120 lines
1.7 KiB
Plaintext
120 lines
1.7 KiB
Plaintext
"Games"
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{
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/* Pirates, Vikings and Knights II 2.3 */
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"pvkii"
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{
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"Offsets"
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{
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"EndTouch"
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{
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"windows" "93"
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"linux" "94"
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}
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"FireBullets"
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{
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"windows" "105"
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"linux" "106"
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}
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"OnTakeDamage"
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{
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"windows" "61"
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"linux" "62"
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}
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"PreThink"
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{
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"windows" "292"
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"linux" "293"
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}
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"PostThink"
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{
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"windows" "293"
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"linux" "294"
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}
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"SetTransmit"
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{
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"windows" "20"
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"linux" "21"
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}
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"ShouldCollide"
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{
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"windows" "15"
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"linux" "16"
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}
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"Spawn"
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{
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"windows" "22"
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"linux" "23"
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}
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"StartTouch"
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{
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"windows" "91"
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"linux" "92"
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}
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"Think"
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{
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"windows" "46"
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"linux" "47"
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}
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"Touch"
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{
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"windows" "92"
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"linux" "93"
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}
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"TraceAttack"
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{
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"windows" "59"
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"linux" "60"
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}
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"UpdateOnRemove"
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{
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"windows" "98"
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"linux" "99"
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}
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"Use"
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{
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"windows" "90"
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"linux" "91"
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}
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"VPhysicsUpdate"
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{
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"windows" "145"
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"linux" "146"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "237"
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"linux" "238"
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}
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"Weapon_CanUse"
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{
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"windows" "231"
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"linux" "232"
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}
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"Weapon_Drop"
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{
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"windows" "234"
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"linux" "235"
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}
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"Weapon_Equip"
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{
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"windows" "232"
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"linux" "233"
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}
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"Weapon_Switch"
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{
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"windows" "235"
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"linux" "236"
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}
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}
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"Signatures"
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{
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"IEntityFactoryDictionary"
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{
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"library" "server"
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"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
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"linux" "@_Z23EntityFactoryDictionaryv"
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}
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}
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}
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} |