--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401209
		
			
				
	
	
		
			151 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| ** 2001 September 15
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| **
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| ** The author disclaims copyright to this source code.  In place of
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| ** a legal notice, here is a blessing:
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| **
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| **    May you do good and not evil.
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| **    May you find forgiveness for yourself and forgive others.
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| **    May you share freely, never taking more than you give.
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| **
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| *************************************************************************
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| ** Header file for the Virtual DataBase Engine (VDBE)
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| **
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| ** This header defines the interface to the virtual database engine
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| ** or VDBE.  The VDBE implements an abstract machine that runs a
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| ** simple program to access and modify the underlying database.
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| **
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| ** $Id$
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| */
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| #ifndef _SQLITE_VDBE_H_
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| #define _SQLITE_VDBE_H_
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| #include <stdio.h>
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| 
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| /*
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| ** A single VDBE is an opaque structure named "Vdbe".  Only routines
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| ** in the source file sqliteVdbe.c are allowed to see the insides
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| ** of this structure.
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| */
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| typedef struct Vdbe Vdbe;
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| 
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| /*
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| ** A single instruction of the virtual machine has an opcode
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| ** and as many as three operands.  The instruction is recorded
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| ** as an instance of the following structure:
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| */
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| struct VdbeOp {
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|   u8 opcode;          /* What operation to perform */
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|   int p1;             /* First operand */
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|   int p2;             /* Second parameter (often the jump destination) */
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|   char *p3;           /* Third parameter */
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|   int p3type;         /* One of the P3_xxx constants defined below */
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| #ifdef VDBE_PROFILE
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|   int cnt;            /* Number of times this instruction was executed */
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|   long long cycles;   /* Total time spend executing this instruction */
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| #endif
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| };
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| typedef struct VdbeOp VdbeOp;
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| 
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| /*
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| ** A smaller version of VdbeOp used for the VdbeAddOpList() function because
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| ** it takes up less space.
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| */
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| struct VdbeOpList {
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|   u8 opcode;          /* What operation to perform */
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|   signed char p1;     /* First operand */
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|   short int p2;       /* Second parameter (often the jump destination) */
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|   char *p3;           /* Third parameter */
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| };
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| typedef struct VdbeOpList VdbeOpList;
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| 
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| /*
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| ** Allowed values of VdbeOp.p3type
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| */
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| #define P3_NOTUSED    0   /* The P3 parameter is not used */
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| #define P3_DYNAMIC  (-1)  /* Pointer to a string obtained from sqliteMalloc() */
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| #define P3_STATIC   (-2)  /* Pointer to a static string */
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| #define P3_COLLSEQ  (-4)  /* P3 is a pointer to a CollSeq structure */
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| #define P3_FUNCDEF  (-5)  /* P3 is a pointer to a FuncDef structure */
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| #define P3_KEYINFO  (-6)  /* P3 is a pointer to a KeyInfo structure */
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| #define P3_VDBEFUNC (-7)  /* P3 is a pointer to a VdbeFunc structure */
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| #define P3_MEM      (-8)  /* P3 is a pointer to a Mem*    structure */
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| #define P3_TRANSIENT (-9) /* P3 is a pointer to a transient string */
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| #define P3_VTAB     (-10) /* P3 is a pointer to an sqlite3_vtab structure */
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| #define P3_MPRINTF  (-11) /* P3 is a string obtained from sqlite3_mprintf() */
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| 
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| /* When adding a P3 argument using P3_KEYINFO, a copy of the KeyInfo structure
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| ** is made.  That copy is freed when the Vdbe is finalized.  But if the
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| ** argument is P3_KEYINFO_HANDOFF, the passed in pointer is used.  It still
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| ** gets freed when the Vdbe is finalized so it still should be obtained
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| ** from a single sqliteMalloc().  But no copy is made and the calling
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| ** function should *not* try to free the KeyInfo.
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| */
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| #define P3_KEYINFO_HANDOFF (-9)
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| 
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| /*
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| ** The Vdbe.aColName array contains 5n Mem structures, where n is the 
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| ** number of columns of data returned by the statement.
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| */
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| #define COLNAME_NAME     0
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| #define COLNAME_DECLTYPE 1
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| #define COLNAME_DATABASE 2
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| #define COLNAME_TABLE    3
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| #define COLNAME_COLUMN   4
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| #define COLNAME_N        5      /* Number of COLNAME_xxx symbols */
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| 
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| /*
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| ** The following macro converts a relative address in the p2 field
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| ** of a VdbeOp structure into a negative number so that 
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| ** sqlite3VdbeAddOpList() knows that the address is relative.  Calling
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| ** the macro again restores the address.
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| */
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| #define ADDR(X)  (-1-(X))
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| 
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| /*
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| ** The makefile scans the vdbe.c source file and creates the "opcodes.h"
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| ** header file that defines a number for each opcode used by the VDBE.
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| */
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| #include "opcodes.h"
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| 
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| /*
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| ** Prototypes for the VDBE interface.  See comments on the implementation
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| ** for a description of what each of these routines does.
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| */
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| Vdbe *sqlite3VdbeCreate(sqlite3*);
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| int sqlite3VdbeAddOp(Vdbe*,int,int,int);
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| int sqlite3VdbeOp3(Vdbe*,int,int,int,const char *zP3,int);
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| int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
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| void sqlite3VdbeChangeP1(Vdbe*, int addr, int P1);
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| void sqlite3VdbeChangeP2(Vdbe*, int addr, int P2);
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| void sqlite3VdbeJumpHere(Vdbe*, int addr);
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| void sqlite3VdbeChangeToNoop(Vdbe*, int addr, int N);
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| void sqlite3VdbeChangeP3(Vdbe*, int addr, const char *zP1, int N);
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| VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
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| int sqlite3VdbeMakeLabel(Vdbe*);
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| void sqlite3VdbeDelete(Vdbe*);
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| void sqlite3VdbeMakeReady(Vdbe*,int,int,int,int);
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| int sqlite3VdbeFinalize(Vdbe*);
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| void sqlite3VdbeResolveLabel(Vdbe*, int);
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| int sqlite3VdbeCurrentAddr(Vdbe*);
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| #ifdef SQLITE_DEBUG
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|   void sqlite3VdbeTrace(Vdbe*,FILE*);
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| #endif
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| void sqlite3VdbeResetStepResult(Vdbe*);
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| int sqlite3VdbeReset(Vdbe*);
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| void sqlite3VdbeSetNumCols(Vdbe*,int);
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| int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, int);
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| void sqlite3VdbeCountChanges(Vdbe*);
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| sqlite3 *sqlite3VdbeDb(Vdbe*);
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| void sqlite3VdbeSetSql(Vdbe*, const char *z, int n);
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| const char *sqlite3VdbeGetSql(Vdbe*);
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| void sqlite3VdbeSwap(Vdbe*,Vdbe*);
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| 
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| #ifndef NDEBUG
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|   void sqlite3VdbeComment(Vdbe*, const char*, ...);
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| # define VdbeComment(X)  sqlite3VdbeComment X
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| #else
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| # define VdbeComment(X)
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| #endif
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| 
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| #endif
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