f9ce25a7fe
* PassType typo fixup Just some little observations, I will look up for more in other files whenever I can * Update natives.cpp * Update outputnatives.cpp
402 lines
12 KiB
C++
402 lines
12 KiB
C++
/**
|
|
* vim: set ts=4 :
|
|
* =============================================================================
|
|
* SourceMod SDKTools Extension
|
|
* Copyright (C) 2004-2017 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include "extension.h"
|
|
#include "variant-t.h"
|
|
#include "output.h"
|
|
#include <sm_argbuffer.h>
|
|
|
|
ICallWrapper *g_pFireOutput = NULL;
|
|
|
|
#define ENTINDEX_TO_CBASEENTITY(ref, buffer) \
|
|
buffer = gamehelpers->ReferenceToEntity(ref); \
|
|
if (!buffer) \
|
|
{ \
|
|
return pContext->ThrowNativeError("Entity %d (%d) is not a CBaseEntity", gamehelpers->ReferenceToIndex(ref), ref); \
|
|
}
|
|
|
|
// HookSingleEntityOutput(int ent, const char[] output, EntityOutput function, bool once);
|
|
cell_t HookSingleEntityOutput(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
if (!g_OutputManager.IsEnabled())
|
|
{
|
|
return pContext->ThrowNativeError("Entity Outputs are disabled - See error logs for details");
|
|
}
|
|
|
|
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(params[1]);
|
|
if (!pEntity)
|
|
{
|
|
return pContext->ThrowNativeError("Invalid Entity index %i (%i)", gamehelpers->ReferenceToIndex(params[1]), params[1]);
|
|
}
|
|
|
|
const char *classname = gamehelpers->GetEntityClassname(pEntity);
|
|
|
|
char *outputname;
|
|
pContext->LocalToString(params[2], &outputname);
|
|
|
|
OutputNameStruct *pOutputName = g_OutputManager.FindOutputPointer((const char *)classname, outputname, true);
|
|
|
|
//Check for an existing identical hook
|
|
SourceHook::List<omg_hooks *>::iterator _iter;
|
|
|
|
omg_hooks *hook;
|
|
|
|
IPluginFunction *pFunction;
|
|
pFunction = pContext->GetFunctionById(params[3]);
|
|
|
|
for (_iter=pOutputName->hooks.begin(); _iter!=pOutputName->hooks.end(); _iter++)
|
|
{
|
|
hook = (omg_hooks *)*_iter;
|
|
if (hook->pf == pFunction && hook->entity_ref == gamehelpers->EntityToReference(pEntity))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
hook = g_OutputManager.NewHook();
|
|
|
|
hook->entity_ref = gamehelpers->EntityToReference(pEntity);
|
|
hook->only_once= !!params[4];
|
|
hook->pf = pFunction;
|
|
hook->m_parent = pOutputName;
|
|
hook->in_use = false;
|
|
hook->delete_me = false;
|
|
|
|
pOutputName->hooks.push_back(hook);
|
|
|
|
g_OutputManager.OnHookAdded();
|
|
|
|
IPlugin *pPlugin = plsys->FindPluginByContext(pContext->GetContext());
|
|
SourceHook::List<omg_hooks *> *pList = NULL;
|
|
|
|
if (!pPlugin->GetProperty("OutputHookList", (void **)&pList, false) || !pList)
|
|
{
|
|
pList = new SourceHook::List<omg_hooks *>;
|
|
pPlugin->SetProperty("OutputHookList", pList);
|
|
}
|
|
|
|
pList->push_back(hook);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// HookEntityOutput(const char[] classname, const char[] output, EntityOutput function);
|
|
cell_t HookEntityOutput(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
if (!g_OutputManager.IsEnabled())
|
|
{
|
|
return pContext->ThrowNativeError("Entity Outputs are disabled - See error logs for details");
|
|
}
|
|
|
|
//Find or create the base structures for this classname and the output
|
|
char *classname;
|
|
pContext->LocalToString(params[1], &classname);
|
|
|
|
char *outputname;
|
|
pContext->LocalToString(params[2], &outputname);
|
|
|
|
OutputNameStruct *pOutputName = g_OutputManager.FindOutputPointer((const char *)classname, outputname, true);
|
|
|
|
//Check for an existing identical hook
|
|
SourceHook::List<omg_hooks *>::iterator _iter;
|
|
|
|
omg_hooks *hook;
|
|
|
|
IPluginFunction *pFunction;
|
|
pFunction = pContext->GetFunctionById(params[3]);
|
|
|
|
for (_iter=pOutputName->hooks.begin(); _iter!=pOutputName->hooks.end(); _iter++)
|
|
{
|
|
hook = (omg_hooks *)*_iter;
|
|
if (hook->pf == pFunction && hook->entity_ref == -1)
|
|
{
|
|
//already hooked to this function...
|
|
//throw an error or just let them get away with stupidity?
|
|
// seems like poor coding if they dont know if something is hooked or not
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
hook = g_OutputManager.NewHook();
|
|
|
|
hook->entity_ref = -1;
|
|
hook->pf = pFunction;
|
|
hook->m_parent = pOutputName;
|
|
hook->in_use = false;
|
|
hook->delete_me = false;
|
|
|
|
pOutputName->hooks.push_back(hook);
|
|
|
|
g_OutputManager.OnHookAdded();
|
|
|
|
IPlugin *pPlugin = plsys->FindPluginByContext(pContext->GetContext());
|
|
SourceHook::List<omg_hooks *> *pList = NULL;
|
|
|
|
if (!pPlugin->GetProperty("OutputHookList", (void **)&pList, false) || !pList)
|
|
{
|
|
pList = new SourceHook::List<omg_hooks *>;
|
|
pPlugin->SetProperty("OutputHookList", pList);
|
|
}
|
|
|
|
pList->push_back(hook);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// UnHookEntityOutput(const char[] classname, const char[] output, EntityOutput callback);
|
|
cell_t UnHookEntityOutput(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
if (!g_OutputManager.IsEnabled())
|
|
{
|
|
return pContext->ThrowNativeError("Entity Outputs are disabled - See error logs for details");
|
|
}
|
|
|
|
char *classname;
|
|
pContext->LocalToString(params[1], &classname);
|
|
|
|
char *outputname;
|
|
pContext->LocalToString(params[2], &outputname);
|
|
|
|
OutputNameStruct *pOutputName = g_OutputManager.FindOutputPointer((const char *)classname, outputname, false);
|
|
|
|
if (!pOutputName)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//Check for an existing identical hook
|
|
SourceHook::List<omg_hooks *>::iterator _iter;
|
|
|
|
omg_hooks *hook;
|
|
|
|
IPluginFunction *pFunction;
|
|
pFunction = pContext->GetFunctionById(params[3]);
|
|
|
|
for (_iter=pOutputName->hooks.begin(); _iter!=pOutputName->hooks.end(); _iter++)
|
|
{
|
|
hook = (omg_hooks *)*_iter;
|
|
if (hook->pf == pFunction && hook->entity_ref == -1)
|
|
{
|
|
// remove this hook.
|
|
if (hook->in_use)
|
|
{
|
|
hook->delete_me = true;
|
|
return 1;
|
|
}
|
|
|
|
pOutputName->hooks.erase(_iter);
|
|
g_OutputManager.CleanUpHook(hook);
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// UnHookSingleEntityOutput(int entity, const char[] output, EntityOutput callback);
|
|
cell_t UnHookSingleEntityOutput(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
if (!g_OutputManager.IsEnabled())
|
|
{
|
|
return pContext->ThrowNativeError("Entity Outputs are disabled - See error logs for details");
|
|
}
|
|
|
|
// Find the classname of the entity and lookup the classname and output structures
|
|
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(params[1]);
|
|
if (!pEntity)
|
|
{
|
|
return pContext->ThrowNativeError("Invalid Entity index %i (%i)", gamehelpers->ReferenceToIndex(params[1]), params[1]);
|
|
}
|
|
|
|
const char *classname = gamehelpers->GetEntityClassname(pEntity);
|
|
|
|
char *outputname;
|
|
pContext->LocalToString(params[2], &outputname);
|
|
|
|
OutputNameStruct *pOutputName = g_OutputManager.FindOutputPointer((const char *)classname, outputname, false);
|
|
|
|
if (!pOutputName)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//Check for an existing identical hook
|
|
SourceHook::List<omg_hooks *>::iterator _iter;
|
|
|
|
omg_hooks *hook;
|
|
|
|
IPluginFunction *pFunction;
|
|
pFunction = pContext->GetFunctionById(params[3]);
|
|
|
|
for (_iter=pOutputName->hooks.begin(); _iter!=pOutputName->hooks.end(); _iter++)
|
|
{
|
|
hook = (omg_hooks *)*_iter;
|
|
/* We're not serial checking and just removing by index here - This was always allowed so is left for bcompat */
|
|
if (hook->pf == pFunction && gamehelpers->ReferenceToIndex(hook->entity_ref) == gamehelpers->ReferenceToIndex(params[1]))
|
|
{
|
|
// remove this hook.
|
|
if (hook->in_use)
|
|
{
|
|
hook->delete_me = true;
|
|
return 1;
|
|
}
|
|
|
|
pOutputName->hooks.erase(_iter);
|
|
g_OutputManager.CleanUpHook(hook);
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void *FindOutputPointerByName(CBaseEntity *pEntity, const char *outputname)
|
|
{
|
|
datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
|
|
|
|
while (pMap)
|
|
{
|
|
for (int i=0; i<pMap->dataNumFields; i++)
|
|
{
|
|
if (pMap->dataDesc[i].flags & FTYPEDESC_OUTPUT)
|
|
{
|
|
if (strcmp(pMap->dataDesc[i].externalName,outputname) == 0)
|
|
{
|
|
return reinterpret_cast<void *>((unsigned char*)pEntity + GetTypeDescOffs(&pMap->dataDesc[i]));
|
|
}
|
|
}
|
|
}
|
|
pMap = pMap->baseMap;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// FireEntityOutput(int ent, const char[] output, int activator, float delay);
|
|
static cell_t FireEntityOutput(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
if (!g_pFireOutput)
|
|
{
|
|
void *addr;
|
|
if (!g_pGameConf->GetMemSig("FireOutput", &addr) || !addr)
|
|
{
|
|
return pContext->ThrowNativeError("\"FireEntityOutput\" not supported by this mod");
|
|
}
|
|
#ifdef PLATFORM_WINDOWS
|
|
int iMaxParam = 8;
|
|
//Instead of being one param, MSVC broke variant_t param into 5 params..
|
|
PassInfo pass[8];
|
|
pass[0].flags = PASSFLAG_BYVAL;
|
|
pass[0].type = PassType_Basic;
|
|
pass[0].size = sizeof(int);
|
|
pass[1].flags = PASSFLAG_BYVAL;
|
|
pass[1].type = PassType_Basic;
|
|
pass[1].size = sizeof(int);
|
|
pass[2].flags = PASSFLAG_BYVAL;
|
|
pass[2].type = PassType_Basic;
|
|
pass[2].size = sizeof(int);
|
|
pass[3].flags = PASSFLAG_BYVAL;
|
|
pass[3].type = PassType_Basic;
|
|
pass[3].size = sizeof(int);
|
|
pass[4].flags = PASSFLAG_BYVAL;
|
|
pass[4].type = PassType_Basic;
|
|
pass[4].size = sizeof(int);
|
|
pass[5].flags = PASSFLAG_BYVAL;
|
|
pass[5].type = PassType_Basic;
|
|
pass[5].size = sizeof(CBaseEntity *);
|
|
pass[6].flags = PASSFLAG_BYVAL;
|
|
pass[6].type = PassType_Basic;
|
|
pass[6].size = sizeof(CBaseEntity *);
|
|
pass[7].flags = PASSFLAG_BYVAL;
|
|
pass[7].type = PassType_Float;
|
|
pass[7].size = sizeof(float);
|
|
#else
|
|
int iMaxParam = 4;
|
|
|
|
PassInfo pass[4];
|
|
pass[0].type = PassType_Object;
|
|
pass[0].flags = PASSFLAG_BYVAL|PASSFLAG_OCTOR|PASSFLAG_ODTOR|PASSFLAG_OASSIGNOP;
|
|
pass[0].size = SIZEOF_VARIANT_T;
|
|
pass[1].flags = PASSFLAG_BYVAL;
|
|
pass[1].type = PassType_Basic;
|
|
pass[1].size = sizeof(CBaseEntity *);
|
|
pass[2].flags = PASSFLAG_BYVAL;
|
|
pass[2].type = PassType_Basic;
|
|
pass[2].size = sizeof(CBaseEntity *);
|
|
pass[3].flags = PASSFLAG_BYVAL;
|
|
pass[3].type = PassType_Float;
|
|
pass[3].size = sizeof(float);
|
|
#endif
|
|
if (!(g_pFireOutput = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, iMaxParam)))
|
|
{
|
|
return pContext->ThrowNativeError("\"FireEntityOutput\" wrapper failed to initialize.");
|
|
}
|
|
}
|
|
|
|
CBaseEntity *pActivator, *pCaller;
|
|
void *pOutput = NULL;
|
|
|
|
char *outputname;
|
|
ENTINDEX_TO_CBASEENTITY(params[1], pCaller);
|
|
pContext->LocalToString(params[2], &outputname);
|
|
|
|
if ((pOutput = FindOutputPointerByName(pCaller,outputname)))
|
|
{
|
|
if (params[3] == -1)
|
|
{
|
|
pActivator = NULL;
|
|
}
|
|
else
|
|
{
|
|
ENTINDEX_TO_CBASEENTITY(params[3], pActivator);
|
|
}
|
|
|
|
ArgBuffer<void*, decltype(g_Variant_t), CBaseEntity*, CBaseEntity*, float> vstk(pOutput, g_Variant_t, pActivator, pCaller, sp_ctof(params[4]));
|
|
|
|
g_pFireOutput->Execute(vstk, nullptr);
|
|
|
|
_init_variant_t();
|
|
return 1;
|
|
}
|
|
return pContext->ThrowNativeError("Couldn't find %s output on %i entity!", outputname, params[1]);
|
|
}
|
|
|
|
sp_nativeinfo_t g_EntOutputNatives[] =
|
|
{
|
|
{"HookEntityOutput", HookEntityOutput},
|
|
{"UnhookEntityOutput", UnHookEntityOutput},
|
|
{"HookSingleEntityOutput", HookSingleEntityOutput},
|
|
{"UnhookSingleEntityOutput", UnHookSingleEntityOutput},
|
|
{"FireEntityOutput", FireEntityOutput},
|
|
{NULL, NULL},
|
|
};
|