202 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 sw=4 tw=99 noet :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _include_sourcemod_namehashset_h_
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| #define _include_sourcemod_namehashset_h_
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| 
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| /**
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|  * @file sm_namehashset.h
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|  *
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|  * @brief Stores a set of uniquely named objects.
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|  */
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| 
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| #include <am-allocator-policies.h>
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| #include <am-hashmap.h>
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| #include <am-string.h>
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| #include "sm_stringhashmap.h"
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| 
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| namespace SourceMod
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| {
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| 
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| // The HashPolicy type must have this method:
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| // 		static bool matches(const char *key, const T &value);
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| //
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| // Depending on what lookup types are used.
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| //
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| // If these members are available on T, then the HashPolicy type can be left
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| // default. It is okay to use |T *|, the functions will still be looked up
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| // on |T|.
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| template <typename T, typename KeyPolicy = T>
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| class NameHashSet : public ke::SystemAllocatorPolicy
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| {
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| 	typedef detail::CharsAndLength CharsAndLength;
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| 
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| 	// Default policy type: the two types are different. Use them directly.
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| 	template <typename KeyType, typename KeyPolicyType>
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| 	struct Policy
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| 	{
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| 		typedef KeyType Payload;
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| 
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| 		static uint32_t hash(const CharsAndLength &key)
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| 		{
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| 			return key.hash();
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| 		}
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| 
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| 		static bool matches(const CharsAndLength &key, const KeyType &value)
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| 		{
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| 			return KeyPolicyType::matches(key.chars(), value);
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| 		}
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| 	};
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| 
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| 	// Specialization: the types are equal, and T is a pointer. Strip the
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| 	// pointer off so we can access T:: for match functions.
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| 	template <typename KeyType>
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| 	struct Policy<KeyType *, KeyType *>
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| 	{
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| 		typedef KeyType *Payload;
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| 
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| 		static uint32_t hash(const detail::CharsAndLength &key)
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| 		{
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| 			return key.hash();
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| 		}
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| 
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| 		static bool matches(const CharsAndLength &key, const KeyType *value)
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| 		{
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| 			return KeyType::matches(key.chars(), value);
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| 		}
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| 	};
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| 
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| 	typedef ke::HashTable<Policy<T, KeyPolicy>, ke::SystemAllocatorPolicy> Internal;
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| 
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| public:
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| 	NameHashSet()
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| 	{
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| 		if (!table_.init())
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| 			this->reportOutOfMemory();
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| 	}
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| 
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| 	typedef typename Internal::Result Result;
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| 	typedef typename Internal::Insert Insert;
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| 	typedef typename Internal::iterator iterator;
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| 
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| 	Result find(const char *aKey)
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| 	{
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| 		return table_.find(aKey);
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| 	}
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| 
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| 	Insert findForAdd(const char *aKey)
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| 	{
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| 		return table_.findForAdd(aKey);
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| 	}
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| 
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| 	void add(Insert &i, const T &value)
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| 	{
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| 		return table_.add(i, value);
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| 	}
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| 
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| 	void add(Insert &i, ke::Moveable<T> value)
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| 	{
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| 		return table_.add(i, value);
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| 	}
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| 
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| 	bool retrieve(const char *aKey, T *value)
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| 	{
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| 		CharsAndLength key(aKey);
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| 		Result r = table_.find(aKey);
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| 		if (!r.found())
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| 			return false;
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| 		*value = *r;
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| 		return true;
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| 	}
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| 
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| 	bool insert(const char *aKey, const T &value)
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| 	{
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| 		CharsAndLength key(aKey);
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| 		Insert i = table_.findForAdd(key);
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| 		if (i.found())
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| 			return false;
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| 		return table_.add(i, value);
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| 	}
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| 
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| 	bool insert(const char *aKey, ke::Moveable<T> value)
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| 	{
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| 		CharsAndLength key(aKey);
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| 		Insert i = table_.findForAdd(key);
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| 		if (i.found())
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| 			return false;
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| 		return table_.add(i, value);
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| 	}
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| 
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| 	bool contains(const char *aKey)
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| 	{
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| 		CharsAndLength key(aKey);
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| 		Result r = table_.find(aKey);
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| 		return r.found();
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| 	}
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| 
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| 	bool remove(const char *aKey)
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| 	{
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| 		CharsAndLength key(aKey);
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| 		Result r = table_.find(key);
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| 		if (!r.found())
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| 			return false;
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| 		table_.remove(r);
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| 		return true;
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| 	}
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| 
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| 	void remove(Result &r)
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| 	{
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| 		table_.remove(r);
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| 	}
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| 
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| 	void clear()
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| 	{
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| 		table_.clear();
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| 	}
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| 
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| 	size_t mem_usage() const
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| 	{
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| 		return table_.estimateMemoryUse();
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| 	}
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| 
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| 	iterator iter()
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| 	{
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| 		return iterator(&table_);
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| 	}
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| 
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| private:
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| 	Internal table_;
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| };
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| 
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| }
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| 
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| #endif // _include_sourcemod_namehashset_h_
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