c6b77c8cc1
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40318
632 lines
19 KiB
C++
632 lines
19 KiB
C++
#ifndef _INCLUDE_SOURCEPAWN_VM_API_H_
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#define _INCLUDE_SOURCEPAWN_VM_API_H_
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#include <stdio.h>
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#include "sp_vm_types.h"
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#define SOURCEPAWN_VM_API_VERSION 1
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#if defined SOURCEMOD_BUILD
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namespace SourceMod
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{
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struct IdentityToken_t;
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};
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#endif
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namespace SourcePawn
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{
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class IVirtualMachine;
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/**
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* @brief Interface to managing a debug context at runtime.
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*/
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class IPluginDebugInfo
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{
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public:
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/**
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* @brief Given a code pointer, finds the file it is associated with.
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*
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* @param addr Code address offset.
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* @param filename Pointer to store filename pointer in.
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*/
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virtual int LookupFile(ucell_t addr, const char **filename) =0;
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/**
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* @brief Given a code pointer, finds the function it is associated with.
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*
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* @param addr Code address offset.
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* @param name Pointer to store function name pointer in.
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*/
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virtual int LookupFunction(ucell_t addr, const char **name) =0;
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/**
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* @brief Given a code pointer, finds the line it is associated with.
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*
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* @param addr Code address offset.
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* @param line Pointer to store line number in.
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*/
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virtual int LookupLine(ucell_t addr, uint32_t *line) =0;
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};
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/**
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* @brief Interface to managing a context at runtime.
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*/
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class IPluginContext
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{
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public:
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virtual ~IPluginContext() { };
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public:
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/**
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* @brief Returns the parent IVirtualMachine.
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*
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* @return Parent virtual machine pointer.
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*/
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virtual IVirtualMachine *GetVirtualMachine() =0;
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/**
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* @brief Returns the child sp_context_t structure.
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*
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* @return Child sp_context_t structure.
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*/
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virtual sp_context_t *GetContext() =0;
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/**
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* @brief Returns true if the plugin is in debug mode.
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*
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* @return True if in debug mode, false otherwise.
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*/
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virtual bool IsDebugging() =0;
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/**
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* @brief Installs a debug break and returns the old one, if any.
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* This will fail if the plugin is not debugging.
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*
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* @param newpfn New function pointer.
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* @param oldpfn Pointer to retrieve old function pointer.
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*/
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virtual int SetDebugBreak(SPVM_DEBUGBREAK newpfn, SPVM_DEBUGBREAK *oldpfn) =0;
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/**
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* @brief Returns debug info.
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*
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* @return IPluginDebugInfo, or NULL if no debug info found.
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*/
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virtual IPluginDebugInfo *GetDebugInfo() =0;
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/**
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* @brief Allocs memory on the secondary stack of a plugin.
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* Note that although called a heap, it is in fact a stack.
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*
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* @param cells Number of cells to allocate.
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* @param local_addr Will be filled with data offset to heap.
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* @param phys_addr Physical address to heap memory.
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*/
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virtual int HeapAlloc(unsigned int cells, cell_t *local_addr, cell_t **phys_addr) =0;
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/**
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* @brief Pops a heap address off the heap stack. Use this to free memory allocated with
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* SP_HeapAlloc().
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* Note that in SourcePawn, the heap is in fact a bottom-up stack. Deallocations
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* with this native should be performed in precisely the REVERSE order.
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*
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* @param local_addr Local address to free.
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*/
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virtual int HeapPop(cell_t local_addr) =0;
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/**
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* @brief Releases a heap address using a different method than SP_HeapPop().
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* This allows you to release in any order. However, if you allocate N
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* objects, release only some of them, then begin allocating again,
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* you cannot go back and starting freeing the originals.
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* In other words, for each chain of allocations, if you start deallocating,
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* then allocating more in a chain, you must only deallocate from the current
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* allocation chain. This is basically HeapPop() except on a larger scale.
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*
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* @param local_addr Local address to free.
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*/
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virtual int HeapRelease(cell_t local_addr) =0;
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/**
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* @brief Finds a native by name.
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*
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* @param name Name of native.
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* @param index Optionally filled with native index number.
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*/
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virtual int FindNativeByName(const char *name, uint32_t *index) =0;
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/**
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* @brief Gets native info by index.
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*
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* @param index Index number of native.
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* @param native Optionally filled with pointer to native structure.
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*/
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virtual int GetNativeByIndex(uint32_t index, sp_native_t **native) =0;
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/**
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* @brief Gets the number of natives.
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*
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* @return Filled with the number of natives.
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*/
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virtual uint32_t GetNativesNum() =0;
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/**
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* @brief Finds a public function by name.
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*
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* @param name Name of public
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* @param index Optionally filled with public index number.
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*/
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virtual int FindPublicByName(const char *name, uint32_t *index) =0;
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/**
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* @brief Gets public function info by index.
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*
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* @param index Public function index number.
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* @param publicptr Optionally filled with pointer to public structure.
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*/
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virtual int GetPublicByIndex(uint32_t index, sp_public_t **publicptr) =0;
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/**
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* @brief Gets the number of public functions.
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*
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* @return Filled with the number of public functions.
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*/
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virtual uint32_t GetPublicsNum() =0;
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/**
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* @brief Gets public variable info by index.
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*
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* @param index Public variable index number.
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* @param pubvar Optionally filled with pointer to pubvar structure.
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*/
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virtual int GetPubvarByIndex(uint32_t index, sp_pubvar_t **pubvar) =0;
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/**
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* @brief Finds a public variable by name.
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*
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* @param name Name of pubvar
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* @param index Optionally filled with pubvar index number.
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*/
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virtual int FindPubvarByName(const char *name, uint32_t *index) =0;
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/**
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* @brief Gets the addresses of a public variable.
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*
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* @param index Index of public variable.
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* @param local_addr Address to store local address in.
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* @param phys_addr Address to store physically relocated in.
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*/
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virtual int GetPubvarAddrs(uint32_t index, cell_t *local_addr, cell_t **phys_addr) =0;
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/**
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* @brief Returns the number of public variables.
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*
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* @return Number of public variables.
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*/
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virtual uint32_t GetPubVarsNum() =0;
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/**
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* @brief Round-about method of converting a plugin reference to a physical address
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*
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* @param local_addr Local address in plugin.
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* @param phys_addr Optionally filled with relocated physical address.
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*/
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virtual int LocalToPhysAddr(cell_t local_addr, cell_t **phys_addr) =0;
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/**
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* @brief Converts a local address to a physical string.
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*
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* @param local_addr Local address in plugin.
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* @param addr Destination output pointer.
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*/
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virtual int LocalToString(cell_t local_addr, char **addr) =0;
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/**
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* @brief Converts a physical string to a local address.
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*
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* @param local_addr Local address in plugin.
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* @param bytes Number of chars to write, including NULL terminator.
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* @param source Source string to copy.
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*/
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virtual int StringToLocal(cell_t local_addr, size_t bytes, const char *source) =0;
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/**
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* @brief Converts a physical UTF-8 string to a local address.
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* This function is the same as the ANSI version, except it will copy the maximum number of characters possible
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* without accidentally chopping a multi-byte character.
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*
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* @param local_addr Local address in plugin.
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* @param maxbytes Number of bytes to write, including NULL terminator.
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* @param source Source string to copy.
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* @param wrtnbytes Optionally set to the number of actual bytes written.
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*/
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virtual int StringToLocalUTF8(cell_t local_addr,
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size_t maxbytes,
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const char *source,
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size_t *wrtnbytes) =0;
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/**
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* @brief Pushes a cell onto the stack. Increases the parameter count by one.
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*
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* @param value Cell value.
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*/
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virtual int PushCell(cell_t value) =0;
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/**
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* @brief Pushes an array of cells onto the stack. Increases the parameter count by one.
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* If the function returns an error it will fail entirely, releasing anything allocated in the process.
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* Note that this does not release the heap, so you should release it after
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* calling Execute().
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*
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* @param local_addr Filled with local address to release.
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* @param phys_addr Optionally filled with physical address of new array.
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* @param array Cell array to copy.
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* @param numcells Number of cells in the array to copy.
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*/
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virtual int PushCellArray(cell_t *local_addr, cell_t **phys_addr, cell_t array[], unsigned int numcells) =0;
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/**
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* @brief Pushes a string onto the stack (by reference) and increases the parameter count by one.
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* Note that this does not release the heap, so you should release it after
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* calling Execute().
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*
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* @param local_addr Filled with local address to release.
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* @param phys_addr Optionally filled with physical address of new array.
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* @param string Source string to push.
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*/
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virtual int PushString(cell_t *local_addr, char **phys_addr, const char *string) =0;
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/**
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* @brief Individually pushes each cell of an array of cells onto the stack. Increases the
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* parameter count by the number of cells pushed.
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* If the function returns an error it will fail entirely, releasing anything allocated in the process.
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*
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* @param array Array of cells to read from.
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* @param numcells Number of cells to read.
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*/
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virtual int PushCellsFromArray(cell_t array[], unsigned int numcells) =0;
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/**
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* @brief Binds a list of native names and their function pointers to a context.
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* If num is 0, the list is read until an entry with a NULL name is reached.
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* If overwrite is non-zero, already registered natives will be overwritten.
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*
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* @param natives Array of natives.
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* @param num Number of natives in array.
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* @param overwrite Toggles overwrite.
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*/
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virtual int BindNatives(const sp_nativeinfo_t *natives, unsigned int num, int overwrite) =0;
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/**
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* @brief Binds a single native. Overwrites any existing bind.
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* If the context does not contain the native that will be binded the function will return
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* with a SP_ERROR_NOT_FOUND error.
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*
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* @param native Pointer to native.
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*/
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virtual int BindNative(const sp_nativeinfo_t *native) =0;
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/**
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* @brief Binds a single native to any non-registered native.
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*
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* @param native Native to bind.
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*/
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virtual int BindNativeToAny(SPVM_NATIVE_FUNC native) =0;
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/**
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* @brief Executes a function ID located in this context.
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*
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* @param funcid Function id to execute.
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* @param result Pointer to store the return value (required).
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* @return Error code (if any) from the VM.
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*/
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virtual int Execute(uint32_t funcid, cell_t *result) =0;
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/**
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* @brief Throws a error and halts any current execution.
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*
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* @param error The error number to set.
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* @param msg Custom error message format. NULL to use default.
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* @param ... Message format arguments, if any.
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*/
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virtual void ThrowNativeErrorEx(int error, const char *msg, ...) =0;
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/**
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* @brief Throws a generic native error and halts any current execution.
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*
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* @param msg Custom error message format. NULL to set no message.
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* @param ... Message format arguments, if any.
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* @return 0 for convenience.
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*/
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virtual cell_t ThrowNativeError(const char *msg, ...) =0;
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#if defined SOURCEMOD_BUILD
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/**
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* @brief Returns the identity token for this context.
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* Note: This is a helper function for native calls and the Handle System.
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*
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* @return Identity token.
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*/
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virtual SourceMod::IdentityToken_t *GetIdentity() =0;
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#endif
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};
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/**
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* @brief Information about a position in a call stack.
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*/
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struct CallStackInfo
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{
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const char *filename; /* NULL if not found */
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unsigned int line; /* 0 if not found */
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const char *function; /* NULL if not found */
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};
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/**
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* @brief Retrieves error information from a debug hook.
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*/
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class IContextTrace
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{
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public:
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/**
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* @brief Returns the integer error code.
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*
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* @return Integer error code.
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*/
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virtual int GetErrorCode() =0;
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/**
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* @brief Returns a string describing the error.
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*
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* @return Error string.
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*/
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virtual const char *GetErrorString() =0;
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/**
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* @brief Returns whether debug info is available.
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*
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* @return True if debug info is available, false otherwise.
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*/
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virtual bool DebugInfoAvailable() =0;
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/**
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* @brief Returns a custom error message.
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*
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* @return A pointer to a custom error message, or NULL otherwise.
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*/
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virtual const char *GetCustomErrorString() =0;
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/**
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* @brief Returns trace info for a specific point in the backtrace, if any.
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* The next subsequent call to GetTraceInfo() will return the next item in the call stack.
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* Calls are retrieved in descending order (i.e. the first item is at the top of the stack/call sequence).
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*
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* @param trace An ErrorTraceInfo buffer to store information (NULL to ignore).
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* @return True if successful, false if there are no more traces.
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*/
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virtual bool GetTraceInfo(CallStackInfo *trace) =0;
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/**
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* @brief Resets the trace to its original position (the call on the top of the stack).
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*/
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virtual void ResetTrace() =0;
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/**
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* @brief Retrieves the name of the last native called.
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* Returns NULL if there was no native that caused the error.
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*
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* @param index Optional pointer to store index.
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* @return Native name, or NULL if none.
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*/
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virtual const char *GetLastNative(uint32_t *index) =0;
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};
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/**
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* @brief Provides callbacks for debug information.
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*/
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class IDebugListener
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{
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public:
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virtual void OnContextExecuteError(IPluginContext *ctx, IContextTrace *error) =0;
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};
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/**
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* @brief Contains helper functions used by VMs and the host app
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*/
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class ISourcePawnEngine
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{
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public:
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/**
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* @brief Loads a named file from a file pointer.
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* Note: Using this means the memory will be allocated by the VM.
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*
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* @param fp File pointer. May be at any offset. Not closed on return.
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* @param err Optional error code pointer.
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* @return A new plugin structure.
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*/
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virtual sp_plugin_t *LoadFromFilePointer(FILE *fp, int *err) =0;
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/**
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* @brief Loads a file from a base memory address.
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*
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* @param base Base address of the plugin's memory region.
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* @param plugin If NULL, a new plugin pointer is returned.
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* Otherwise, the passed pointer is used.
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* @param err Optional error code pointer.
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* @return The resulting plugin pointer.
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*/
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virtual sp_plugin_t *LoadFromMemory(void *base, sp_plugin_t *plugin, int *err) =0;
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/**
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* Frees all of the memory associated with a plugin file.
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* If allocated using SP_LoadFromMemory, the base and plugin pointer
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* itself are not freed (so this may end up doing nothing).
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*/
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virtual int FreeFromMemory(sp_plugin_t *plugin) =0;
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/**
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* @brief Allocates large blocks of temporary memory.
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*
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* @param size Size of memory to allocate.
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* @return Pointer to memory, NULL if allocation failed.
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*/
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virtual void *BaseAlloc(size_t size) =0;
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/**
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* @brief Frees memory allocated with BaseAlloc.
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*
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* @param memory Memory address to free.
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*/
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virtual void BaseFree(void *memory) =0;
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/**
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* @brief Allocates executable memory.
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*
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* @param size Size of memory to allocate.
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* @return Pointer to memory, NULL if allocation failed.
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*/
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virtual void *ExecAlloc(size_t size) =0;
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/**
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* @brief Frees executable memory.
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*
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* @param address Address to free.
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*/
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virtual void ExecFree(void *address) =0;
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/**
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* @brief Sets the debug listener. This should only be called once.
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* If called successively (using manual chaining), only the last function should
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* attempt to call back into the same plugin. Otherwise, globally cached states
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* can be accidentally overwritten.
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*
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* @param listener Pointer to an IDebugListener.
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* @return Old IDebugListener, or NULL if none.
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*/
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virtual IDebugListener *SetDebugListener(IDebugListener *listener) =0;
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/**
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* @brief Returns the number of plugins on the call stack.
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*
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* @return Number of contexts in the call stack.
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*/
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virtual unsigned int GetContextCallCount() =0;
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};
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/**
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* @brief Dummy class for encapsulating private compilation data.
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*/
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class ICompilation
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{
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public:
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virtual ~ICompilation() { };
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};
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/**
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* @brief Outlines the interface a Virtual Machine (JIT) must expose
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*/
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class IVirtualMachine
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{
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public:
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/**
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* @brief Returns the current API version.
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*/
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virtual unsigned int GetAPIVersion() =0;
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/**
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* @brief Returns the string name of a VM implementation.
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*/
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virtual const char *GetVMName() =0;
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/**
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* @brief Begins a new compilation
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*
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* @param plugin Pointer to a plugin structure.
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|
* @return New compilation pointer.
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|
*/
|
|
virtual ICompilation *StartCompilation(sp_plugin_t *plugin) =0;
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|
|
|
/**
|
|
* @brief Sets a compilation option.
|
|
*
|
|
* @param co Pointer to a compilation.
|
|
* @param key Option key name.
|
|
* @param val Option value string.
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|
* @return True if option could be set, false otherwise.
|
|
*/
|
|
virtual bool SetCompilationOption(ICompilation *co, const char *key, const char *val) =0;
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|
|
|
/**
|
|
* @brief Finalizes a compilation into a new sp_context_t.
|
|
* Note: This will free the ICompilation pointer.
|
|
*
|
|
* @param co Compilation pointer.
|
|
* @param err Filled with error code on exit.
|
|
* @return New plugin context.
|
|
*/
|
|
virtual sp_context_t *CompileToContext(ICompilation *co, int *err) =0;
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|
|
|
/**
|
|
* @brief Aborts a compilation and frees the ICompilation pointer.
|
|
*
|
|
* @param co Compilation pointer.
|
|
*/
|
|
virtual void AbortCompilation(ICompilation *co) =0;
|
|
|
|
/**
|
|
* @brief Frees any internal variable usage on a context.
|
|
*
|
|
* @param ctx Context structure pointer.
|
|
*/
|
|
virtual void FreeContext(sp_context_t *ctx) =0;
|
|
|
|
/**
|
|
* @brief Calls the "execute" function on a context.
|
|
*
|
|
* @param ctx Executes a function in a context.
|
|
* @param code_addr Index into the code section.
|
|
* @param result Pointer to store result into.
|
|
* @return Error code (if any).
|
|
*/
|
|
virtual int ContextExecute(sp_context_t *ctx, uint32_t code_addr, cell_t *result) =0;
|
|
|
|
/**
|
|
* @brief Given a context and a code address, returns the index of the function.
|
|
*
|
|
* @param ctx Context to search.
|
|
* @param code_addr Index into the code section.
|
|
* @param result Pointer to store result into.
|
|
* @return True if code index is valid, false otherwise.
|
|
*/
|
|
virtual bool FunctionLookup(const sp_context_t *ctx, uint32_t code_addr, unsigned int *result) =0;
|
|
|
|
/**
|
|
* @brief Returns the number of functions defined in the context.
|
|
*
|
|
* @param ctx Context to search.
|
|
* @return Number of functions.
|
|
*/
|
|
virtual unsigned int FunctionCount(const sp_context_t *ctx) =0;
|
|
|
|
/**
|
|
* @brief Returns a version string.
|
|
*
|
|
* @return Versioning string.
|
|
*/
|
|
virtual const char *GetVersionString() =0;
|
|
|
|
/**
|
|
* @brief Returns a string describing optimizations.
|
|
*
|
|
* @return String describing CPU specific optimizations.
|
|
*/
|
|
virtual const char *GetCPUOptimizations() =0;
|
|
};
|
|
};
|
|
|
|
#endif //_INCLUDE_SOURCEPAWN_VM_API_H_
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