sourcemod/gamedata/sdkhooks.games/game.empires.txt
2013-02-07 23:43:33 -05:00

125 lines
1.7 KiB
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"Games"
{
/* Empires Mod 2.31a */
"empires"
{
"Offsets"
{
"EndTouch"
{
"windows" "95"
"linux" "96"
}
"FireBullets"
{
"windows" "107"
"linux" "108"
}
"OnTakeDamage"
{
"windows" "60"
"linux" "61"
}
"PreThink"
{
"windows" "294"
"linux" "295"
}
"PostThink"
{
"windows" "295"
"linux" "296"
}
"SetTransmit"
{
"windows" "19"
"linux" "20"
}
"ShouldCollide"
{
"windows" "15"
"linux" "16"
}
"Spawn"
{
"windows" "21"
"linux" "22"
}
"StartTouch"
{
"windows" "93"
"linux" "94"
}
"Think"
{
"windows" "45"
"linux" "46"
}
"Touch"
{
"windows" "94"
"linux" "95"
}
"TraceAttack"
{
"windows" "58"
"linux" "69"
}
"UpdateOnRemove"
{
"windows" "100"
"linux" "101"
}
"Use"
{
"windows" "92"
"linux" "93"
}
"VPhysicsUpdate"
{
"windows" "150"
"linux" "151"
}
"Weapon_CanSwitchTo"
{
"windows" "240"
"linux" "241"
}
"Weapon_CanUse"
{
"windows" "234"
"linux" "235"
}
"Weapon_Drop"
{
"windows" "237"
"linux" "238"
}
"Weapon_Equip"
{
"windows" "235"
"linux" "236"
}
"Weapon_Switch"
{
"windows" "238"
"linux" "239"
}
"GroundEntChanged"
{
"windows" "170"
"linux" "171"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}