38ddbb37b9
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401237
103 lines
3.1 KiB
C++
103 lines
3.1 KiB
C++
/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_
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#define _INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_
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#include <ILibrarySys.h>
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#include "sm_platform.h"
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using namespace SourceMod;
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#if defined PLATFORM_WINDOWS
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typedef HMODULE LibraryHandle;
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#elif defined PLATFORM_POSIX
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typedef void * LibraryHandle;
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#endif
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class CDirectory : public IDirectory
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{
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public:
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CDirectory(const char *path);
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~CDirectory();
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public:
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bool MoreFiles();
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void NextEntry();
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const char *GetEntryName();
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bool IsEntryDirectory();
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bool IsEntryFile();
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bool IsEntryValid();
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public:
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bool IsValid();
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private:
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#if defined PLATFORM_WINDOWS
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HANDLE m_dir;
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WIN32_FIND_DATAA m_fd;
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#elif defined PLATFORM_POSIX
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DIR *m_dir;
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struct dirent *ep;
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char m_origpath[PLATFORM_MAX_PATH];
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#endif
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};
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class CLibrary : public ILibrary
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{
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public:
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CLibrary(LibraryHandle me);
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~CLibrary();
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public:
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void CloseLibrary();
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void *GetSymbolAddress(const char *symname);
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private:
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LibraryHandle m_lib;
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};
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class LibrarySystem : public ILibrarySys
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{
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public:
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ILibrary *OpenLibrary(const char *path, char *error, size_t maxlength);
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IDirectory *OpenDirectory(const char *path);
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void CloseDirectory(IDirectory *dir);
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bool PathExists(const char *path);
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bool IsPathFile(const char *path);
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bool IsPathDirectory(const char *path);
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void GetPlatformError(char *error, size_t maxlength);
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size_t PathFormat(char *buffer, size_t len, const char *fmt, ...);
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const char *GetFileExtension(const char *filename);
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bool CreateFolder(const char *path);
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size_t GetFileFromPath(char *buffer, size_t maxlength, const char *path);
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};
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extern LibrarySystem g_LibSys;
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#endif //_INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_
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