sourcemod/core/systems/ForwardSys.h
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

159 lines
5.1 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
#define _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
#include <IForwardSys.h>
#include <IPluginSys.h>
#include "sm_globals.h"
#include <sh_list.h>
#include <sh_stack.h>
#include "sourcemod.h"
using namespace SourceHook;
typedef List<IPluginFunction *>::iterator FuncIter;
//:TODO: a global name max define for sourcepawn, should mirror compiler's sNAMEMAX
#define FORWARDS_NAME_MAX 64
struct ByrefInfo
{
unsigned int cells;
cell_t *orig_addr;
int flags;
int sz_flags;
};
struct FwdParamInfo
{
cell_t val;
ByrefInfo byref;
ParamType pushedas;
};
class CForward : public IChangeableForward
{
public: //ICallable
virtual int PushCell(cell_t cell);
virtual int PushCellByRef(cell_t *cell, int flags);
virtual int PushFloat(float number);
virtual int PushFloatByRef(float *number, int flags);
virtual int PushArray(cell_t *inarray, unsigned int cells, int flags);
virtual int PushString(const char *string);
virtual int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
virtual void Cancel();
public: //IForward
virtual const char *GetForwardName();
virtual unsigned int GetFunctionCount();
virtual ExecType GetExecType();
virtual int Execute(cell_t *result, IForwardFilter *filter);
public: //IChangeableForward
virtual bool RemoveFunction(IPluginFunction *func);
virtual unsigned int RemoveFunctionsOfPlugin(IPlugin *plugin);
virtual bool AddFunction(IPluginFunction *func);
virtual bool AddFunction(IPluginContext *ctx, funcid_t index);
virtual bool RemoveFunction(IPluginContext *ctx, funcid_t index);
public:
static CForward *CreateForward(const char *name,
ExecType et,
unsigned int num_params,
const ParamType *types,
va_list ap);
private:
void _Int_PushArray(cell_t *inarray, unsigned int cells, int flags);
void _Int_PushString(cell_t *inarray, unsigned int cells, int sz_flags, int cp_flags);
inline int SetError(int err)
{
m_errstate = err;
return err;
}
protected:
/* :TODO: I want a caching list type here.
* Destroying these things and using new/delete for their members feels bad.
*/
mutable List<IPluginFunction *> m_functions;
mutable List<IPluginFunction *> m_paused;
/* Type and name information */
FwdParamInfo m_params[SP_MAX_EXEC_PARAMS];
ParamType m_types[SP_MAX_EXEC_PARAMS];
char m_name[FORWARDS_NAME_MAX+1];
unsigned int m_numparams;
unsigned int m_varargs;
ExecType m_ExecType;
/* State information */
unsigned int m_curparam;
int m_errstate;
};
class CForwardManager :
public IForwardManager,
public IPluginsListener,
public SMGlobalClass
{
friend class CForward;
public:
~CForwardManager();
public: //IForwardManager
IForward *CreateForward(const char *name,
ExecType et,
unsigned int num_params,
const ParamType *types,
...);
IChangeableForward *CreateForwardEx(const char *name,
ExecType et,
int num_params,
const ParamType *types,
...);
IForward *FindForward(const char *name, IChangeableForward **ifchng);
void ReleaseForward(IForward *forward);
public: //IPluginsListener
void OnPluginLoaded(IPlugin *plugin);
void OnPluginUnloaded(IPlugin *plugin);
void OnPluginPauseChange(IPlugin *plugin, bool paused);
public: //SMGlobalClass
void OnSourceModAllInitialized();
protected:
CForward *ForwardMake();
void ForwardFree(CForward *fwd);
private:
CStack<CForward *> m_FreeForwards;
List<CForward *> m_managed;
List<CForward *> m_unmanaged;
};
extern CForwardManager g_Forwards;
#endif //_INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_