sourcemod/gamedata/sdkhooks.games/game.garrysmod.txt
2013-02-07 23:43:33 -05:00

134 lines
1.9 KiB
Plaintext

"Games"
{
"garrysmod"
{
"Offsets"
{
"EndTouch"
{
"windows" "99"
"linux" "100"
"mac" "100"
}
"FireBullets"
{
"windows" "111"
"linux" "112"
"mac" "112"
}
"GetMaxHealth"
{
"windows" "116"
"linux" "117"
"mac" "117"
}
"PreThink"
{
"windows" "368"
"linux" "369"
"mac" "369"
}
"PostThink"
{
"windows" "369"
"linux" "370"
"mac" "370"
}
"SetTransmit"
{
"windows" "19"
"linux" "20"
"mac" "20"
}
"Spawn"
{
"windows" "21"
"linux" "22"
"mac" "22"
}
"StartTouch"
{
"windows" "97"
"linux" "98"
"mac" "98"
}
"Think"
{
"windows" "46"
"linux" "47"
"mac" "47"
}
"Touch"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"TraceAttack"
{
"windows" "59"
"linux" "60"
"mac" "60"
}
"UpdateOnRemove"
{
"windows" "104"
"linux" "105"
"mac" "105"
}
"Use"
{
"windows" "96"
"linux" "97"
"mac" "97"
}
"VPhysicsUpdate"
{
"windows" "156"
"linux" "157"
"mac" "157"
}
"Weapon_CanSwitchTo"
{
"windows" "302"
"linux" "303"
"mac" "303"
}
"Weapon_CanUse"
{
"windows" "296"
"linux" "297"
"mac" "297"
}
"Weapon_Drop"
{
"windows" "299"
"linux" "300"
"mac" "300"
}
"Weapon_Equip"
{
"windows" "297"
"linux" "298"
"mac" "298"
}
"Weapon_Switch"
{
"windows" "300"
"linux" "301"
"mac" "301"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
}