a1009aed38
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2. (This day shall henceforth be known as the Eighty Column Massacre of '07) --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
198 lines
6.2 KiB
C++
198 lines
6.2 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
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#define _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
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/**
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* @file ISourceMod.h
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* @brief Defines miscellaneous helper functions useful to extensions.
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*/
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#include <IHandleSys.h>
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#include <sp_vm_api.h>
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#include <IDataPack.h>
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#define SMINTERFACE_SOURCEMOD_NAME "ISourceMod"
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#define SMINTERFACE_SOURCEMOD_VERSION 3
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/**
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* @brief Forward declaration of the KeyValues class.
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*/
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class KeyValues;
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namespace SourceMod
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{
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/**
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* @brief Describes various ways of formatting a base path.
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*/
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enum PathType
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{
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Path_None = 0, /**< No base path */
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Path_Game, /**< Base path is absolute mod folder */
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Path_SM, /**< Base path is absolute to SourceMod */
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Path_SM_Rel, /**< Base path is relative to SourceMod */
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};
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/**
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* @brief Contains miscellaneous helper functions.
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*/
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class ISourceMod : public SMInterface
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{
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public:
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virtual const char *GetInterfaceName()
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{
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return SMINTERFACE_SOURCEMOD_NAME;
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}
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virtual unsigned int GetInterfaceVersion()
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{
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return SMINTERFACE_SOURCEMOD_VERSION;
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}
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public:
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/**
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* @brief Returns the full path to the game directory.
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*
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* @return A string containing the full game path.
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*/
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virtual const char *GetGamePath() const =0;
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/**
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* @brief Returns the full path to the SourceMod directory.
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*
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* @return A string containing the full SourceMod path.
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*/
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virtual const char *GetSourceModPath() const =0;
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/**
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* @brief Builds a platform path for a specific target base path.
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*
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* @param type Type of path to use as a base.
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* @param buffer Buffer to write to.
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* @param maxlength Size of buffer.
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* @param format Format string.
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* @param ... Format arguments.
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* @return Number of bytes written.
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*/
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virtual size_t BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...) =0;
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/**
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* @brief Logs a message to the SourceMod logs.
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*
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* @param pExt Extension calling this function.
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* @param format Message format.
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* @param ... Message format parameters.
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*/
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virtual void LogMessage(IExtension *pExt, const char *format, ...) =0;
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/**
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* @brief Logs a message to the SourceMod error logs.
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*
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* @param pExt Extension calling this function.
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* @param format Message format.
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* @param ... Message format parameters.
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*/
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virtual void LogError(IExtension *pExt, const char *format, ...) =0;
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/**
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* @brief Formats a string from a native.
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*
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* @param buffer Buffer to store message.
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* @param maxlength Maximum length of buffer (including null terminator).
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* @param pContext Pointer to the plugin's context.
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* @param params Parameter array that was passed to the native.
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* @param param Parameter index where format string and variable arguments begin.
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* Note: parameter indexes start at 1.
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* @return Number of bytes written, not including the null terminator.
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*/
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virtual size_t FormatString(char *buffer,
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size_t maxlength,
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SourcePawn::IPluginContext *pContext,
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const cell_t *params,
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unsigned int param) =0;
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/**
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* @brief Creates a data pack object.
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*
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* @return A new IDataPack object.
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*/
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virtual IDataPack *CreateDataPack() =0;
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/**
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* @brief Releases a data pack's resources so it can be re-used.
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*
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* @param pack An IDataPack object to release.
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*/
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virtual void FreeDataPack(IDataPack *pack) =0;
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/**
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* @brief Not implemented, do not use.
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*
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* @param readonly Ignored
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* @return 0
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*/
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virtual HandleType_t GetDataPackHandleType(bool readonly=false) =0;
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/**
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* @brief Retrieves a KeyValues pointer from a handle.
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*
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* @param hndl Handle_t from which to retrieve contents.
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* @param err Optional address to store a possible handle error.
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* @param root If true it will return the root KeyValues pointer for the whole structure.
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*
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* @return The KeyValues pointer, or NULL for any error encountered.
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*/
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virtual KeyValues *ReadKeyValuesHandle(Handle_t hndl, HandleError *err=NULL, bool root=false) =0;
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/**
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* @brief Returns the name of the game directory.
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*
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* @return A string containing the name of the game directory.
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*/
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virtual const char *GetGameFolderName() const =0;
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/**
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* @brief Returns the scripting engine interface.
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*
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* @return A pointer to the scripting engine interface.
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*/
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virtual SourcePawn::ISourcePawnEngine *GetScriptingEngine() =0;
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/**
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* @brief Returns the JIT interface.
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*
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* @return A pointer to the JIT interface.
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*/
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virtual SourcePawn::IVirtualMachine *GetScriptingVM() =0;
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};
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}
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#endif //_INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
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