Add GetArrayBlockSize and GetStackBlockSize and equivalent properties to the methodmaps to get the blocksize the array or stack was created with. Useful when getting array handles from other plugins you didn't create yourself.
		
			
				
	
	
		
			456 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			456 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod (C)2004-2014 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 *
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _adt_array_included
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 #endinput
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#endif
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#define _adt_array_included
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/**
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 * Given a maximum string size (including the null terminator),
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 * returns the number of cells required to fit that string.
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 *
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 * @param size			Number of bytes.
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 * @return				Minimum number of cells required to fit the byte count.
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 */
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stock int ByteCountToCells(int size)
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{
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	if (!size)
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		return 1;
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	return (size + 3) / 4;
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}
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methodmap ArrayList < Handle {
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	// Creates a dynamic global cell array.  While slower than a normal array,
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	// it can be used globally AND dynamically, which is otherwise impossible.
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	//
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	// The contents of the array are uniform; i.e. storing a string at index X
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	// and then retrieving it as an integer is NOT the same as StringToInt()!
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	// The "blocksize" determines how many cells each array slot has; it cannot
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	// be changed after creation.
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	//
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	// @param blocksize     The number of cells each member of the array can
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	//                      hold.  For example, 32 cells is equivalent to:
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	//                      new Array[X][32]
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	// @param startsize     Initial size of the array.  Note that data will
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	//                      NOT be auto-initialized.
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	// @return              New Handle to the array object.
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	public native ArrayList(int blocksize=1, int startsize=0);
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	// Clears an array of all entries.  This is the same as Resize(0).
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	public native void Clear();
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	// Clones an array, returning a new handle with the same size and data.
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	// This should NOT be confused with CloneHandle. This is a completely new
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	// handle with the same data but no relation to the original. It should
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	// closed when no longer needed.
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	//
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	// @return              New handle to the cloned array object
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	public native ArrayList Clone();
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	// Resizes an array.  If the size is smaller than the current size, the
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	// array is truncated.  If the size is larger than the current size,
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	// the data at the additional indexes will not be initialized.
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	//
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	// @param newsize       New size.
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	public native void Resize(int newsize);
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	// Pushes a value onto the end of an array, adding a new index.
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	//
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	// This may safely be used even if the array has a blocksize greater
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	// than 1.
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	//
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	// @param value         Value to push.
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	// @return              Index of the new entry.
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	// @error               Invalid Handle or out of memory.
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	//
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	public native int Push(any value);
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	// Pushes a string onto the end of an array, truncating it if it is too big.
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	//
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	// @param value         String to push.
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	// @return              Index of the new entry.
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	public native int PushString(const char[] value);
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	// Pushes an array of cells onto the end of an array.  The cells
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	// are pushed as a block (i.e. the entire array sits at the index),
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	// rather than pushing each cell individually.
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	//
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	// @param values        Block of values to copy.
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	// @param size          If not set, the number of elements copied from the array
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	//                      will be equal to the blocksize.  If set higher than the
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	//                      blocksize, the operation will be truncated.
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	// @return              Index of the new entry.
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	public native int PushArray(const any[] values, int size=-1);
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	// Retrieves a cell value from an array.
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	//
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	// @param index         Index in the array.
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	// @param block         Optionally specify which block to read from
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	//                      (useful if the blocksize > 0).
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	// @param asChar        Optionally read as a byte instead of a cell.
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	// @return              Value read.
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	// @error               Invalid index.
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	public native any Get(int index, int block=0, bool asChar=false);
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	// Retrieves a string value from an array.
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	//
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	// @param index         Index in the array.
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	// @param buffer        Buffer to copy to.
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	// @param maxlength     Maximum size of the buffer.
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	// @return              Number of characters copied.
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	// @error               Invalid index.
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	public native int GetString(int index, char[] buffer, int maxlength);
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	// Retrieves an array of cells from an array.
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	//
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	// @param index         Index in the array.
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	// @param buffer        Buffer to store the array in.
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	// @param size          If not set, assumes the buffer size is equal to the
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	//                      blocksize.  Otherwise, the size passed is used.
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	// @return              Number of cells copied.
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	// @error               Invalid index.
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	public native int GetArray(int index, any[] buffer, int size=-1);
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	// Sets a cell value in an array.
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	//
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	// @param index         Index in the array.
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	// @param value         Cell value to set.
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	// @param block         Optionally specify which block to write to
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	//                      (useful if the blocksize > 0).
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	// @param asChar        Optionally set as a byte instead of a cell.
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	// @error               Invalid index, or invalid block.
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	public native void Set(int index, any value, int block=0, bool asChar=false);
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	// Sets a string value in an array.
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	//
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	// @param index         Index in the array.
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	// @param value         String value to set.
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	// @return              Number of characters copied.
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	// @error               Invalid index.
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	public native void SetString(int index, const char[] value);
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	// Sets an array of cells in an array.
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	//
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	// @param index         Index in the array.
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	// @param values        Array to copy.
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	// @param size          If not set, assumes the buffer size is equal to the
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	//                      blocksize.  Otherwise, the size passed is used.
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	// @return              Number of cells copied.
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	// @error               Invalid index.
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	public native void SetArray(int index, const any[] values, int size=-1);
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	// Shifts an array up.  All array contents after and including the given
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	// index are shifted up by one, and the given index is then "free."
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	// After shifting, the contents of the given index is undefined.
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	//
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	// @param index         Index in the array to shift up from.
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	// @error               Invalid index.
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	public native void ShiftUp(int index);
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	// Removes an array index, shifting the entire array down from that position
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	// on.  For example, if item 8 of 10 is removed, the last 3 items will then be
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	// (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
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	//
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	// @param index         Index in the array to remove at.
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	// @error               Invalid index.
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	public native void Erase(int index);
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	// Swaps two items in the array.
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	//
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	// @param index1        First index.
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	// @param index2        Second index.
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	// @error               Invalid index.
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	public native void SwapAt(int index1, int index2);
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	// Returns the index for the first occurrence of the provided string. If
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	// the string cannot be located, -1 will be returned.
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	//
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	// @param item          String to search for
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	// @return              Array index, or -1 on failure
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	public native int FindString(const char[] item);
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	// Returns the index for the first occurrence of the provided value. If the
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	// value cannot be located, -1 will be returned.
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	//
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	// @param item          Value to search for
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    // @param block         Optionally which block to search in
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	// @return              Array index, or -1 on failure
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	// @error               Invalid block index
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	public native int FindValue(any item, int block=0);
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	// Retrieve the size of the array.
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	property int Length {
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		public native get();
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	}
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	// Retrieve the blocksize the array was created with.
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	property int BlockSize {
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		public native get();
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	}
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};
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/**
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 * Creates a dynamic global cell array.  While slower than a normal array,
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 * it can be used globally AND dynamically, which is otherwise impossible.
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 *
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 * The contents of the array are uniform; i.e. storing a string at index X
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 * and then retrieving it as an integer is NOT the same as StringToInt()!
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 * The "blocksize" determines how many cells each array slot has; it cannot
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 * be changed after creation.
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 *
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 * @param blocksize		The number of cells each member of the array can
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 *						hold.  For example, 32 cells is equivalent to:
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 *						new Array[X][32]
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 * @param startsize		Initial size of the array.  Note that data will
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 *						NOT be auto-initialized.
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 * @return				New Handle to the array object.
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 */
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native ArrayList CreateArray(int blocksize=1, int startsize=0);
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/**
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 * Clears an array of all entries.  This is the same as ResizeArray(0).
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 *
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 * @param array			Array Handle.
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 * @error				Invalid Handle.
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 */
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native void ClearArray(Handle array);
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/**
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 * Clones an array, returning a new handle with the same size and data. This should NOT
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 * be confused with CloneHandle. This is a completely new handle with the same data but
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 * no relation to the original. You MUST close it.
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 *
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 * @param array			Array handle to be cloned
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 * @return				New handle to the cloned array object
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 * @error				Invalid Handle
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 */
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native Handle CloneArray(Handle array);
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/**
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 * Resizes an array.  If the size is smaller than the current size,
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 * the array is truncated.  If the size is larger than the current size,
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 * the data at the additional indexes will not be initialized.
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 *
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 * @param array			Array Handle.
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 * @param newsize		New size.
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 * @error				Invalid Handle or out of memory.
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 */
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native void ResizeArray(Handle array, int newsize);
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/**
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 * Returns the array size.
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 *
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 * @param array			Array Handle.
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 * @return				Number of elements in the array.
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 * @error				Invalid Handle.
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 */
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native int GetArraySize(Handle array);
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/**
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 * Pushes a value onto the end of an array, adding a new index.
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 *
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 * This may safely be used even if the array has a blocksize
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 * greater than 1.
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 *
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 * @param array			Array Handle.
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 * @param value			Value to push.
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 * @return				Index of the new entry.
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 * @error				Invalid Handle or out of memory.
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 */
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native int PushArrayCell(Handle array, any value);
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/**
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 * Pushes a string onto the end of an array, truncating it
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 * if it is too big.
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 *
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 * @param array			Array Handle.
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 * @param value			String to push.
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 * @return				Index of the new entry.
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 * @error				Invalid Handle or out of memory.
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 */
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native int PushArrayString(Handle array, const char[] value);
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/**
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 * Pushes an array of cells onto the end of an array.  The cells
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 * are pushed as a block (i.e. the entire array sits at the index),
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 * rather than pushing each cell individually.
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 *
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 * @param array			Array Handle.
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 * @param values		Block of values to copy.
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 * @param size			If not set, the number of elements copied from the array
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 *						will be equal to the blocksize.  If set higher than the
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 *						blocksize, the operation will be truncated.
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 * @return				Index of the new entry.
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 * @error				Invalid Handle or out of memory.
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 */
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native int PushArrayArray(Handle array, const any[] values, int size=-1);
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/**
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 * Retrieves a cell value from an array.
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 *
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 * @param array			Array Handle.
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 * @param index			Index in the array.
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 * @param block			Optionally specify which block to read from
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 *						(useful if the blocksize > 0).
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 * @param asChar		Optionally read as a byte instead of a cell.
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 * @return				Value read.
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 * @error				Invalid Handle, invalid index, or invalid block.
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 */
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native any GetArrayCell(Handle array, int index, int block=0, bool asChar=false);
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/**
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 * Retrieves a string value from an array.
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 *
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 * @param array			Array Handle.
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 * @param index			Index in the array.
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 * @param buffer		Buffer to copy to.
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 * @param maxlength		Maximum size of the buffer.
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 * @return				Number of characters copied.
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 * @error				Invalid Handle or invalid index.
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 */
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native int GetArrayString(Handle array, int index, char[] buffer, int maxlength);
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/**
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 * Retrieves an array of cells from an array.
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 *
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 * @param array			Array Handle.
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 * @param index			Index in the array.
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 * @param buffer		Buffer to store the array in.
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 * @param size			If not set, assumes the buffer size is equal to the
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 *						blocksize.  Otherwise, the size passed is used.
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 * @return				Number of cells copied.
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 * @error				Invalid Handle or invalid index.
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 */
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native int GetArrayArray(Handle array, int index, any[] buffer, int size=-1);
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/**
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 * Sets a cell value in an array.
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 *
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 * @param array			Array Handle.
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						|
 * @param index			Index in the array.
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						|
 * @param value			Cell value to set.
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 * @param block			Optionally specify which block to write to
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 *						(useful if the blocksize > 0).
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 * @param asChar		Optionally set as a byte instead of a cell.
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 * @error				Invalid Handle, invalid index, or invalid block.
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 */
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native void SetArrayCell(Handle array, int index, any value, int block=0, bool asChar=false);
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 | 
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/**
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 * Sets a string value in an array.
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						|
 *
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 * @param array			Array Handle.
 | 
						|
 * @param index			Index in the array.
 | 
						|
 * @param value			String value to set.
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 * @return				Number of characters copied.
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 * @error				Invalid Handle or invalid index.
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 */
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native int SetArrayString(Handle array, int index, const char[] value);
 | 
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 | 
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/**
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 * Sets an array of cells in an array.
 | 
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 *
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 * @param array			Array Handle.
 | 
						|
 * @param index			Index in the array.
 | 
						|
 * @param values		Array to copy.
 | 
						|
 * @param size			If not set, assumes the buffer size is equal to the
 | 
						|
 *						blocksize.  Otherwise, the size passed is used.
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 * @return				Number of cells copied.
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 * @error				Invalid Handle or invalid index.
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 */
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native int SetArrayArray(Handle array, int index, const any[] values, int size=-1);
 | 
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 | 
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/**
 | 
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 * Shifts an array up.  All array contents after and including the given
 | 
						|
 * index are shifted up by one, and the given index is then "free."
 | 
						|
 * After shifting, the contents of the given index is undefined.
 | 
						|
 *
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 * @param array			Array Handle.
 | 
						|
 * @param index			Index in the array to shift up from.
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 * @error				Invalid Handle or invalid index.
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 */
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native void ShiftArrayUp(Handle array, int index);
 | 
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 | 
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/**
 | 
						|
 * Removes an array index, shifting the entire array down from that position
 | 
						|
 * on.  For example, if item 8 of 10 is removed, the last 3 items will then be
 | 
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 * (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
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						|
 *
 | 
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 * @param array			Array Handle.
 | 
						|
 * @param index			Index in the array to remove at.
 | 
						|
 * @error				Invalid Handle or invalid index.
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 */
 | 
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native void RemoveFromArray(Handle array, int index);
 | 
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 | 
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/**
 | 
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 * Swaps two items in the array.
 | 
						|
 *
 | 
						|
 * @param array			Array Handle.
 | 
						|
 * @param index1		First index.
 | 
						|
 * @param index2		Second index.
 | 
						|
 * @error				Invalid Handle or invalid index.
 | 
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 */
 | 
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native void SwapArrayItems(Handle array, int index1, int index2);
 | 
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 | 
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/**
 | 
						|
 * Returns the index for the first occurrence of the provided string. If the string
 | 
						|
 * cannot be located, -1 will be returned.
 | 
						|
 *
 | 
						|
 * @param array			Array Handle.
 | 
						|
 * @param item			String to search for
 | 
						|
 * @return				Array index, or -1 on failure
 | 
						|
 * @error				Invalid Handle
 | 
						|
 */
 | 
						|
native int FindStringInArray(Handle array, const char[] item);
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns the index for the first occurrence of the provided value. If the value
 | 
						|
 * cannot be located, -1 will be returned.
 | 
						|
 *
 | 
						|
 * @param array			Array Handle.
 | 
						|
 * @param item			Value to search for
 | 
						|
 * @param block			Optionally which block to search in
 | 
						|
 * @return				Array index, or -1 on failure
 | 
						|
 * @error				Invalid Handle or invalid block
 | 
						|
 */
 | 
						|
native int FindValueInArray(Handle array, any item, int block=0);
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns the blocksize the array was created with.
 | 
						|
 *
 | 
						|
 * @param array			Array Handle.
 | 
						|
 * @return 				The blocksize of the array.
 | 
						|
 * @error				Invalid Handle
 | 
						|
 */
 | 
						|
native int GetArrayBlockSize(Handle array);
 |