98 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// vim: set ts=4 sw=4 tw=99 noet :
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// =============================================================================
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// SourceMod
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// Copyright (C) 2004-2015 AlliedModders LLC.  All rights reserved.
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// =============================================================================
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License, version 3.0, as published by the
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// Free Software Foundation.
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// 
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program.  If not, see <http://www.gnu.org/licenses/>.
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//
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// As a special exception, AlliedModders LLC gives you permission to link the
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// code of this program (as well as its derivative works) to "Half-Life 2," the
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// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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// by the Valve Corporation.  You must obey the GNU General Public License in
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// all respects for all other code used.  Additionally, AlliedModders LLC grants
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// this exception to all derivative works.  AlliedModders LLC defines further
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// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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// or <http://www.sourcemod.net/license.php>.
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#ifndef _INCLUDE_SOURCEMOD_CORE_PROVIDER_IMPL_H_
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#define _INCLUDE_SOURCEMOD_CORE_PROVIDER_IMPL_H_
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#include <amtl/os/am-shared-library.h>
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#include <bridge/include/BridgeAPI.h>
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#include "GameHooks.h"
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class CoreProviderImpl : public CoreProvider
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{
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public:
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	CoreProviderImpl();
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	// Local functions.
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	void InitializeBridge();
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	bool LoadBridge(char *error, size_t maxlength);
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	void ShutdownBridge();
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	void InitializeHooks();
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	void ShutdownHooks();
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	void OnVSPReceived();
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	// Provider implementation.
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	ConVar *FindConVar(const char *name) override;
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	const char *GetCvarString(ConVar *cvar) override;
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	bool GetCvarBool(ConVar* cvar) override;
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	bool GetGameName(char *buffer, size_t maxlength) override;
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	const char *GetGameDescription() override;
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	const char *GetSourceEngineName() override;
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	bool SymbolsAreHidden() override;
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	bool IsMapLoading() override;
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	bool IsMapRunning() override;
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	int MaxClients() override;
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	bool DescribePlayer(int index, const char **namep, const char **authp, int *useridp) override;
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	void LogToGame(const char *message) override;
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	void ConPrint(const char *message) override;
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	void ConsolePrint(const char *fmt, ...) override;
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	void ConsolePrintVa(const char *fmt, va_list ap) override;
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	int LoadMMSPlugin(const char *file, bool *ok, char *error, size_t maxlength) override;
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	void UnloadMMSPlugin(int id) override;
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	int QueryClientConVar(int client, const char *cvar) override;
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	bool IsClientConVarQueryingSupported() override;
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	void DefineCommand(const char *cmd, const char *help, const SourceMod::CommandFunc &callback) override;
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	ke::RefPtr<CommandHook> AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback);
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	ke::RefPtr<CommandHook> AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback);
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	int CommandClient() const {
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		return hooks_.CommandClient();
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	}
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private:
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	ke::RefPtr<ke::SharedLib> logic_;
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	LogicInitFunction logic_init_;
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	GameHooks hooks_;
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	struct CommandImpl : public ke::Refcounted<CommandImpl>
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	{
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	public:
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		CommandImpl(ConCommand *cmd, CommandHook *hook);
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		~CommandImpl();
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	private:
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		ConCommand *cmd_;
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		ke::RefPtr<CommandHook> hook_;
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	};
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	ke::Vector<ke::RefPtr<CommandImpl>> commands_;
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};
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extern CoreProviderImpl sCoreProviderImpl;
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#endif // _INCLUDE_SOURCEMOD_CORE_PROVIDER_IMPL_H_
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