170 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_CONVARMANAGER_H_
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#define _INCLUDE_SOURCEMOD_CONVARMANAGER_H_
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#include "sm_globals.h"
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#include "sourcemm_api.h"
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#include <sh_list.h>
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#include <IPluginSys.h>
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#include <IForwardSys.h>
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#include <IHandleSys.h>
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#include <IRootConsoleMenu.h>
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#include <IPlayerHelpers.h>
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#include <compat_wrappers.h>
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#include "concmd_cleaner.h"
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#include "PlayerManager.h"
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using namespace SourceHook;
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class IConVarChangeListener
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{
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public:
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	virtual void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue) =0;
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};
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/**
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 * Holds SourceMod-specific information about a convar
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 */
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struct ConVarInfo
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{
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	Handle_t handle;					/**< Handle to self */
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	bool sourceMod;						/**< Determines whether or not convar was created by a SourceMod plugin */
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	IChangeableForward *pChangeForward;	/**< Forward associated with convar */
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	ConVar *pVar;						/**< The actual convar */
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	List<IConVarChangeListener *> changeListeners;
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	static inline bool matches(const char *name, const ConVarInfo *info)
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	{
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		return strcmp(name, info->pVar->GetName()) == 0;
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	}
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};
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/**
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 * Holds information about a client convar query
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 */
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struct ConVarQuery
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{
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	QueryCvarCookie_t cookie;			/**< Cookie that identifies query */
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	IPluginFunction *pCallback;			/**< Function that will be called when query is finished */
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	cell_t value;						/**< Optional value passed to query function */
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	cell_t client;						/**< Only used for cleaning up on client disconnection */
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};
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class ConVarManager :
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	public SMGlobalClass,
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	public IHandleTypeDispatch,
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	public IPluginsListener,
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	public IRootConsoleCommand,
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	public IConCommandTracker,
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	public IClientListener
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{
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public:
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	ConVarManager();
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	~ConVarManager();
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public: // SMGlobalClass
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	void OnSourceModStartup(bool late);
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	void OnSourceModAllInitialized();
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	void OnSourceModShutdown();
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public: // IHandleTypeDispatch
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	void OnHandleDestroy(HandleType_t type, void *object);
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	bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
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public: // IPluginsListener
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	void OnPluginUnloaded(IPlugin *plugin);
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public: //IRootConsoleCommand
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	void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
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public: //IConCommandTracker
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	void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) override;
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public: //IClientListener
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	void OnClientDisconnected(int client);
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public:
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	/**
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	 * Create a convar and return a handle to it.
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	 */
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	Handle_t CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal,
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	                      const char *description, int flags, bool hasMin, float min, bool hasMax, float max);
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	/**
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	 * Searches for a convar and returns a handle to it
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	 */
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	Handle_t FindConVar(const char* name);
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	/**
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	 * Add a function to call when the specified convar changes.
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	 */
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	void HookConVarChange(ConVar *pConVar, IPluginFunction *pFunction);
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	/**
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	 * Remove a function from the forward that will be called when the specified convar changes.
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	 */
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	void UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFunction);
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	void AddConVarChangeListener(const char *name, IConVarChangeListener *pListener);
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	void RemoveConVarChangeListener(const char *name, IConVarChangeListener *pListener);
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	/**
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	 * Starts a query to find the value of a client convar.
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	 */
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	QueryCvarCookie_t QueryClientConVar(edict_t *pPlayer, const char *name, IPluginFunction *pCallback,
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	                                    Handle_t hndl);
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	bool IsQueryingSupported();
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	HandleError ReadConVarHandle(Handle_t hndl, ConVar **pVar);
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	// Called via game hooks.
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	void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
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#if SOURCE_ENGINE != SE_DARKMESSIAH
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	void OnClientQueryFinished(
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	  QueryCvarCookie_t cookie,
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	  int client,
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	  EQueryCvarValueStatus result,
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	  const char *cvarName,
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	  const char *cvarValue);
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#endif
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private:
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	/**
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	 * Adds a convar to a plugin's list.
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	 */
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	static void AddConVarToPluginList(IPluginContext *pContext, const ConVar *pConVar);
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private:
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	HandleType_t m_ConVarType;
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	List<ConVarInfo *> m_ConVars;
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	List<ConVarQuery> m_ConVarQueries;
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};
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extern ConVarManager g_ConVarManager;
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#endif // _INCLUDE_SOURCEMOD_CONVARMANAGER_H_
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