sourcemod/core/ADTFactory.h
Scott Ehlert a1009aed38 Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2.

(This day shall henceforth be known as the Eighty Column Massacre of '07)

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
2007-08-15 06:19:30 +00:00

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2.4 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_ADTFACTORY_H_
#define _INCLUDE_SOURCEMOD_ADTFACTORY_H_
#include <IADTFactory.h>
#include "sm_globals.h"
#include "sm_trie.h"
using namespace SourceMod;
class BaseTrie : public IBasicTrie
{
public:
BaseTrie();
virtual ~BaseTrie();
virtual bool Insert(const char *key, void *value);
virtual bool Replace(const char *key, void *value);
virtual bool Retrieve(const char *key, void **value);
virtual bool Delete(const char *key);
virtual void Clear();
virtual void Destroy();
private:
Trie *m_pTrie;
};
class ADTFactory :
public SMGlobalClass,
public IADTFactory
{
public: //SMInterface
const char *GetInterfaceName();
unsigned int GetInterfaceVersion();
public: //SMGlobalClass
void OnSourceModAllInitialized();
public: //IADTFactory
IBasicTrie *CreateBasicTrie();
};
#endif //_INCLUDE_SOURCEMOD_ADTFACTORY_H_