sourcemod/configs/admins.cfg
David Anderson 6aec628ab0 - completely overhauled the immunity system
- updated and reorganized database schema files
- changed config files to show new immunity rules
- updated sql-admin-manager so it can update+create tables
- added compile.sh file for building plugins in batch
- deprecated the old admin-cache immunity api relying on ImmunityType
- added a new sm_config table to the schema for storing version numbers

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401409
2007-09-10 23:38:58 +00:00

40 lines
1.3 KiB
INI

/**
* USE THIS SECTION TO DECLARE DETAILED ADMIN PROPERTIES.
*
* Each admin should have its own "Admin" section, followed by a name.
* The name does not have to be unique.
*
* Available properties: (Anything else is filtered as custom)
* "auth" - REQUIRED - Auth method to use. Built-in methods are:
* "steam" - Steam based authentication
* "name" - Name based authentication
* "ip" - IP based authentication
* Anything else is treated as custom.
* Note: Only one auth method is allowed per entry.
*
* "identity" - REQUIRED - Identification string, for example, a steamid or name.
* Note: Only one identity is allowed per entry.
*
* "password" - Optional password to require.
* "group" - Adds one group to the user's group table.
* "flags" - Adds one or more flags to the user's permissions.
* "immunity" - Sets the user's immunity level (0 = no immunity).
* Immunity can be any value. Admins with higher
* values cannot be targetted. See sm_immunity_mode
* to tweak the rules. Default value is 0.
*
* Example:
"BAILOPAN"
{
"auth" "steam"
"identity" "STEAM_0:1:16"
"flags" "abcdef"
}
*
*/
Admins
{
}