sourcemod/plugins/basecommands/map.sp
2021-08-21 14:11:20 -07:00

172 lines
4.6 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basecommands Plugin
* Provides map functionality
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
public int MenuHandler_ChangeMap(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu)
{
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
char map[PLATFORM_MAX_PATH];
menu.GetItem(param2, map, sizeof(map));
ShowActivity2(param1, "[SM] ", "%t", "Changing map", map);
LogAction(param1, -1, "\"%L\" changed map to \"%s\"", param1, map);
DataPack dp;
CreateDataTimer(3.0, Timer_ChangeMap, dp);
dp.WriteString(map);
}
else if (action == MenuAction_Display)
{
char title[128];
Format(title, sizeof(title), "%T", "Please select a map", param1);
Panel panel = view_as<Panel>(param2);
panel.SetTitle(title);
}
return 0;
}
public void AdminMenu_Map(TopMenu topmenu,
TopMenuAction action,
TopMenuObject object_id,
int param,
char[] buffer,
int maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Choose Map", param);
}
else if (action == TopMenuAction_SelectOption)
{
g_MapList.Display(param, MENU_TIME_FOREVER);
}
}
public Action Command_Map(int client, int args)
{
if (args < 1)
{
if ((GetCmdReplySource() == SM_REPLY_TO_CHAT) && (client != 0))
{
g_MapList.SetTitle("%T", "Choose Map", client);
g_MapList.Display(client, MENU_TIME_FOREVER);
}
else
{
ReplyToCommand(client, "[SM] Usage: sm_map <map>");
}
return Plugin_Handled;
}
char map[PLATFORM_MAX_PATH];
char displayName[PLATFORM_MAX_PATH];
GetCmdArg(1, map, sizeof(map));
if (FindMap(map, displayName, sizeof(displayName)) == FindMap_NotFound)
{
ReplyToCommand(client, "[SM] %t", "Map was not found", map);
return Plugin_Handled;
}
GetMapDisplayName(displayName, displayName, sizeof(displayName));
ShowActivity2(client, "[SM] ", "%t", "Changing map", displayName);
LogAction(client, -1, "\"%L\" changed map to \"%s\"", client, map);
DataPack dp;
CreateDataTimer(3.0, Timer_ChangeMap, dp);
dp.WriteString(map);
return Plugin_Handled;
}
public Action Timer_ChangeMap(Handle timer, DataPack dp)
{
char map[PLATFORM_MAX_PATH];
dp.Reset();
dp.ReadString(map, sizeof(map));
ForceChangeLevel(map, "sm_map Command");
return Plugin_Stop;
}
Handle g_map_array = null;
int g_map_serial = -1;
int LoadMapList(Menu menu)
{
Handle map_array;
if ((map_array = ReadMapList(g_map_array,
g_map_serial,
"sm_map menu",
MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_MAPSFOLDER))
!= null)
{
g_map_array = map_array;
}
if (g_map_array == null)
{
return 0;
}
menu.RemoveAllItems();
char map_name[PLATFORM_MAX_PATH];
int map_count = GetArraySize(g_map_array);
for (int i = 0; i < map_count; i++)
{
char displayName[PLATFORM_MAX_PATH];
GetArrayString(g_map_array, i, map_name, sizeof(map_name));
GetMapDisplayName(map_name, displayName, sizeof(displayName));
menu.AddItem(map_name, displayName);
}
return map_count;
}