251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
73 lines
1.4 KiB
C
73 lines
1.4 KiB
C
#ifndef _INCLUDE_INSTALLER_GAMES_LIST_H_
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#define _INCLUDE_INSTALLER_GAMES_LIST_H_
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#include "platform_headers.h"
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#define GAMEINFO_IS_USABLE 0
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#define GAMEINFO_DOES_NOT_EXIST 1
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#define GAMEINFO_IS_READ_ONLY 2
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#define GAME_LIST_HALFLIFE1 -2
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#define GAME_LIST_CANT_READ -1
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#define GAME_LIST_NO_GAMES 0
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#define GAMES_DEDICATED 1
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#define GAMES_LISTEN 2
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#define GAMES_STANDALONE 3
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#define SOURCE_ENGINE_UNKNOWN 0
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#define SOURCE_ENGINE_2004 1
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#define SOURCE_ENGINE_2007 2
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struct valve_game_t
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{
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const TCHAR *folder;
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const TCHAR *subfolder;
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int eng_type;
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};
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/* One game */
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struct game_info_t
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{
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TCHAR name[128];
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TCHAR game_path[MAX_PATH];
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int source_engine;
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};
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/* A list of games under one "account" */
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struct game_list_t
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{
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TCHAR root_name[128];
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unsigned int *games;
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unsigned int game_count;
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};
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/* A list of accounts */
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struct game_group_t
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{
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game_list_t **lists;
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unsigned int list_count;
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int error_code;
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};
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/* All games on the system */
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struct game_database_t
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{
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game_info_t *game_list;
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unsigned int game_count;
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game_group_t dedicated;
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game_group_t listen;
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game_group_t standalone;
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};
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int IsValidFolder(const TCHAR *path);
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void DisplayBadFolderDialog(HWND hWnd, int reason);
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void BuildGameDB();
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void ReleaseGameDB();
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void DisplayBadGamesDialog(HWND hWnd, int reason);
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extern game_database_t g_games;
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#endif //_INCLUDE_INSTALLER_GAMES_LIST_H_
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