sourcemod/gamedata/sdktools.games/game.insurgency.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Insurgency */
"insurgency"
{
"Offsets"
{
/* CBasePlayer */
"Ignite"
{
"windows" "174"
"linux" "175"
}
"Extinguish"
{
"windows" "175"
"linux" "176"
}
"Teleport"
{
"windows" "90"
"linux" "91"
}
"GetVelocity"
{
"windows" "115"
"linux" "116"
}
"EyeAngles"
{
"windows" "107"
"linux" "108"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "30"
"linux" "29"
}
"DispatchKeyValueFloat"
{
"windows" "29"
"linux" "30"
}
"DispatchKeyValueVector"
{
"windows" "28"
"linux" "31"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
}
"WeaponEquip"
{
"windows" "215"
"linux" "216"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"CommitSuicide"
{
"windows" "288"
"linux" "289"
}
}
}
}