aa377138c0
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401239
139 lines
3.7 KiB
C++
139 lines
3.7 KiB
C++
/**
|
|
* vim: set ts=4 :
|
|
* ================================================================
|
|
* SourceMod SDKTools Extension
|
|
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
|
|
* ================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License,
|
|
* version 3.0, as published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to
|
|
* link the code of this program (as well as its derivative works) to
|
|
* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
|
|
* Game MODs that run on software by the Valve Corporation. You must
|
|
* obey the GNU General Public License in all respects for all other
|
|
* code used. Additionally, AlliedModders LLC grants this exception
|
|
* to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version
|
|
* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include "extension.h"
|
|
#include "vhelpers.h"
|
|
|
|
CallHelper s_Teleport;
|
|
CallHelper s_GetVelocity;
|
|
|
|
bool SetupTeleport()
|
|
{
|
|
if (s_Teleport.setup)
|
|
{
|
|
return s_Teleport.supported;
|
|
}
|
|
|
|
/* Setup Teleport */
|
|
int offset;
|
|
if (g_pGameConf->GetOffset("Teleport", &offset))
|
|
{
|
|
PassInfo info[3];
|
|
info[0].flags = info[1].flags = info[2].flags = PASSFLAG_BYVAL;
|
|
info[0].size = info[1].size = info[2].size = sizeof(void *);
|
|
info[0].type = info[1].type = info[2].type = PassType_Basic;
|
|
|
|
s_Teleport.call = g_pBinTools->CreateVCall(offset, 0, 0, NULL, info, 3);
|
|
|
|
if (s_Teleport.call)
|
|
{
|
|
s_Teleport.supported = true;
|
|
}
|
|
}
|
|
|
|
s_Teleport.setup = true;
|
|
|
|
return s_Teleport.supported;
|
|
}
|
|
|
|
void Teleport(CBaseEntity *pEntity, Vector *origin, QAngle *ang, Vector *velocity)
|
|
{
|
|
unsigned char params[sizeof(void *) * 4];
|
|
unsigned char *vptr = params;
|
|
*(CBaseEntity **)vptr = pEntity;
|
|
vptr += sizeof(CBaseEntity *);
|
|
*(Vector **)vptr = origin;
|
|
vptr += sizeof(Vector *);
|
|
*(QAngle **)vptr = ang;
|
|
vptr += sizeof(QAngle *);
|
|
*(Vector **)vptr = velocity;
|
|
|
|
s_Teleport.call->Execute(params, NULL);
|
|
}
|
|
|
|
bool IsTeleportSupported()
|
|
{
|
|
return SetupTeleport();
|
|
}
|
|
|
|
bool SetupGetVelocity()
|
|
{
|
|
if (s_GetVelocity.setup)
|
|
{
|
|
return s_GetVelocity.supported;
|
|
}
|
|
|
|
int offset;
|
|
if (g_pGameConf->GetOffset("GetVelocity", &offset))
|
|
{
|
|
PassInfo info[2];
|
|
info[0].flags = info[1].flags = PASSFLAG_BYVAL;
|
|
info[0].size = info[1].size = sizeof(void *);
|
|
info[0].type = info[1].type = PassType_Basic;
|
|
|
|
s_GetVelocity.call = g_pBinTools->CreateVCall(offset, 0, 0, NULL, info, 2);
|
|
|
|
if (s_GetVelocity.call)
|
|
{
|
|
s_GetVelocity.supported = true;
|
|
}
|
|
}
|
|
|
|
s_GetVelocity.setup = true;
|
|
|
|
return s_GetVelocity.supported;
|
|
}
|
|
|
|
void GetVelocity(CBaseEntity *pEntity, Vector *velocity, AngularImpulse *angvelocity)
|
|
{
|
|
unsigned char params[sizeof(void *) * 3];
|
|
unsigned char *vptr = params;
|
|
*(CBaseEntity **)vptr = pEntity;
|
|
vptr += sizeof(CBaseEntity *);
|
|
*(Vector **)vptr = velocity;
|
|
vptr += sizeof(Vector *);
|
|
*(AngularImpulse **)vptr = angvelocity;
|
|
|
|
s_GetVelocity.call->Execute(params, NULL);
|
|
}
|
|
|
|
bool IsGetVelocitySupported()
|
|
{
|
|
return SetupGetVelocity();
|
|
}
|
|
|
|
void ShutdownHelpers()
|
|
{
|
|
s_Teleport.Shutdown();
|
|
s_GetVelocity.Shutdown();
|
|
}
|