sourcemod/core/MenuStyle_Valve.cpp
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

446 lines
11 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "MenuStyle_Valve.h"
#include "Translator.h"
#include "PlayerManager.h"
#include "ConCmdManager.h"
SH_DECL_HOOK4_void(IServerPluginHelpers, CreateMessage, SH_NOATTRIB, false, edict_t *, DIALOG_TYPE, KeyValues *, IServerPluginCallbacks *);
ValveMenuStyle g_ValveMenuStyle;
extern const char *g_OptionNumTable[];
extern const char *g_OptionCmdTable[];
CallClass<IServerPluginHelpers> *g_pSPHCC = NULL;
ValveMenuStyle::ValveMenuStyle() : m_players(new CValveMenuPlayer[256+1])
{
}
CBaseMenuPlayer *ValveMenuStyle::GetMenuPlayer(int client)
{
return &m_players[client];
}
bool ValveMenuStyle::OnClientCommand(int client, const char *cmdname, const CCommand &cmd)
{
if (strcmp(cmdname, "sm_vmenuselect") == 0)
{
int key_press = atoi(cmd.Arg(1));
g_ValveMenuStyle.ClientPressedKey(client, key_press);
return true;
}
return false;
}
void ValveMenuStyle::OnSourceModAllInitialized()
{
g_Players.AddClientListener(this);
SH_ADD_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
g_pSPHCC = SH_GET_CALLCLASS(serverpluginhelpers);
}
void ValveMenuStyle::OnSourceModShutdown()
{
SH_RELEASE_CALLCLASS(g_pSPHCC);
SH_REMOVE_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
g_Players.RemoveClientListener(this);
}
void ValveMenuStyle::HookCreateMessage(edict_t *pEdict,
DIALOG_TYPE type,
KeyValues *kv,
IServerPluginCallbacks *plugin)
{
if (type != DIALOG_MENU)
{
return;
}
int client = engine->IndexOfEdict(pEdict);
if (client < 1 || client > 256)
{
return;
}
CValveMenuPlayer *player = &m_players[client];
/* We don't care if the player is in a menu because, for all intents and purposes,
* the menu is completely private. Instead, we just figure out the level we'll need
* in order to override it.
*/
player->curPrioLevel = kv->GetInt("level", player->curPrioLevel);
/* Oh no! What happens if we got a menu that overwrites ours?! */
if (player->bInMenu)
{
/* Okay, let the external menu survive for now. It may live another
* day to avenge its grandfather, killed in the great Menu Interruption
* battle.
*/
_CancelClientMenu(client, MenuCancel_Interrupted, true);
}
}
IMenuPanel *ValveMenuStyle::CreatePanel()
{
return new CValveMenuDisplay();
}
IBaseMenu *ValveMenuStyle::CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner)
{
return new CValveMenu(pHandler, pOwner);
}
const char *ValveMenuStyle::GetStyleName()
{
return "valve";
}
unsigned int ValveMenuStyle::GetMaxPageItems()
{
return 8;
}
void ValveMenuStyle::SendDisplay(int client, IMenuPanel *display)
{
m_players[client].curPrioLevel--;
CValveMenuDisplay *vDisplay = (CValveMenuDisplay *)display;
vDisplay->SendRawDisplay(client, m_players[client].curPrioLevel, m_players[client].menuHoldTime);
}
bool ValveMenuStyle::DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time)
{
if (vsp_interface == NULL)
{
return false;
}
return BaseMenuStyle::DoClientMenu(client, menu, mh, time);
}
bool ValveMenuStyle::DoClientMenu(int client, CBaseMenu *menu, unsigned int first_item, IMenuHandler *mh, unsigned int time)
{
if (vsp_interface == NULL)
{
mh->OnMenuStart(menu);
mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
mh->OnMenuEnd(menu, MenuEnd_Cancelled);
return false;
}
return BaseMenuStyle::DoClientMenu(client, menu, first_item, mh, time);
}
unsigned int ValveMenuStyle::GetApproxMemUsage()
{
return sizeof(ValveMenuStyle) + (sizeof(CValveMenuPlayer) * 257);
}
CValveMenuDisplay::CValveMenuDisplay()
{
m_pKv = NULL;
Reset();
}
CValveMenuDisplay::CValveMenuDisplay(CValveMenu *pMenu)
{
m_pKv = NULL;
Reset();
m_pKv->SetColor("color", pMenu->m_IntroColor);
m_pKv->SetString("title", pMenu->m_IntroMsg);
}
void CValveMenuDisplay::DeleteThis()
{
delete this;
}
CValveMenuDisplay::~CValveMenuDisplay()
{
m_pKv->deleteThis();
}
IMenuStyle *CValveMenuDisplay::GetParentStyle()
{
return &g_ValveMenuStyle;
}
void CValveMenuDisplay::Reset()
{
if (m_pKv)
{
m_pKv->deleteThis();
}
m_pKv = new KeyValues("menu");
m_NextPos = 1;
m_TitleDrawn = false;
}
unsigned int CValveMenuDisplay::GetCurrentKey()
{
return m_NextPos;
}
bool CValveMenuDisplay::SetCurrentKey(unsigned int key)
{
if (key < m_NextPos || key > 9)
{
return false;
}
m_NextPos = key;
return true;
}
bool CValveMenuDisplay::SetExtOption(MenuOption option, const void *valuePtr)
{
if (option == MenuOption_IntroMessage)
{
m_pKv->SetString("title", (const char *)valuePtr);
return true;
} else if (option == MenuOption_IntroColor) {
int *array = (int *)valuePtr;
m_pKv->SetColor("color", Color(array[0], array[1], array[2], array[3]));
return true;
} else if (option == MenuOption_Priority) {
m_pKv->SetInt("level", *(int *)valuePtr);
return true;
}
return false;
}
bool CValveMenuDisplay::CanDrawItem(unsigned int drawFlags)
{
/**
* ITEMDRAW_RAWLINE - We can't draw random text, and this doesn't add a slot,
* so it's completely safe to ignore it.
* -----------------------------------------
*/
if (drawFlags & ITEMDRAW_RAWLINE)
{
return false;
}
/**
* Special cases, explained in DrawItem()
*/
if ((drawFlags & ITEMDRAW_NOTEXT)
|| (drawFlags & ITEMDRAW_SPACER))
{
return true;
}
/**
* We can't draw disabled text. We could bump the position, but we
* want DirectDraw() to find some actual items to display.
*/
if (drawFlags & ITEMDRAW_DISABLED)
{
return false;
}
return true;
}
unsigned int CValveMenuDisplay::DrawItem(const ItemDrawInfo &item)
{
if (m_NextPos > 9 || !CanDrawItem(item.style))
{
return 0;
}
/**
* For these cases we can't draw anything at all, but
* we can at least bump the position since we were explicitly asked to.
*/
if ((item.style & ITEMDRAW_NOTEXT)
|| (item.style & ITEMDRAW_SPACER))
{
return m_NextPos++;
}
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "%d. %s", m_NextPos, item.display);
KeyValues *ki = m_pKv->FindKey(g_OptionNumTable[m_NextPos], true);
ki->SetString("command", g_OptionCmdTable[m_NextPos]);
ki->SetString("msg", buffer);
return m_NextPos++;
}
void CValveMenuDisplay::DrawTitle(const char *text, bool onlyIfEmpty/* =false */)
{
if (onlyIfEmpty && m_TitleDrawn)
{
return;
}
m_pKv->SetString("msg", text);
m_TitleDrawn = true;
}
bool CValveMenuDisplay::DrawRawLine(const char *rawline)
{
return false;
}
void CValveMenuDisplay::SendRawDisplay(int client, int priority, unsigned int time)
{
m_pKv->SetInt("level", priority);
m_pKv->SetInt("time", time ? time : 200);
SH_CALL(g_pSPHCC, &IServerPluginHelpers::CreateMessage)(
engine->PEntityOfEntIndex(client),
DIALOG_MENU,
m_pKv,
vsp_interface);
}
bool CValveMenuDisplay::SendDisplay(int client, IMenuHandler *handler, unsigned int time)
{
return g_ValveMenuStyle.DoClientMenu(client, this, handler, time);
}
bool CValveMenuDisplay::SetSelectableKeys(unsigned int keymap)
{
return false;
}
int CValveMenuDisplay::GetAmountRemaining()
{
/* :TODO: this is a lie, but nothing really seems meaningful... */
return -1;
}
unsigned int CValveMenuDisplay::GetApproxMemUsage()
{
return sizeof(CValveMenuDisplay) + (sizeof(KeyValues) * m_NextPos * 10);
}
CValveMenu::CValveMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner) :
CBaseMenu(pHandler, &g_ValveMenuStyle, pOwner),
m_IntroColor(255, 0, 0, 255)
{
strcpy(m_IntroMsg, "You have a menu, press ESC");
m_Pagination = 5;
}
void CValveMenu::Cancel_Finally()
{
g_ValveMenuStyle.CancelMenu(this);
}
bool CValveMenu::SetPagination(unsigned int itemsPerPage)
{
if (itemsPerPage > 5)
{
return false;
}
return CBaseMenu::SetPagination(itemsPerPage);
}
bool CValveMenu::SetExtOption(MenuOption option, const void *valuePtr)
{
if (option == MenuOption_IntroMessage)
{
strncopy(m_IntroMsg, (const char *)valuePtr, sizeof(m_IntroMsg));
return true;
} else if (option == MenuOption_IntroColor) {
unsigned int *array = (unsigned int *)valuePtr;
m_IntroColor = Color(array[0], array[1], array[2], array[3]);
return true;
}
return false;
}
bool CValveMenu::Display(int client, unsigned int time, IMenuHandler *alt_handler)
{
return DisplayAtItem(client, time, 0, alt_handler);
}
bool CValveMenu::DisplayAtItem(int client,
unsigned int time,
unsigned int start_item,
IMenuHandler *alt_handler/* =NULL */)
{
if (m_bCancelling)
{
return false;
}
return g_ValveMenuStyle.DoClientMenu(client, this, start_item, alt_handler ? alt_handler : m_pHandler, time);
}
IMenuPanel *CValveMenu::CreatePanel()
{
return new CValveMenuDisplay(this);
}
void CValveMenu::SetMenuOptionFlags(unsigned int flags)
{
flags |= MENUFLAG_BUTTON_EXIT;
CBaseMenu::SetMenuOptionFlags(flags);
}
unsigned int CValveMenu::GetApproxMemUsage()
{
return sizeof(CValveMenu) + GetBaseMemUsage();
}
const char *g_OptionNumTable[] =
{
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10"
};
const char *g_OptionCmdTable[] =
{
"sm_vmenuselect 0", /* INVALID! */
"sm_vmenuselect 1",
"sm_vmenuselect 2",
"sm_vmenuselect 3",
"sm_vmenuselect 4",
"sm_vmenuselect 5",
"sm_vmenuselect 6",
"sm_vmenuselect 7",
"sm_vmenuselect 8",
"sm_vmenuselect 9",
"sm_vmenuselect 10"
};