474 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			474 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Basefuncommands Plugin
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 * Provides FireBomb functionality
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 *
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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new g_FireBombSerial[MAXPLAYERS+1] = { 0, ... };
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new g_FireBombTime[MAXPLAYERS+1] = { 0, ... };
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new Handle:g_Cvar_BurnDuration = INVALID_HANDLE;
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new Handle:g_Cvar_FireBombTicks = INVALID_HANDLE;
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new Handle:g_Cvar_FireBombRadius = INVALID_HANDLE;
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new Handle:g_Cvar_FireBombMode = INVALID_HANDLE;
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CreateFireBomb(client)
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{
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	g_FireBombSerial[client] = ++g_Serial_Gen;
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	CreateTimer(1.0, Timer_FireBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
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	g_FireBombTime[client] = GetConVarInt(g_Cvar_FireBombTicks);
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}
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KillFireBomb(client)
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{
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	g_FireBombSerial[client] = 0;
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	if (IsClientInGame(client))
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	{
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		SetEntityRenderColor(client, 255, 255, 255, 255);
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	}
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}
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KillAllFireBombs()
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{
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	for (new i = 1; i <= MaxClients; i++)
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	{
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		KillFireBomb(i);
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	}
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}
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PerformBurn(client, target, Float:seconds)
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{
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	IgniteEntity(target, seconds);
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	LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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}
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PerformFireBomb(client, target)
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{
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	if (g_FireBombSerial[client] == 0)
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	{
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		CreateFireBomb(target);
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		LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
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	}
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	else
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	{
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		KillFireBomb(target);
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		SetEntityRenderColor(client, 255, 255, 255, 255);
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		LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
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	}
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}
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public Action:Timer_FireBomb(Handle:timer, any:value)
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{
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	new client = value & 0x7f;
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	new serial = value >> 7;
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	if (!IsClientInGame(client)
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		|| !IsPlayerAlive(client)
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		|| g_FireBombSerial[client] != serial)
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	{
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		KillFireBomb(client);
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		return Plugin_Stop;
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	}	
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	g_FireBombTime[client]--;
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	new Float:vec[3];
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	GetClientEyePosition(client, vec);
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	if (g_FireBombTime[client] > 0)
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	{
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		new color;
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		if (g_FireBombTime[client] > 1)
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		{
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			color = RoundToFloor(g_FireBombTime[client] * (255.0 / GetConVarFloat(g_Cvar_FireBombTicks)));
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			if (g_BeepSound[0])
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			{
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				EmitAmbientSound(g_BeepSound, vec, client, SNDLEVEL_RAIDSIREN);	
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			}
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		}
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		else
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		{
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			color = 0;
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			if (g_FinalSound[0])
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			{
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				EmitAmbientSound(g_FinalSound, vec, client, SNDLEVEL_RAIDSIREN);
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			}
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		}
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		SetEntityRenderColor(client, 255, color, color, 255);
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		decl String:name[64];
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		GetClientName(client, name, sizeof(name));
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		PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTime[client]);		
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		if (g_BeamSprite > -1 && g_HaloSprite > -1)
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		{
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			GetClientAbsOrigin(client, vec);
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			vec[2] += 10;
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			TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
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			TE_SendToAll();
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			TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
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			TE_SendToAll();
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		}
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		return Plugin_Continue;
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	}
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	else
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	{
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		if (g_ExplosionSprite > -1)
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		{
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			TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_Cvar_FireBombRadius), 5000);
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			TE_SendToAll();
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		}
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		if (g_BeamSprite > -1 && g_HaloSprite > -1)
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		{
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			GetClientAbsOrigin(client, vec);
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			vec[2] += 10;
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			TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
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			TE_SendToAll();
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			vec[2] += 15;
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			TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
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			TE_SendToAll();	
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			vec[2] += 15;
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			TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
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			TE_SendToAll();
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			vec[2] += 15;
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			TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
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			TE_SendToAll();		
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		}
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		if (g_BoomSound[0])
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		{
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			EmitAmbientSound(g_BoomSound, vec, client, SNDLEVEL_RAIDSIREN);
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		}
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		IgniteEntity(client, GetConVarFloat(g_Cvar_BurnDuration));
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		KillFireBomb(client);
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		SetEntityRenderColor(client, 255, 255, 255, 255);
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		if (GetConVarInt(g_Cvar_FireBombMode) > 0)
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		{
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			new teamOnly = ((GetConVarInt(g_Cvar_FireBombMode) == 1) ? true : false);
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			for (new i = 1; i <= MaxClients; i++)
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			{
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				if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
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				{
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					continue;
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				}
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				if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
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				{
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					continue;
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				}
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				new Float:pos[3];
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				GetClientAbsOrigin(i, pos);
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				new Float:distance = GetVectorDistance(vec, pos);
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				if (distance > GetConVarFloat(g_Cvar_FireBombRadius))
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				{
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					continue;
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				}
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				new Float:duration = GetConVarFloat(g_Cvar_BurnDuration);
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				duration *= (GetConVarFloat(g_Cvar_FireBombRadius) - distance) / GetConVarFloat(g_Cvar_FireBombRadius);
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				IgniteEntity(i, duration);
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			}		
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		}
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		return Plugin_Stop;
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	}
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}
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public AdminMenu_Burn(Handle:topmenu, 
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					  TopMenuAction:action,
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					  TopMenuObject:object_id,
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					  param,
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					  String:buffer[],
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					  maxlength)
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{
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	if (action == TopMenuAction_DisplayOption)
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	{
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		Format(buffer, maxlength, "%T", "Burn player", param);
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	}
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	else if (action == TopMenuAction_SelectOption)
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	{
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		DisplayBurnMenu(param);
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	}
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}
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public AdminMenu_FireBomb(Handle:topmenu, 
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					  TopMenuAction:action,
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					  TopMenuObject:object_id,
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					  param,
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					  String:buffer[],
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					  maxlength)
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{
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	if (action == TopMenuAction_DisplayOption)
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	{
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		Format(buffer, maxlength, "%T", "FireBomb player", param);
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	}
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	else if (action == TopMenuAction_SelectOption)
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	{
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		DisplayFireBombMenu(param);
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	}
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}
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DisplayBurnMenu(client)
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{
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	new Handle:menu = CreateMenu(MenuHandler_Burn);
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	decl String:title[100];
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	Format(title, sizeof(title), "%T:", "Burn player", client);
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	SetMenuTitle(menu, title);
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	SetMenuExitBackButton(menu, true);
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	AddTargetsToMenu(menu, client, true, true);
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	DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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DisplayFireBombMenu(client)
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{
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	new Handle:menu = CreateMenu(MenuHandler_FireBomb);
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	decl String:title[100];
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	Format(title, sizeof(title), "%T:", "FireBomb player", client);
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	SetMenuTitle(menu, title);
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	SetMenuExitBackButton(menu, true);
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	AddTargetsToMenu(menu, client, true, true);
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	DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
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{
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	if (action == MenuAction_End)
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	{
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		CloseHandle(menu);
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	}
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	else if (action == MenuAction_Cancel)
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	{
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		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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		{
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			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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		}
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	}
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	else if (action == MenuAction_Select)
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	{
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		decl String:info[32];
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		new userid, target;
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		GetMenuItem(menu, param2, info, sizeof(info));
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		userid = StringToInt(info);
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		if ((target = GetClientOfUserId(userid)) == 0)
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		{
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			PrintToChat(param1, "[SM] %t", "Player no longer available");
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		}
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		else if (!CanUserTarget(param1, target))
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		{
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			PrintToChat(param1, "[SM] %t", "Unable to target");
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		}
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		else
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		{
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			new String:name[32];
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			GetClientName(target, name, sizeof(name));
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			PerformBurn(param1, target, 20.0);
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			ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
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		}
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		/* Re-draw the menu if they're still valid */
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		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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		{
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			DisplayBurnMenu(param1);
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		}
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	}
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}
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public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
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{
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	if (action == MenuAction_End)
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	{
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		CloseHandle(menu);
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	}
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	else if (action == MenuAction_Cancel)
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	{
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		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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		{
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			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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		}
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	}
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	else if (action == MenuAction_Select)
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	{
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		decl String:info[32];
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		new userid, target;
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		GetMenuItem(menu, param2, info, sizeof(info));
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		userid = StringToInt(info);
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		if ((target = GetClientOfUserId(userid)) == 0)
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		{
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			PrintToChat(param1, "[SM] %t", "Player no longer available");
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		}
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		else if (!CanUserTarget(param1, target))
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		{
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			PrintToChat(param1, "[SM] %t", "Unable to target");
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		}
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		else
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		{
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			new String:name[32];
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			GetClientName(target, name, sizeof(name));
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			PerformFireBomb(param1, target);
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			ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
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		}
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		/* Re-draw the menu if they're still valid */
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		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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		{
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			DisplayFireBombMenu(param1);
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		}
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	}
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}
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public Action:Command_Burn(client, args)
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{
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	if (args < 1)
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	{
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		ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
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		return Plugin_Handled;
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	}
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	decl String:arg[65];
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	GetCmdArg(1, arg, sizeof(arg));
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	new Float:seconds = GetConVarFloat(g_Cvar_BurnDuration);
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	if (args > 1)
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	{
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		decl String:time[20];
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		GetCmdArg(2, time, sizeof(time));
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		if (StringToFloatEx(time, seconds) == 0)
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		{
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			ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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			return Plugin_Handled;
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		}
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	}
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	decl String:target_name[MAX_TARGET_LENGTH];
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	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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	if ((target_count = ProcessTargetString(
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			arg,
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			client,
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			target_list,
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			MAXPLAYERS,
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			COMMAND_FILTER_ALIVE,
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			target_name,
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			sizeof(target_name),
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			tn_is_ml)) <= 0)
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	{
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		ReplyToTargetError(client, target_count);
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		return Plugin_Handled;
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	}
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	for (new i = 0; i < target_count; i++)
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	{
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		PerformBurn(client, target_list[i], seconds);
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	}
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	if (tn_is_ml)
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	{
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		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
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	}
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	else
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	{
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		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
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	}
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	return Plugin_Handled;
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}
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public Action:Command_FireBomb(client, args)
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{
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	if (args < 1)
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	{
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		ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name>");
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		return Plugin_Handled;
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	}
 | 
						|
 | 
						|
	decl String:arg[65];
 | 
						|
	GetCmdArg(1, arg, sizeof(arg));
 | 
						|
 | 
						|
	decl String:target_name[MAX_TARGET_LENGTH];
 | 
						|
	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
 | 
						|
	
 | 
						|
	if ((target_count = ProcessTargetString(
 | 
						|
			arg,
 | 
						|
			client,
 | 
						|
			target_list,
 | 
						|
			MAXPLAYERS,
 | 
						|
			COMMAND_FILTER_ALIVE,
 | 
						|
			target_name,
 | 
						|
			sizeof(target_name),
 | 
						|
			tn_is_ml)) <= 0)
 | 
						|
	{
 | 
						|
		ReplyToTargetError(client, target_count);
 | 
						|
		return Plugin_Handled;
 | 
						|
	}
 | 
						|
	
 | 
						|
	for (new i = 0; i < target_count; i++)
 | 
						|
	{
 | 
						|
		PerformFireBomb(client, target_list[i]);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (tn_is_ml)
 | 
						|
	{
 | 
						|
		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
 | 
						|
	}	
 | 
						|
	return Plugin_Handled;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 |