389 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			389 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
 | |
|  * vim: set ts=4 :
 | |
|  * =============================================================================
 | |
|  * SourceMod
 | |
|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
 | |
|  * =============================================================================
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or modify it under
 | |
|  * the terms of the GNU General Public License, version 3.0, as published by the
 | |
|  * Free Software Foundation.
 | |
|  * 
 | |
|  * This program is distributed in the hope that it will be useful, but WITHOUT
 | |
|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | |
|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | |
|  * details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License along with
 | |
|  * this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  *
 | |
|  * As a special exception, AlliedModders LLC gives you permission to link the
 | |
|  * code of this program (as well as its derivative works) to "Half-Life 2," the
 | |
|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | |
|  * by the Valve Corporation.  You must obey the GNU General Public License in
 | |
|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | |
|  * this exception to all derivative works.  AlliedModders LLC defines further
 | |
|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | |
|  * or <http://www.sourcemod.net/license.php>.
 | |
|  *
 | |
|  * Version: $Id$
 | |
|  */
 | |
| 
 | |
| #include "sm_globals.h"
 | |
| #include "sourcemm_api.h"
 | |
| #include "HandleSys.h"
 | |
| #include "EventManager.h"
 | |
| 
 | |
| static cell_t sm_HookEvent(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	char *name;
 | |
| 	IPluginFunction *pFunction;
 | |
| 
 | |
| 	pContext->LocalToString(params[1], &name);
 | |
| 	pFunction = pContext->GetFunctionById(params[2]);
 | |
| 
 | |
| 	if (!pFunction)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
 | |
| 	}
 | |
| 
 | |
| 	if (g_EventManager.HookEvent(name, pFunction, static_cast<EventHookMode>(params[3])) == EventHookErr_InvalidEvent)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Game event \"%s\" does not exist", name);
 | |
| 	}
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_HookEventEx(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	char *name;
 | |
| 	IPluginFunction *pFunction;
 | |
| 
 | |
| 	pContext->LocalToString(params[1], &name);
 | |
| 	pFunction = pContext->GetFunctionById(params[2]);
 | |
| 
 | |
| 	if (!pFunction)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
 | |
| 	}
 | |
| 
 | |
| 	if (g_EventManager.HookEvent(name, pFunction, static_cast<EventHookMode>(params[3])) == EventHookErr_InvalidEvent)
 | |
| 	{
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_UnhookEvent(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	char *name;
 | |
| 	IPluginFunction *pFunction;
 | |
| 
 | |
| 	pContext->LocalToString(params[1], &name);
 | |
| 	pFunction = pContext->GetFunctionById(params[2]);
 | |
| 
 | |
| 	if (!pFunction)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
 | |
| 	}
 | |
| 
 | |
| 	EventHookError err = g_EventManager.UnhookEvent(name, pFunction, static_cast<EventHookMode>(params[3]));
 | |
| 
 | |
| 	/* Possible errors that UnhookGameEvent can return */
 | |
| 	if (err == EventHookErr_NotActive)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Game event \"%s\" has no active hook", name);
 | |
| 	} else if (err == EventHookErr_InvalidCallback) {
 | |
| 		return pContext->ThrowNativeError("Invalid hook callback specified for game event \"%s\"", name);
 | |
| 	}
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_CreateEvent(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	char *name;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	pContext->LocalToString(params[1], &name);
 | |
| 
 | |
| 	pInfo = g_EventManager.CreateEvent(pContext, name, params[2] ? true : false);
 | |
| 
 | |
| 	if (pInfo)
 | |
| 	{
 | |
| 		return g_HandleSys.CreateHandle(g_EventManager.GetHandleType(), pInfo, pContext->GetIdentity(), g_pCoreIdent, NULL);
 | |
| 	}
 | |
| 
 | |
| 	return BAD_HANDLE;
 | |
| }
 | |
| 
 | |
| static cell_t sm_FireEvent(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	/* If identities do not match, don't fire event */
 | |
| 	if (pContext->GetIdentity() != pInfo->pOwner)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Game event \"%s\" could not be fired because it was not created by this plugin", pInfo->pEvent->GetName());
 | |
| 	}
 | |
| 
 | |
| 	g_EventManager.FireEvent(pInfo, params[2] ? true : false);
 | |
| 
 | |
| 	/* Free handle on game event */
 | |
| 	HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
 | |
| 	g_HandleSys.FreeHandle(hndl, &sec);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_CancelCreatedEvent(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	/* If identities do not match, don't cancel event */
 | |
| 	if (pContext->GetIdentity() != pInfo->pOwner)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Game event \"%s\" could not be canceled because it was not created by this plugin", pInfo->pEvent->GetName());
 | |
| 	}
 | |
| 
 | |
| 	g_EventManager.CancelCreatedEvent(pInfo);
 | |
| 
 | |
| 	/* Free handle on game event */
 | |
| 	HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
 | |
| 	g_HandleSys.FreeHandle(hndl, &sec);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_GetEventName(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	pContext->StringToLocalUTF8(params[2], params[3], pInfo->pEvent->GetName(), NULL);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_GetEventBool(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	return pInfo->pEvent->GetBool(key);
 | |
| }
 | |
| 
 | |
| static cell_t sm_GetEventInt(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	return pInfo->pEvent->GetInt(key);
 | |
| }
 | |
| 
 | |
| static cell_t sm_GetEventFloat(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	float value = pInfo->pEvent->GetFloat(key);
 | |
| 
 | |
| 	return sp_ftoc(value);
 | |
| }
 | |
| 
 | |
| static cell_t sm_GetEventString(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	pContext->StringToLocalUTF8(params[3], params[4], pInfo->pEvent->GetString(key), NULL);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_SetEventBool(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	pInfo->pEvent->SetBool(key, params[3] ? true : false);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_SetEventInt(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	pInfo->pEvent->SetInt(key, params[3]);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_SetEventFloat(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 
 | |
| 	float value = sp_ctof(params[3]);
 | |
| 	pInfo->pEvent->SetFloat(key, value);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_SetEventString(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	char *key, *value;
 | |
| 	pContext->LocalToString(params[2], &key);
 | |
| 	pContext->LocalToString(params[3], &value);
 | |
| 
 | |
| 	pInfo->pEvent->SetString(key, value);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t sm_SetEventBroadcast(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	Handle_t hndl = static_cast<Handle_t>(params[1]);
 | |
| 	HandleError err;
 | |
| 	EventInfo *pInfo;
 | |
| 
 | |
| 	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
 | |
| 		!= HandleError_None)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
 | |
| 	}
 | |
| 
 | |
| 	pInfo->bDontBroadcast = params[2] ? true : false;
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| REGISTER_NATIVES(gameEventNatives)
 | |
| {
 | |
| 	{"HookEvent",			sm_HookEvent},
 | |
| 	{"HookEventEx",			sm_HookEventEx},
 | |
| 	{"UnhookEvent",			sm_UnhookEvent},
 | |
| 	{"CreateEvent",			sm_CreateEvent},
 | |
| 	{"FireEvent",			sm_FireEvent},
 | |
| 	{"CancelCreatedEvent",	sm_CancelCreatedEvent},
 | |
| 	{"GetEventName",		sm_GetEventName},
 | |
| 	{"GetEventBool",		sm_GetEventBool},
 | |
| 	{"GetEventInt",			sm_GetEventInt},
 | |
| 	{"GetEventFloat",		sm_GetEventFloat},
 | |
| 	{"GetEventString",		sm_GetEventString},
 | |
| 	{"SetEventBool",		sm_SetEventBool},
 | |
| 	{"SetEventInt",			sm_SetEventInt},
 | |
| 	{"SetEventFloat",		sm_SetEventFloat},
 | |
| 	{"SetEventString",		sm_SetEventString},
 | |
| 	{"SetEventBroadcast",   sm_SetEventBroadcast},
 | |
| 	{NULL,					NULL}
 | |
| };
 | |
| 
 |