298 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			298 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 sw=4 :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| #include <stdio.h>
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| #include <assert.h>
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| #include "sourcemod.h"
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| #include "sourcemm_api.h"
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| #include "sm_globals.h"
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| #include "NativeOwner.h"
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| #include "sm_autonatives.h"
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| #include "logic/intercom.h"
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| #include "LibrarySys.h"
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| #include "HandleSys.h"
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| #include "sm_stringutil.h"
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| #include "Logger.h"
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| #include "ShareSys.h"
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| #include "sm_srvcmds.h"
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| #include "ForwardSys.h"
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| #include "TimerSys.h"
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| #include "logic_bridge.h"
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| #include "DebugReporter.h"
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| #include "PlayerManager.h"
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| #include "AdminCache.h"
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| #include "HalfLife2.h"
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| 
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| #if defined _WIN32
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| 	#define MATCHMAKINGDS_SUFFIX	""
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| 	#define MATCHMAKINGDS_EXT	"dll"
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| #elif defined __APPLE__
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| 	#define MATCHMAKINGDS_SUFFIX	""
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| 	#define MATCHMAKINGDS_EXT	"dylib"
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| #elif defined __linux__
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| #if SOURCE_ENGINE < SE_LEFT4DEAD2
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| 	#define MATCHMAKINGDS_SUFFIX	"_i486"
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| #else
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| 	#define MATCHMAKINGDS_SUFFIX	""
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| #endif
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| 	#define MATCHMAKINGDS_EXT	"so"
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| #endif
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| 
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| static ILibrary *g_pLogic = NULL;
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| static LogicInitFunction logic_init_fn;
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| 
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| IThreader *g_pThreader;
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| ITextParsers *textparsers;
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| sm_logic_t logicore;
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| ITranslator *translator;
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| 
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| class VEngineServer_Logic : public IVEngineServer_Logic
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| {
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| public:
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| 	virtual bool IsMapValid(const char *map)
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| 	{
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| 		return engine->IsMapValid(map);
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| 	}
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| 
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| 	virtual void ServerCommand(const char *cmd)
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| 	{
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| 		engine->ServerCommand(cmd);
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| 	}
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| };
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| 
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| static VEngineServer_Logic logic_engine;
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| 
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| static void add_natives(sp_nativeinfo_t *natives)
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| {
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| 	g_pCoreNatives->AddNatives(natives);
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| }
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| 
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| static ConVar *find_convar(const char *name)
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| {
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| 	return icvar->FindVar(name);
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| }
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| 
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| static void log_error(const char *fmt, ...)
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| {
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| 	va_list ap;
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| 
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| 	va_start(ap, fmt);
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| 	g_Logger.LogErrorEx(fmt, ap);
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| 	va_end(ap);
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| }
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| 
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| static void generate_error(IPluginContext *ctx, cell_t func_idx, int err, const char *fmt, ...)
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| {
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| 	va_list ap;
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| 	
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| 	va_start(ap, fmt);
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| 	g_DbgReporter.GenerateErrorVA(ctx, func_idx, err, fmt, ap);
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| 	va_end(ap);
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| }
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| 
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| static const char *get_cvar_string(ConVar* cvar)
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| {
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| 	return cvar->GetString();
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| }
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| 
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| static bool get_game_name(char *buffer, size_t maxlength)
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| {
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| 	KeyValues *pGameInfo = new KeyValues("GameInfo");
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| 	if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
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| 	{
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| 		const char *str;
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| 		if ((str = pGameInfo->GetString("game", NULL)) != NULL)
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| 		{
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| 			strncopy(buffer, str, maxlength);
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| 			return true;
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| 		}
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| 	}
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| 	pGameInfo->deleteThis();
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| 	return false;
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| }
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| 
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| static const char *get_game_description()
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| {
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| 	return SERVER_CALL(GetGameDescription)();
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| }
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| 
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| static const char *get_source_engine_name()
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| {
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| #if !defined SOURCE_ENGINE
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| # error "Unknown engine type"
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| #endif
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| #if SOURCE_ENGINE == SE_EPISODEONE
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| 	return "original";
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| #elif SOURCE_ENGINE == SE_DARKMESSIAH
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| 	return "darkmessiah";
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| #elif SOURCE_ENGINE == SE_ORANGEBOX
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| 	return "orangebox";
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| #elif SOURCE_ENGINE == SE_BLOODYGOODTIME
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| 	return "bloodygoodtime";
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| #elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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| 	return "orangebox_valve";
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| #elif SOURCE_ENGINE == SE_LEFT4DEAD
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| 	return "left4dead";
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| #elif SOURCE_ENGINE == SE_LEFT4DEAD2
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| 	return "left4dead2";
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| #elif SOURCE_ENGINE == SE_ALIENSWARM
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| 	return "alienswarm";
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| #endif
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| }
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| 
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| static bool symbols_are_hidden()
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| {
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| #if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
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| 	return true;
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| #else
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| 	return false;
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| #endif
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| }
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| 
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| static ServerGlobals serverGlobals;
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| 
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| static sm_core_t core_bridge =
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| {
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| 	/* Objects */
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| 	&g_HandleSys,
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| 	NULL,
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| 	&g_SourceMod,
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| 	&g_LibSys,
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| 	reinterpret_cast<IVEngineServer*>(&logic_engine),
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| 	&g_ShareSys,
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| 	&g_RootMenu,
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| 	&g_PluginSys,
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| 	&g_Forwards,
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| 	&g_Timers,
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| 	&g_Players,
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| 	&g_Admins,
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| 	&g_HL2,
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| 	/* Functions */
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| 	add_natives,
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| 	find_convar,
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| 	strncopy,
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| 	UTIL_TrimWhitespace,
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| 	log_error,
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| 	get_cvar_string,
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| 	UTIL_Format,
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| 	generate_error,
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| 	gnprintf,
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| 	atcprintf,
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| 	get_game_name,
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| 	get_game_description,
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| 	get_source_engine_name,
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| 	symbols_are_hidden,
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| 	&serverGlobals
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| };
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| 
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| void InitLogicBridge()
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| {
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| 	serverGlobals.universalTime = g_pUniversalTime;
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| 	serverGlobals.frametime = &gpGlobals->frametime;
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| 	serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
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| 
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| 	core_bridge.core_ident = g_pCoreIdent;
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| 	core_bridge.engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
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| 	core_bridge.serverFactory = (void *)g_SMAPI->GetServerFactory(false);
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| 
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| 	ILibrary *mmlib;
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| 	char path[PLATFORM_MAX_PATH];
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| 
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| 	g_LibSys.PathFormat(path, sizeof(path), "%s/bin/matchmaking_ds%s.%s", g_SMAPI->GetBaseDir(), MATCHMAKINGDS_SUFFIX, MATCHMAKINGDS_EXT);
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| 
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| 	if ((mmlib = g_LibSys.OpenLibrary(path, NULL, 0)))
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| 	{
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| 		core_bridge.matchmakingDSFactory = mmlib->GetSymbolAddress("CreateInterface");
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| 		mmlib->CloseLibrary();
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| 	}
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| 	
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| 	logic_init_fn(&core_bridge, &logicore);
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| 
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| 	/* Add SMGlobalClass instances */
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| 	SMGlobalClass* glob = SMGlobalClass::head;
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| 	while (glob->m_pGlobalClassNext != NULL)
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| 	{
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| 		glob = glob->m_pGlobalClassNext;
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| 	}
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| 	assert(glob->m_pGlobalClassNext == NULL);
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| 	glob->m_pGlobalClassNext = logicore.head;
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| 
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| 	g_pThreader = logicore.threader;
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| 	g_pSourcePawn2->SetProfiler(logicore.profiler);
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| 	translator = logicore.translator;
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| }
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| 
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| bool StartLogicBridge(char *error, size_t maxlength)
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| {
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| 	char file[PLATFORM_MAX_PATH];
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| 
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| 	/* Now it's time to load the logic binary */
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| 	g_SMAPI->PathFormat(file,
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| 		sizeof(file),
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| 		"%s/bin/sourcemod.logic." PLATFORM_LIB_EXT,
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| 		g_SourceMod.GetSourceModPath());
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| 
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| 	char myerror[255];
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| 	g_pLogic = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
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| 
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| 	if (!g_pLogic)
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| 	{
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| 		if (error && maxlength)
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| 		{
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| 			UTIL_Format(error, maxlength, "failed to load %s: %s", file, myerror);
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| 		}
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| 		return false;
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| 	}
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| 
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| 	LogicLoadFunction llf = (LogicLoadFunction)g_pLogic->GetSymbolAddress("logic_load");
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| 	if (llf == NULL)
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| 	{
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| 		g_pLogic->CloseLibrary();
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| 		if (error && maxlength)
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| 		{
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| 			UTIL_Format(error, maxlength, "could not find logic_load function");
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| 		}
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| 		return false;
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| 	}
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| 
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| 	GetITextParsers getitxt = (GetITextParsers)g_pLogic->GetSymbolAddress("get_textparsers");
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| 	textparsers = getitxt();
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| 
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| 	logic_init_fn = llf(SM_LOGIC_MAGIC);
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| 
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| 	return true;
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| }
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| 
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| void ShutdownLogicBridge()
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| {
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| 	g_pLogic->CloseLibrary();
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| }
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| 
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