--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402191
		
			
				
	
	
		
			200 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
 | |
|  * vim: set ts=4 :
 | |
|  * =============================================================================
 | |
|  * SourceMod
 | |
|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
 | |
|  * =============================================================================
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or modify it under
 | |
|  * the terms of the GNU General Public License, version 3.0, as published by the
 | |
|  * Free Software Foundation.
 | |
|  * 
 | |
|  * This program is distributed in the hope that it will be useful, but WITHOUT
 | |
|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | |
|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | |
|  * details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License along with
 | |
|  * this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  *
 | |
|  * As a special exception, AlliedModders LLC gives you permission to link the
 | |
|  * code of this program (as well as its derivative works) to "Half-Life 2," the
 | |
|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | |
|  * by the Valve Corporation.  You must obey the GNU General Public License in
 | |
|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | |
|  * this exception to all derivative works.  AlliedModders LLC defines further
 | |
|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | |
|  * or <http://www.sourcemod.net/license.php>.
 | |
|  *
 | |
|  * Version: $Id$
 | |
|  */
 | |
| 
 | |
| #include "sm_globals.h"
 | |
| #include "sourcemm_api.h"
 | |
| #include "Tlhelp32.h"
 | |
| #include "LibrarySys.h"
 | |
| #include "minidump.h"
 | |
| #include "sm_stringutil.h"
 | |
| 
 | |
| bool HookImportAddrTable(BYTE *base, const char *func, DWORD hookfunc, char *err, size_t maxlength)
 | |
| {
 | |
| 	IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)base;
 | |
| 	if (dos->e_magic != IMAGE_DOS_SIGNATURE)
 | |
| 	{
 | |
| 		UTIL_Format(err, maxlength, "%s", "Could not detect valid DOS signature");
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew);
 | |
| 	if (nt->Signature != IMAGE_NT_SIGNATURE)
 | |
| 	{
 | |
| 		UTIL_Format(err, maxlength, "%s", "Could not detect valid NT signature");
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	IMAGE_IMPORT_DESCRIPTOR *desc = 
 | |
| 		(IMAGE_IMPORT_DESCRIPTOR *)
 | |
| 		(base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
 | |
| 	if (base == (BYTE *)desc)
 | |
| 	{
 | |
| 		UTIL_Format(err, maxlength, "%s", "Could not find IAT");
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	bool entryFound = false;
 | |
| 	while (desc->Name)
 | |
| 	{
 | |
| 		if (desc->FirstThunk != 0)
 | |
| 		{
 | |
| 			IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk);
 | |
| 			DWORD *iat = (DWORD *)(base + desc->FirstThunk);
 | |
| 			while (data->u1.Function)
 | |
| 			{
 | |
| 				if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32)
 | |
| 				{
 | |
| 					IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData);
 | |
| 					if (strcmp((char *)import->Name, func) == 0)
 | |
| 					{
 | |
| 						DWORD oldprot, oldprot2;
 | |
| 						VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot);
 | |
| 						*iat = hookfunc;
 | |
| 						VirtualProtect(iat, 4, oldprot, &oldprot2);
 | |
| 						entryFound = true;
 | |
| 					}
 | |
| 				}
 | |
| 				data++;
 | |
| 				iat++;
 | |
| 			}
 | |
| 		}
 | |
| 		desc++;
 | |
| 	}
 | |
| 
 | |
| 	if (!entryFound)
 | |
| 	{
 | |
| 		UTIL_Format(err, maxlength, "Could not find IAT entry for %s", func);
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| BOOL
 | |
| WINAPI
 | |
| MiniDumpWriteDump2(
 | |
| 				  IN HANDLE hProcess,
 | |
| 				  IN DWORD ProcessId,
 | |
| 				  IN HANDLE hFile,
 | |
| 				  IN MINIDUMP_TYPE DumpType,
 | |
| 				  IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
 | |
| 				  IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
 | |
| 				  IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
 | |
| 				  )
 | |
| {
 | |
| 	DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData);
 | |
| 	return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam);
 | |
| }
 | |
| 
 | |
| FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName)
 | |
| {
 | |
| 	if (strcmp(lpProcName, "MiniDumpWriteDump") == 0)
 | |
| 	{
 | |
| 		return (FARPROC)MiniDumpWriteDump2;
 | |
| 	}
 | |
| 
 | |
| 	return GetProcAddress(hModule, lpProcName);
 | |
| }
 | |
| 
 | |
| HMODULE WINAPI LoadLibraryEx2(LPCTSTR lpFileName, HANDLE hFile, DWORD dwFlags)
 | |
| {
 | |
| 	HMODULE lib = LoadLibraryEx(lpFileName, hFile, dwFlags);
 | |
| 
 | |
| 	/* Steam.dll seems to get loaded using an abs path, thus the use of stristr() */
 | |
| 	if (stristr(lpFileName, "steam.dll"))
 | |
| 	{
 | |
| 		char err[64];
 | |
| 		if (!HookImportAddrTable((BYTE *)lib, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
 | |
| 		{
 | |
| 			Error("[SM] %s in steam.dll\n", err);
 | |
| 			return NULL;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return lib;
 | |
| }
 | |
| 
 | |
| class CrazyWindowsDebugger : public SMGlobalClass
 | |
| {
 | |
| public:
 | |
| 	void OnSourceModAllInitialized()
 | |
| 	{
 | |
| 		HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
 | |
| 		MODULEENTRY32 me32;
 | |
| 		BYTE *engine = NULL;
 | |
| 		BYTE *steam = NULL;
 | |
| 		char err[64];
 | |
| 
 | |
| 		me32.dwSize = sizeof(MODULEENTRY32);
 | |
| 
 | |
| 		if (!Module32First(hModuleList, &me32))
 | |
| 		{
 | |
| 			Error("Could not initialize crazy debugger!");
 | |
| 		}
 | |
| 
 | |
| 		do
 | |
| 		{
 | |
| 			if (strcasecmp(me32.szModule, "engine.dll") == 0)
 | |
| 			{
 | |
| 				engine = me32.modBaseAddr;
 | |
| 			}
 | |
| 			else if (strcasecmp(me32.szModule, "steam.dll") == 0)
 | |
| 			{
 | |
| 				steam = me32.modBaseAddr;
 | |
| 			}
 | |
| 		} while  (Module32Next(hModuleList, &me32));
 | |
| 
 | |
| 		CloseHandle(hModuleList);
 | |
| 
 | |
| 		/* This really should not happen, but ... */
 | |
| 		if (!engine)
 | |
| 		{
 | |
| 			Error("[SM] Could not find engine.dll\n");
 | |
| 		}
 | |
| 
 | |
| 		/* Steam.dll isn't loaded yet */
 | |
| 		if (!steam)
 | |
| 		{
 | |
| 			if (!HookImportAddrTable(engine, "LoadLibraryExA", (DWORD)LoadLibraryEx2, err, sizeof(err)))
 | |
| 			{
 | |
| 				Error("[SM] %s in engine.dll)\n", err);
 | |
| 			}
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			if (!HookImportAddrTable(steam, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
 | |
| 			{
 | |
| 				Error("[SM] %s in steam.dll)\n", err);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| } s_CrazyDebugger;
 |