84 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod (C)2004-2014 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _nextmap_included_
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  #endinput
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#endif
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#define _nextmap_included_
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/**
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 * Sets SourceMod's internal nextmap. 
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 * Equivalent to changing sm_nextmap but with an added validity check.
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 *
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 * @param map		Next map to set.
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 * @return			True if the nextmap was set, false if map was invalid.
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 */
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native bool SetNextMap(const char[] map);
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/**
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 * Returns SourceMod's internal nextmap.
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 *
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 * @param map		Buffer to store the nextmap name.
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 * @param maxlen	Maximum length of the map buffer.
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 * @return			True if a Map was found and copied, false if no nextmap is set (map will be unchanged).
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 */
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native bool GetNextMap(char[] map, int maxlen);
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/**
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 * Changes the current map and records the reason for the change with maphistory
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 *
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 * @param map		Map to change to.
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 * @param reason	Reason for change.
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 * @noreturn
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 */
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native void ForceChangeLevel(const char[] map, const char[] reason);
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/**
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 * Gets the current number of maps in the map history
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 *
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 * @return			Number of maps.
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 */
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native int GetMapHistorySize();
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/**
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 * Retrieves a map from the map history list.
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 * 
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 * @param item			Item number. Must be 0 or greater and less than GetMapHistorySize().
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 * @param map			Buffer to store the map name.
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 * @param mapLen		Length of map buffer.
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 * @param reason		Buffer to store the change reason.
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 * @param reasonLen		Length of the reason buffer.
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 * @param startTime		Time the map started.
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 * @noreturn
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 * @error				Invalid item number.	
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 */
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native void GetMapHistory(int item, char[] map, int mapLen, char[] reason, int reasonLen, int &startTime); |