275 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod SDKTools Extension
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include "extension.h"
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| #include <datamap.h>
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| 
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| #define SIZEOF_VARIANT_T		20
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| 
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| ICallWrapper *g_pAcceptInput = NULL;
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| unsigned char g_Variant_t[SIZEOF_VARIANT_T] = {0};
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| 
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| #define ENTINDEX_TO_CBASEENTITY(ref, buffer) \
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| 	buffer = gamehelpers->ReferenceToEntity(ref); \
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| 	if (!buffer) \
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| 	{ \
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| 		return pContext->ThrowNativeError("Entity %d (%d) is not a CBaseEntity", gamehelpers->ReferenceToIndex(ref), ref); \
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| 	}
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| 
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| /* Hack to init the variant_t object for the first time */
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| class VariantFirstTimeInit
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| {
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| public:
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| 	VariantFirstTimeInit()
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| 	{
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| 		*(unsigned int *)(&g_Variant_t[12]) = INVALID_EHANDLE_INDEX;
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| 	}
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| } g_VariantFirstTimeInit;
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| 
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| inline void _init_variant_t()
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| {
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	*(int *)vptr = 0;
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| 	vptr += sizeof(int)*3;
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| 	*(unsigned long *)vptr = INVALID_EHANDLE_INDEX;
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| 	vptr += sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_VOID;
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| }
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| 
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| static cell_t AcceptEntityInput(IPluginContext *pContext, const cell_t *params)
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| {
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| 	if (!g_pAcceptInput)
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| 	{
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| 		int offset;
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| 		if (!g_pGameConf->GetOffset("AcceptInput", &offset))
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| 		{
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| 			return pContext->ThrowNativeError("\"AcceptEntityInput\" not supported by this mod");
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| 		}
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| 
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| 		PassInfo pass[6];
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| 		pass[0].type = PassType_Basic;
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| 		pass[0].flags = PASSFLAG_BYVAL;
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| 		pass[0].size = sizeof(const char *);
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| 		pass[1].type = pass[2].type = PassType_Basic;
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| 		pass[1].flags = pass[2].flags = PASSFLAG_BYVAL;
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| 		pass[1].size = pass[2].size = sizeof(CBaseEntity *);
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| 		pass[3].type = PassType_Object;
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| 		pass[3].flags = PASSFLAG_BYVAL|PASSFLAG_OCTOR|PASSFLAG_ODTOR|PASSFLAG_OASSIGNOP;
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| 		pass[3].size = SIZEOF_VARIANT_T;
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| 		pass[4].type = PassType_Basic;
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| 		pass[4].flags = PASSFLAG_BYVAL;
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| 		pass[4].size = sizeof(int);
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| 		pass[5].type = PassType_Basic;
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| 		pass[5].flags = PASSFLAG_BYVAL;
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| 		pass[5].size = sizeof(bool);
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| 
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| 		if (!(g_pAcceptInput=g_pBinTools->CreateVCall(offset, 0, 0, &pass[5], pass, 5)))
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| 		{
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| 			pContext->ThrowNativeError("\"AcceptEntityInput\" wrapper failed to initialized");
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| 		}
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| 	}
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| 
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| 	CBaseEntity *pActivator, *pCaller, *pDest;
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| 
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| 	char *inputname;
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| 	unsigned char vstk[sizeof(void *) + sizeof(const char *) + sizeof(CBaseEntity *)*2 + SIZEOF_VARIANT_T + sizeof(int)];
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| 	unsigned char *vptr = vstk;
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| 
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| 	ENTINDEX_TO_CBASEENTITY(params[1], pDest);
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| 	pContext->LocalToString(params[2], &inputname);
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| 	if (params[3] == -1)
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| 	{
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| 		pActivator = NULL;
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| 	} else {
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| 		ENTINDEX_TO_CBASEENTITY(params[3], pActivator);
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| 	}
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| 	if (params[4] == -1)
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| 	{
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| 		pCaller = NULL;
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| 	} else {
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| 		ENTINDEX_TO_CBASEENTITY(params[4], pCaller);
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| 	}
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| 
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| 	*(void **)vptr = pDest;
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| 	vptr += sizeof(void *);
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| 	*(const char **)vptr = inputname;
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| 	vptr += sizeof(const char *);
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| 	*(CBaseEntity **)vptr = pActivator;
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| 	vptr += sizeof(CBaseEntity *);
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| 	*(CBaseEntity **)vptr = pCaller;
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| 	vptr += sizeof(CBaseEntity *);
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| 	memcpy(vptr, g_Variant_t, SIZEOF_VARIANT_T);
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| 	vptr += SIZEOF_VARIANT_T;
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| 	*(int *)vptr = params[5];
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| 
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| 	bool ret;
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| 	g_pAcceptInput->Execute(vstk, &ret);
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| 
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| 	_init_variant_t();
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| 
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| 	return (ret) ? 1 : 0;
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| }
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| 
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| static cell_t SetVariantBool(IPluginContext *pContext, const cell_t *params)
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| {
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	*(bool *)vptr = (params[1]) ? true : false;
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| 	vptr += sizeof(int)*3 + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_BOOLEAN;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantString(IPluginContext *pContext, const cell_t *params)
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| {
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| 	char *str;
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	pContext->LocalToString(params[1], &str);
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| 
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| 	*(string_t *)vptr = MAKE_STRING(str);
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| 	vptr += sizeof(int)*3 + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_STRING;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantInt(IPluginContext *pContext, const cell_t *params)
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| {
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	*(int *)vptr = params[1];
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| 	vptr += sizeof(int)*3 + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_INTEGER;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantFloat(IPluginContext *pContext, const cell_t *params)
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| {
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	*(float *)vptr = sp_ctof(params[1]);
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| 	vptr += sizeof(int)*3 + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_FLOAT;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantVector3D(IPluginContext *pContext, const cell_t *params)
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| {
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| 	cell_t *val;
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	pContext->LocalToPhysAddr(params[1], &val);
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| 
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| 	*(float *)vptr = sp_ctof(val[0]);
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| 	vptr += sizeof(float);
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| 	*(float *)vptr = sp_ctof(val[1]);
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| 	vptr += sizeof(float);
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| 	*(float *)vptr = sp_ctof(val[2]);
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| 	vptr += sizeof(float) + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_VECTOR;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantPosVector3D(IPluginContext *pContext, const cell_t *params)
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| {
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| 	cell_t *val;
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	pContext->LocalToPhysAddr(params[1], &val);
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| 
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| 	*(float *)vptr = sp_ctof(val[0]);
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| 	vptr += sizeof(float);
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| 	*(float *)vptr = sp_ctof(val[1]);
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| 	vptr += sizeof(float);
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| 	*(float *)vptr = sp_ctof(val[2]);
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| 	vptr += sizeof(float) + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_POSITION_VECTOR;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantColor(IPluginContext *pContext, const cell_t *params)
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| {
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| 	cell_t *val;
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| 	unsigned char *vptr = g_Variant_t;
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| 
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| 	pContext->LocalToPhysAddr(params[1], &val);
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| 
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| 	*(unsigned char *)vptr = val[0];
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| 	vptr += sizeof(unsigned char);
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| 	*(unsigned char *)vptr = val[1];
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| 	vptr += sizeof(unsigned char);
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| 	*(unsigned char *)vptr = val[2];
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| 	vptr += sizeof(unsigned char);
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| 	*(unsigned char *)vptr = val[3];
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| 	vptr += sizeof(unsigned char) + sizeof(int)*2 + sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_COLOR32;
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| 
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| 	return 1;
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| }
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| 
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| static cell_t SetVariantEntity(IPluginContext *pContext, const cell_t *params)
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| {
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| 	CBaseEntity *pEntity;
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| 	unsigned char *vptr = g_Variant_t;
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| 	CBaseHandle bHandle;
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| 
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| 	ENTINDEX_TO_CBASEENTITY(params[1], pEntity);
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| 	bHandle = reinterpret_cast<IHandleEntity *>(pEntity)->GetRefEHandle();
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| 
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| 	vptr += sizeof(int)*3;
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| 	*(unsigned long *)vptr = (unsigned long)(bHandle.ToInt());
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| 	vptr += sizeof(unsigned long);
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| 	*(fieldtype_t *)vptr = FIELD_EHANDLE;
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| 
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| 	return 1;
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| }
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| 
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| sp_nativeinfo_t g_EntInputNatives[] =
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| {
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| 	{"AcceptEntityInput",			AcceptEntityInput},
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| 	{"SetVariantBool",				SetVariantBool},
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| 	{"SetVariantString",			SetVariantString},
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| 	{"SetVariantInt",				SetVariantInt},
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| 	{"SetVariantFloat",				SetVariantFloat},
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| 	{"SetVariantVector3D",			SetVariantVector3D},
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| 	{"SetVariantPosVector3D",		SetVariantPosVector3D},
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| 	{"SetVariantColor",				SetVariantColor},
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| 	{"SetVariantEntity",			SetVariantEntity},
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| 	{NULL,							NULL},
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| };
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