167 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			167 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Team Fortress 2 Extension
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include "extension.h"
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| #include "util.h"
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| 
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| size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
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| {
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| 	va_list ap;
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| 	va_start(ap, fmt);
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| 	size_t len = vsnprintf(buffer, maxlength, fmt, ap);
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| 	va_end(ap);
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| 
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| 	if (len >= maxlength)
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| 	{
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| 		buffer[maxlength - 1] = '\0';
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| 		return (maxlength - 1);
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| 	}
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| 	else
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| 	{
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| 		return len;
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| 	}
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| }
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| 
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| bool UTIL_FindDataTable(SendTable *pTable, 
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| 						  const char *name,
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| 						  sm_sendprop_info_t *info,
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| 						  unsigned int offset)
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| {
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| 	const char *pname;
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| 	int props = pTable->GetNumProps();
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| 	SendProp *prop;
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| 	SendTable *table;
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| 
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| 	for (int i=0; i<props; i++)
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| 	{
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| 		prop = pTable->GetProp(i);
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| 
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| 		if ((table = prop->GetDataTable()) != NULL)
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| 		{
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| 			pname = table->GetName();
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| 			if (pname && strcmp(name, pname) == 0)
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| 			{
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| 				info->prop = prop;
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| 				info->actual_offset = offset + info->prop->GetOffset();
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| 				return true;
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| 			}
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| 
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| 			if (UTIL_FindDataTable(table, 
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| 				name,
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| 				info,
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| 				offset + prop->GetOffset())
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| 				)
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| 			{
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| 				return true;
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| 			}
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| 		}
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| 	}
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| 
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| 	return false;
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| }
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| 
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| bool UTIL_ContainsDataTable(SendTable *pTable, const char *name)
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| {
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| 	const char *pname = pTable->GetName();
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| 	int props = pTable->GetNumProps();
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| 	SendProp *prop;
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| 	SendTable *table;
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| 
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| 	if (pname && strcmp(name, pname) == 0)
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| 		return true;
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| 
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| 	for (int i = 0; i < props; i++)
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| 	{
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| 		prop = pTable->GetProp(i);
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| 
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| 		if ((table = prop->GetDataTable()) != NULL)
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| 		{
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| 			pname = table->GetName();
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| 			if (pname && strcmp(name, pname) == 0)
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| 			{
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| 				return true;
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| 			}
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| 
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| 			if (UTIL_ContainsDataTable(table, name))
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| 			{
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| 				return true;
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| 			}
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| 		}
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| 	}
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| 
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| 	return false;
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| }
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| 
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| ServerClass *UTIL_FindServerClass(const char *classname)
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| {
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| 	ServerClass *sc = gamedll->GetAllServerClasses();
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| 	while (sc)
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| 	{
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| 		if (strcmp(classname, sc->GetName()) == 0)
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| 		{
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| 			return sc;
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| 		}
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| 		sc = sc->m_pNext;
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| 	}
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| 
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| 	return NULL;
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| }
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| 
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| CBaseEntity *UTIL_GetCBaseEntity(int num, bool onlyPlayers)
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| {
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| 	edict_t *pEdict = engine->PEntityOfEntIndex(num);
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| 	if (!pEdict || pEdict->IsFree())
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| 	{
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| 		return NULL;
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| 	}
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| 
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| 	if (num > 0 && num <= playerhelpers->GetMaxClients())
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| 	{
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| 		IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
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| 		if (!pPlayer || !pPlayer->IsConnected())
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| 		{
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| 			return NULL;
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| 		}
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| 	}
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| 	else if (onlyPlayers)
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| 	{
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| 		return NULL;
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| 	}
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| 
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| 	IServerUnknown *pUnk;
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| 	if ((pUnk=pEdict->GetUnknown()) == NULL)
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| 	{
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| 		return NULL;
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| 	}
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| 
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| 	return pUnk->GetBaseEntity();
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| }
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