485 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			485 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Team Fortress 2 Extension
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|  * Copyright (C) 2004-2015 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include <sourcemod_version.h>
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| #include "extension.h"
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| #include "util.h"
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| #include "RegNatives.h"
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| #include "iplayerinfo.h"
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| #include "sm_trie_tpl.h"
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| #include "criticals.h"
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| #include "holiday.h"
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| #include "conditions.h"
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| #include "gameplayrules.h"
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| #include "teleporter.h"
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| #include "CDetour/detours.h"
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| #include "ISDKHooks.h"
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| #include "ISDKTools.h"
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| 
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| /**
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|  * @file extension.cpp
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|  * @brief Implement extension code here.
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|  */
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| 
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| 
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| TF2Tools g_TF2Tools;
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| IGameConfig *g_pGameConf = NULL;
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| 
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| IBinTools *g_pBinTools = NULL;
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| ISDKHooks *g_pSDKHooks = NULL;
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| ISDKTools *g_pSDKTools = NULL;
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| 
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| SMEXT_LINK(&g_TF2Tools);
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| 
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| ICvar *icvar = NULL;
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| 
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| CGlobalVars *gpGlobals = NULL;
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| 
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| sm_sendprop_info_t *playerSharedOffset;
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| 
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| extern sp_nativeinfo_t g_TFNatives[];
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| 
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| int g_resourceEntity;
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| 
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| SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int , int);
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| 
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| bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
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| {
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| 	if (strcmp(g_pSM->GetGameFolderName(), "tf") != 0)
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| 	{
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| 		UTIL_Format(error, maxlength, "Cannot Load TF2 Extension on mods other than TF2");
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| 		return false;
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| 	}
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| 
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| 	ServerClass *sc = UTIL_FindServerClass("CTFPlayer");
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| 	if (sc == NULL)
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| 	{
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| 		UTIL_Format(error, maxlength, "Could not find CTFPlayer server class");
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| 		return false;
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| 	}
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| 
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| 	playerSharedOffset = new sm_sendprop_info_t;
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| 
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| 	if (!UTIL_FindDataTable(sc->m_pTable, "DT_TFPlayerShared", playerSharedOffset, 0))
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| 	{
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| 		UTIL_Format(error, maxlength, "Could not find DT_TFPlayerShared data table");
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| 		return false;
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| 	}
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| 
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| 	sharesys->AddDependency(myself, "bintools.ext", true, true);
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| 	sharesys->AddDependency(myself, "sdkhooks.ext", true, true);
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| 	sharesys->AddDependency(myself, "sdktools.ext", false, true);
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| 
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| 	char conf_error[255] = "";
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| 	if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
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| 	{
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| 		if (conf_error[0])
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| 		{
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| 			UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error);
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| 		}
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| 		return false;
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| 	}
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| 
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| 	CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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| 
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| 	sharesys->AddNatives(myself, g_TFNatives);
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| 	sharesys->RegisterLibrary(myself, "tf2");
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| 
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| 	plsys->AddPluginsListener(this);
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| 
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| 	playerhelpers->RegisterCommandTargetProcessor(this);
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| 
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| 	g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
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| 	g_addCondForward = forwards->CreateForward("TF2_OnConditionAdded", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
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| 	g_removeCondForward = forwards->CreateForward("TF2_OnConditionRemoved", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
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| 	g_waitingPlayersStartForward = forwards->CreateForward("TF2_OnWaitingForPlayersStart", ET_Ignore, 0, NULL);
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| 	g_waitingPlayersEndForward = forwards->CreateForward("TF2_OnWaitingForPlayersEnd", ET_Ignore, 0, NULL);
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| 	g_teleportForward = forwards->CreateForward("TF2_OnPlayerTeleport", ET_Hook, 3, NULL, Param_Cell, Param_Cell, Param_CellByRef);
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| 
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| 	g_pCVar = icvar;
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| 
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| 	m_CritDetoursEnabled = false;
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| 	m_CondChecksEnabled = false;
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| 	m_RulesDetoursEnabled = false;
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| 	m_TeleportDetourEnabled = false;
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| 
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| 	g_HolidayManager.OnSDKLoad(late);
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| 
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| 	return true;
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| }
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| 
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| const char *TF2Tools::GetExtensionVerString()
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| {
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| 	return SOURCEMOD_VERSION;
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| }
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| 
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| const char *TF2Tools::GetExtensionDateString()
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| {
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| 	return SOURCEMOD_BUILD_TIME;
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| }
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| 
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| bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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| {
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| 	GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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| 
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| 	gpGlobals = ismm->GetCGlobals();
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| 
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| 	SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
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| 
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| 	GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
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| 
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| 	GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
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| 	m_GameEventManager->AddListener(this, "teamplay_restart_round", true);
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| 
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| 	return true;
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| }
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| 
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| void TF2Tools::SDK_OnUnload()
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| {
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| 	SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
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| 
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| 	g_HolidayManager.OnSDKUnload();
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| 
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| 	g_RegNatives.UnregisterAll();
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| 	gameconfs->CloseGameConfigFile(g_pGameConf);
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| 	playerhelpers->UnregisterCommandTargetProcessor(this);
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| 
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| 	plsys->RemovePluginsListener(this);
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| 
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| 	forwards->ReleaseForward(g_critForward);
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| 	forwards->ReleaseForward(g_addCondForward);
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| 	forwards->ReleaseForward(g_removeCondForward);
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| 	forwards->ReleaseForward(g_waitingPlayersStartForward);
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| 	forwards->ReleaseForward(g_waitingPlayersEndForward);
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| 	forwards->ReleaseForward(g_teleportForward);
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| 
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| 	if (g_pSDKHooks != NULL)
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| 	{
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| 		g_pSDKHooks->RemoveEntityListener(&g_CritManager);
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| 	}
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| }
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| 
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| void TF2Tools::SDK_OnAllLoaded()
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| {
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| 	SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
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| 	SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
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| 	SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools);
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| 
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| 	if (g_pSDKHooks != NULL)
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| 	{
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| 		g_pSDKHooks->AddEntityListener(&g_CritManager);
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| 	}
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| }
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| 
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| bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar)
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| {
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| 	return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
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| }
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| 
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| void TF2Tools::FireGameEvent( IGameEvent *event )
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| {
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| 	timersys->NotifyOfGameStart();
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| 	timersys->MapTimeLeftChanged();
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| }
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| 
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| bool TF2Tools::QueryRunning(char *error, size_t maxlength)
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| {
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| 	SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
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| 	SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
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| 
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| 	return true;
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| }
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| 
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| bool TF2Tools::QueryInterfaceDrop(SMInterface *pInterface)
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| {
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| 	if (pInterface == g_pBinTools)
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| 	{
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| 		return false;
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| 	}
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| 
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| 	if (pInterface == g_pSDKHooks)
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| 	{
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| 		return false;
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| 	}
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| 
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| 	if (pInterface == g_pSDKTools)
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| 	{
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| 		g_pSDKTools = NULL;
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| 	}
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| 
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| 	return IExtensionInterface::QueryInterfaceDrop(pInterface);
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| }
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| 
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| void TF2Tools::NotifyInterfaceDrop(SMInterface *pInterface)
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| {
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| 	g_RegNatives.UnregisterAll();
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| }
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| 
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| void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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| {
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| 	g_resourceEntity = FindResourceEntity();
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| 	g_HolidayManager.OnServerActivated();
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| }
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| 
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| bool TF2Tools::ProcessCommandTarget(cmd_target_info_t *info)
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| {
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| 	int max_clients;
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| 	IPlayerInfo *pInfo;
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| 	unsigned int team_index = 0;
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| 	IGamePlayer *pPlayer, *pAdmin;
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| 
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| 	if ((info->flags & COMMAND_FILTER_NO_MULTI) == COMMAND_FILTER_NO_MULTI)
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| 	{
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| 		return false;
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| 	}
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| 
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| 	if (info->admin)
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| 	{
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| 		if ((pAdmin = playerhelpers->GetGamePlayer(info->admin)) == NULL)
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| 		{
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| 			return false;
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| 		}
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| 		if (!pAdmin->IsInGame())
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| 		{
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| 			return false;
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| 		}
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| 	}
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| 	else
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| 	{
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| 		pAdmin = NULL;
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| 	}
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| 
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| 	if (strcmp(info->pattern, "@red") == 0 )
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| 	{
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| 		team_index = 2;
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| 	}
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| 	else if (strcmp(info->pattern, "@blue") == 0)
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| 	{
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| 		team_index = 3;
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| 	}
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| 	else
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| 	{
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| 		return false;
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| 	}
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| 
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| 	info->num_targets = 0;
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| 
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| 	max_clients = playerhelpers->GetMaxClients();
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| 	for (int i = 1; 
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| 		 i <= max_clients && (cell_t)info->num_targets < info->max_targets; 
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| 		 i++)
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| 	{
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| 		if ((pPlayer = playerhelpers->GetGamePlayer(i)) == NULL)
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| 		{
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| 			continue;
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| 		}
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| 		if (!pPlayer->IsInGame())
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| 		{
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| 			continue;
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| 		}
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| 		if ((pInfo = pPlayer->GetPlayerInfo()) == NULL)
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| 		{
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| 			continue;
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| 		}
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| 		if (pInfo->GetTeamIndex() != (int)team_index)
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| 		{
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| 			continue;
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| 		}
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| 		if (playerhelpers->FilterCommandTarget(pAdmin, pPlayer, info->flags) 
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| 			!= COMMAND_TARGET_VALID)
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| 		{
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| 			continue;
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| 		}
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| 		info->targets[info->num_targets] = i;
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| 		info->num_targets++;
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| 	}
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| 
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| 	if (info->num_targets == 0)
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| 	{
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| 		info->reason = COMMAND_TARGET_EMPTY_FILTER;
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| 	}
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| 	else
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| 	{
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| 		info->reason = COMMAND_TARGET_VALID;
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| 	}
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| 
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| 	info->target_name_style = COMMAND_TARGETNAME_RAW;
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| 	if (team_index == 2)
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| 	{
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| 		UTIL_Format(info->target_name, info->target_name_maxlength, "Red Team");
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| 	}
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| 	else if (team_index == 3)
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| 	{
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| 		UTIL_Format(info->target_name, info->target_name_maxlength, "Blue Team");
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| 	}
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| 	
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| 	return true;
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| }
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| 
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| void TF2Tools::OnPluginLoaded(IPlugin *plugin)
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| {
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| 	if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount())
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| 	{
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| 		m_CritDetoursEnabled = g_CritManager.TryEnable();
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| 	}
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| 
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| 	if (!m_CondChecksEnabled
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| 		&& ( g_addCondForward->GetFunctionCount() || g_removeCondForward->GetFunctionCount() )
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| 		)
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| 	{
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| 		m_CondChecksEnabled = g_CondMgr.Init();
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| 	}
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| 
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| 	if (!m_RulesDetoursEnabled
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| 		&& ( g_waitingPlayersStartForward->GetFunctionCount() || g_waitingPlayersEndForward->GetFunctionCount() )
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| 		)
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| 	{
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| 		m_RulesDetoursEnabled = InitialiseRulesDetours();
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| 	}
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| 
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| 	if (!m_TeleportDetourEnabled && g_teleportForward->GetFunctionCount())
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| 	{
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| 		m_TeleportDetourEnabled = InitialiseTeleporterDetour();
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| 	}
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| }
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| 
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| void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
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| {
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| 	if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount())
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| 	{
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| 		g_CritManager.Disable();
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| 		m_CritDetoursEnabled = false;
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| 	}
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| 	if (m_CondChecksEnabled)
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| 	{
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| 		if (!g_addCondForward->GetFunctionCount() && !g_removeCondForward->GetFunctionCount())
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| 		{
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| 			g_CondMgr.Shutdown();
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| 			m_CondChecksEnabled = false;
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| 		}
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| 	}
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| 	if (m_RulesDetoursEnabled)
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| 	{
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| 		if (!g_waitingPlayersStartForward->GetFunctionCount() && !g_waitingPlayersEndForward->GetFunctionCount())
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| 		{
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| 			RemoveRulesDetours();
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| 			m_RulesDetoursEnabled = false;
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| 		}
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| 	}
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| 	if (m_TeleportDetourEnabled && !g_teleportForward->GetFunctionCount())
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| 	{
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| 		RemoveTeleporterDetour();
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| 		m_TeleportDetourEnabled = false;
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| 	}
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| }
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| 
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| int FindResourceEntity()
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| {
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| 	return FindEntityByNetClass(-1, "CTFPlayerResource");
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| }
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| 
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| 
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| int FindEntityByNetClass(int start, const char *classname)
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| {
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| 	edict_t *current;
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| 
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| 	for (int i = ((start != -1) ? start : 0); i < gpGlobals->maxEntities; i++)
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| 	{
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| 		current = engine->PEntityOfEntIndex(i);
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| 		if (current == NULL || current->IsFree())
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| 		{
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| 			continue;
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| 		}
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| 
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| 		IServerNetworkable *network = current->GetNetworkable();
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| 
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| 		if (network == NULL)
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| 		{
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| 			continue;
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| 		}
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| 
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| 		ServerClass *sClass = network->GetServerClass();
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| 		const char *name = sClass->GetName();
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| 		
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| 
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| 		if (strcmp(name, classname) == 0)
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| 		{
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| 			return i;
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| 		}
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| 	}
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| 
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| 	return -1;
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| }
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| 
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| TFClassType ClassnameToType(const char *classname)
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| {
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| 	static KTrie<TFClassType> trie;
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| 	static bool filled = false;
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| 	
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| 	if (!filled)
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| 	{
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| 		trie.insert("scout", TFClass_Scout);
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| 		trie.insert("sniper", TFClass_Sniper);
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| 		trie.insert("soldier", TFClass_Soldier);
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| 		trie.insert("demoman", TFClass_DemoMan);
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| 		trie.insert("demo", TFClass_DemoMan);
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| 		trie.insert("medic", TFClass_Medic);
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| 		trie.insert("heavy", TFClass_Heavy);
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| 		trie.insert("heavyweap", TFClass_Heavy);
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| 		trie.insert("heavyweapons", TFClass_Heavy);
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| 		trie.insert("hwg", TFClass_Heavy);
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| 		trie.insert("pyro", TFClass_Pyro);
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| 		trie.insert("spy", TFClass_Spy);
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| 		trie.insert("engineer", TFClass_Engineer);
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| 		trie.insert("engy", TFClass_Engineer);
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| 
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| 		filled = true;	
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| 	}
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| 	
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| 	TFClassType *value;
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| 
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| 	if (!(value = trie.retrieve(classname)))
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| 	{
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| 		return TFClass_Unknown;	
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| 	}
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| 
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| 	return *value;
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| }
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| 
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| 
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| 
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| /**
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|  * A picture of a blue crab given to me as a gift and stored here for safe keeping
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|  *
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|  * http://sourcemod.net/Clown%20car.jpg
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|  */
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| 
 |