2c25c09420
--HG-- rename : tools/gamedata md5/Makefile => tools/gamedata_md5/Makefile rename : tools/gamedata md5/TextParsers.cpp => tools/gamedata_md5/TextParsers.cpp rename : tools/gamedata md5/TextParsers.h => tools/gamedata_md5/TextParsers.h rename : tools/gamedata md5/main.cpp => tools/gamedata_md5/main.cpp rename : tools/gamedata md5/main.h => tools/gamedata_md5/main.h rename : tools/gamedata md5/md5.cpp => tools/gamedata_md5/md5.cpp rename : tools/gamedata md5/md5.h => tools/gamedata_md5/md5.h rename : tools/gamedata md5/msvc9/gamedatamd5.sln => tools/gamedata_md5/msvc9/gamedatamd5.sln rename : tools/gamedata md5/msvc9/gamedatamd5.vcproj => tools/gamedata_md5/msvc9/gamedatamd5.vcproj rename : tools/gamedata md5/sm_memtable.cpp => tools/gamedata_md5/sm_memtable.cpp rename : tools/gamedata md5/sm_memtable.h => tools/gamedata_md5/sm_memtable.h extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402463
21 lines
887 B
Plaintext
21 lines
887 B
Plaintext
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamedatamd5", "gamedatamd5.vcproj", "{E1C96598-E1AC-4928-8930-F8B6CD245B12}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E1C96598-E1AC-4928-8930-F8B6CD245B12}.Debug|Win32.ActiveCfg = Debug|Win32
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{E1C96598-E1AC-4928-8930-F8B6CD245B12}.Debug|Win32.Build.0 = Debug|Win32
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{E1C96598-E1AC-4928-8930-F8B6CD245B12}.Release|Win32.ActiveCfg = Release|Win32
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{E1C96598-E1AC-4928-8930-F8B6CD245B12}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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