70301419b1
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402030
135 lines
3.3 KiB
C++
135 lines
3.3 KiB
C++
/**
|
|
* vim: set ts=4 :
|
|
* =============================================================================
|
|
* SourceMod Team Fortress 2 Extension
|
|
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include "extension.h"
|
|
#include "util.h"
|
|
|
|
size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
size_t len = vsnprintf(buffer, maxlength, fmt, ap);
|
|
va_end(ap);
|
|
|
|
if (len >= maxlength)
|
|
{
|
|
buffer[maxlength - 1] = '\0';
|
|
return (maxlength - 1);
|
|
}
|
|
else
|
|
{
|
|
return len;
|
|
}
|
|
}
|
|
|
|
bool UTIL_FindDataTable(SendTable *pTable,
|
|
const char *name,
|
|
sm_sendprop_info_t *info,
|
|
unsigned int offset)
|
|
{
|
|
const char *pname;
|
|
int props = pTable->GetNumProps();
|
|
SendProp *prop;
|
|
SendTable *table;
|
|
|
|
for (int i=0; i<props; i++)
|
|
{
|
|
prop = pTable->GetProp(i);
|
|
|
|
if ((table = prop->GetDataTable()) != NULL)
|
|
{
|
|
pname = table->GetName();
|
|
if (pname && strcmp(name, pname) == 0)
|
|
{
|
|
info->prop = prop;
|
|
info->actual_offset = offset + info->prop->GetOffset();
|
|
return true;
|
|
}
|
|
|
|
if (UTIL_FindDataTable(table,
|
|
name,
|
|
info,
|
|
offset + prop->GetOffset())
|
|
)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
ServerClass *UTIL_FindServerClass(const char *classname)
|
|
{
|
|
ServerClass *sc = gamedll->GetAllServerClasses();
|
|
while (sc)
|
|
{
|
|
if (strcmp(classname, sc->GetName()) == 0)
|
|
{
|
|
return sc;
|
|
}
|
|
sc = sc->m_pNext;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
CBaseEntity *UTIL_GetCBaseEntity(int num, bool onlyPlayers)
|
|
{
|
|
edict_t *pEdict = engine->PEntityOfEntIndex(num);
|
|
if (!pEdict || pEdict->IsFree())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (num > 0 && num < playerhelpers->GetMaxClients())
|
|
{
|
|
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
|
|
if (!pPlayer || !pPlayer->IsConnected())
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
else if (onlyPlayers)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
IServerUnknown *pUnk;
|
|
if ((pUnk=pEdict->GetUnknown()) == NULL)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
return pUnk->GetBaseEntity();
|
|
}
|