sourcemod/configure.py
Scott Ehlert 1d30f00806 Added --sdks option to configure script to specify which SDKs to build againt (bug 5630, r=dvander).
Valid arguments are "all", "present", or a comma delimited list of engine names.

The "all" option will try to build against all supported SDKs. (This is the default.)
The "present" option will only attempt to build against SDKs that exist on the system.

Examples:

configure.py --sdks=css,csgo,ep2v
configure.py --sdks=l4d
configure.py -s present
2013-03-13 20:26:08 -05:00

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Python

# vim: set ts=2 sw=2 tw=99 noet:
import sys
import ambuild.runner as runner
run = runner.Runner()
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
run.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
run.Configure(sys.path[0])