119 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
 | 
						|
 * vim: set ts=4 :
 | 
						|
 * =============================================================================
 | 
						|
 * SourceMod Anti-Flood Plugin
 | 
						|
 * Protects against chat flooding.
 | 
						|
 *
 | 
						|
 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
 | 
						|
 * =============================================================================
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or modify it under
 | 
						|
 * the terms of the GNU General Public License, version 3.0, as published by the
 | 
						|
 * Free Software Foundation.
 | 
						|
 * 
 | 
						|
 * This program is distributed in the hope that it will be useful, but WITHOUT
 | 
						|
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | 
						|
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | 
						|
 * details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License along with
 | 
						|
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 *
 | 
						|
 * As a special exception, AlliedModders LLC gives you permission to link the
 | 
						|
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 | 
						|
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | 
						|
 * by the Valve Corporation.  You must obey the GNU General Public License in
 | 
						|
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | 
						|
 * this exception to all derivative works.  AlliedModders LLC defines further
 | 
						|
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | 
						|
 * or <http://www.sourcemod.net/license.php>.
 | 
						|
 *
 | 
						|
 * Version: $Id$
 | 
						|
 */
 | 
						|
 | 
						|
#pragma semicolon 1
 | 
						|
 | 
						|
#include <sourcemod>
 | 
						|
 | 
						|
public Plugin:myinfo = 
 | 
						|
{
 | 
						|
	name = "Anti-Flood",
 | 
						|
	author = "AlliedModders LLC",
 | 
						|
	description = "Protects against chat flooding",
 | 
						|
	version = SOURCEMOD_VERSION,
 | 
						|
	url = "http://www.sourcemod.net/"
 | 
						|
};
 | 
						|
 | 
						|
new Float:g_LastTime[MAXPLAYERS + 1] = {0.0, ...};		/* Last time player used say or say_team */
 | 
						|
new g_FloodTokens[MAXPLAYERS + 1] = {0, ...};			/* Number of flood tokens player has */
 | 
						|
 | 
						|
new Handle:sm_flood_time;								/* Handle to sm_flood_time convar */
 | 
						|
 | 
						|
public OnPluginStart()
 | 
						|
{
 | 
						|
	sm_flood_time = CreateConVar("sm_flood_time", "0.75", "Amount of time allowed between chat messages");
 | 
						|
}
 | 
						|
 | 
						|
public OnClientPutInServer(client)
 | 
						|
{
 | 
						|
	g_LastTime[client] = 0.0;
 | 
						|
	g_FloodTokens[client] = 0;
 | 
						|
}
 | 
						|
 | 
						|
new Float:max_chat;
 | 
						|
 | 
						|
public bool:OnClientFloodCheck(client)
 | 
						|
{
 | 
						|
	max_chat = GetConVarFloat(sm_flood_time);
 | 
						|
	
 | 
						|
	if (max_chat <= 0.0 
 | 
						|
 		|| CheckCommandAccess(client, "sm_flood_access", ADMFLAG_ROOT, true))
 | 
						|
	{
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (g_LastTime[client] > GetGameTime())
 | 
						|
	{
 | 
						|
		/* If player has 3 or more flood tokens, block their message */
 | 
						|
		if (g_FloodTokens[client] >= 3)
 | 
						|
		{
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
public OnClientFloodResult(client, bool:blocked)
 | 
						|
{
 | 
						|
	if (max_chat <= 0.0 
 | 
						|
 		|| CheckCommandAccess(client, "sm_flood_access", ADMFLAG_ROOT, true))
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	new Float:curTime = GetGameTime();
 | 
						|
	new Float:newTime = curTime + max_chat;
 | 
						|
	
 | 
						|
	if (g_LastTime[client] > curTime)
 | 
						|
	{
 | 
						|
		/* If the last message was blocked, update their time limit */
 | 
						|
		if (blocked)
 | 
						|
		{
 | 
						|
			newTime += 3.0;
 | 
						|
		}
 | 
						|
		/* Add one flood token when player goes over chat time limit */
 | 
						|
		else if (g_FloodTokens[client] < 3)
 | 
						|
		{
 | 
						|
			g_FloodTokens[client]++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (g_FloodTokens[client] > 0)
 | 
						|
	{
 | 
						|
		/* Remove one flood token when player chats within time limit (slow decay) */
 | 
						|
		g_FloodTokens[client]--;
 | 
						|
	}
 | 
						|
	
 | 
						|
	g_LastTime[client] = newTime;
 | 
						|
}
 |