sourcemod/plugins/funcommands/gravity.sp
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

253 lines
6.8 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides gravity functionality
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new g_GravityTarget[MAXPLAYERS+1];
SetupGravity()
{
RegAdminCmd("sm_gravity", Command_Gravity, ADMFLAG_SLAY, "sm_gravity <#userid|name> [amount] - Leave amount off to reset. Amount is 0.0 through 5.0");
}
PerformGravity(client, target, Float:amount)
{
new offset = FindDataMapOffs(client, "m_flGravity");
new Float:temp = GetEntDataFloat(client, offset);
PrintToChatAll("Gravity check %f", temp);
SetEntityGravity(target, amount);
LogAction(client, target, "\"%L\" set gravity on \"%L\" to %d.", client, target, amount);
}
public AdminMenu_Gravity(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Gravity player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayGravityMenu(param);
}
}
DisplayGravityMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Gravity);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Gravity player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
DisplayGravityAmountMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_GravityAmount);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Gravity amount", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddMenuItem(menu, "4.0", "Gravity Very High");
AddMenuItem(menu, "2.0", "Gravity High");
AddMenuItem(menu, "1.0", "Gravity Normal");
AddMenuItem(menu, "0.5", "Gravity Low");
AddMenuItem(menu, "0.1", "Gravity Very Low");
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Gravity(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
g_GravityTarget[param1] = userid;
DisplayGravityAmountMenu(param1);
return; // Return, because we went to a new menu and don't want the re-draw to occur.
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayGravityMenu(param1);
}
}
return;
}
public MenuHandler_GravityAmount(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new Float:amount, target;
GetMenuItem(menu, param2, info, sizeof(info));
amount = StringToFloat(info);
if ((target = GetClientOfUserId(g_GravityTarget[param1])) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformGravity(param1, target, amount);
ShowActivity2(param1, "[SM] ", "%t", "Set gravity on target", "_s", name, amount);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayGravityMenu(param1);
}
}
}
public Action:Command_Gravity(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_gravity <#userid|name> [amount]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new Float:amount = 1.0;
if (args > 1)
{
decl String:arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if (StringToFloatEx(arg2, amount) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
if (amount < 0.0)
{
amount = 0.0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformGravity(client, target_list[i], amount);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Set gravity on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Set gravity on target", "_s", target_name);
}
return Plugin_Handled;
}