38ddbb37b9
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401237
56 lines
2.0 KiB
C
56 lines
2.0 KiB
C
/**
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* vim: set ts=4 :
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* ================================================================
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* SourcePawn
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEPAWN_VM_BASE_H_
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#define _INCLUDE_SOURCEPAWN_VM_BASE_H_
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/**
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* @file sp_vm_base.h
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* @brief Contains JIT export/linkage macros.
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*/
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#include <sp_vm_api.h>
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/* :TODO: rename this to sp_vm_linkage.h */
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#if defined WIN32
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#define EXPORT_LINK extern "C" __declspec(dllexport)
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#elif defined __GNUC__
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#define EXPORT_LINK extern "C" __attribute__((visibility("default")))
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#endif
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/** No longer used */
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typedef SourcePawn::IVirtualMachine *(*SP_GETVM_FUNC)(SourcePawn::ISourcePawnEngine *);
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#endif //_INCLUDE_SOURCEPAWN_VM_BASE_H_
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