sourcemod/configs/admin_levels.cfg
David Anderson 6aec628ab0 - completely overhauled the immunity system
- updated and reorganized database schema files
- changed config files to show new immunity rules
- updated sql-admin-manager so it can update+create tables
- added compile.sh file for building plugins in batch
- deprecated the old admin-cache immunity api relying on ImmunityType
- added a new sm_config table to the schema for storing version numbers

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401409
2007-09-10 23:38:58 +00:00

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1.5 KiB
INI

/**
* There is no reason to edit this file. Core uses this to map each named
* access type to a given ASCII character. The names are all pre-defined.
*/
Levels
{
/**
* These are the default role flag mappings.
* You can assign new letters for custom purposes, however you should
* not change the default names, as SourceMod hardcodes these.
*/
Flags
{
"reservation" "a" //Reserved slots
"generic" "b" //Generic admin, required for admins
"kick" "c" //Kick other players
"ban" "d" //Banning other players
"unban" "e" //Removing bans
"slay" "f" //Slaying other players
"changemap" "g" //Changing the map
"cvars" "h" //Changing cvars
"config" "i" //Changing configs
"chat" "j" //Special chat privileges
"vote" "k" //Voting
"password" "l" //Password the server
"rcon" "m" //Remote console
"cheats" "n" //Change sv_cheats and related commands
/**
* Custom flags can be used by plugins, but they can also be used to
* for you to expand on the previous groups, using Overrides.
*/
"custom1" "o"
"custom2" "p"
"custom3" "q"
"custom4" "r"
"custom5" "s"
"custom6" "t"
/**
* Root is a magic access flag that grants all permissions.
* This should only be given to trusted administrators.
* Root users can target anyone regardless of immunity,
* however, they themselves are not automatically immune.
*/
"root" "z"
}
}