250 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			250 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _include_sourcemod_hashtable_h_
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#define _include_sourcemod_hashtable_h_
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/**
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 * @file sm_stringhashmap.h
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 *
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 * @brief Generic Key -> Value map class, based on a hash table. The Key, in
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 * this case, is always an ASCII string, and the value type is a template
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 * parameter. This class is intended as a drop-in replacement for KTrie
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 * (though the retrieve() signature has been improved).
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 *
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 * If your Value type already contains the key string, consider using
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 * NameHashSet instead.
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 */
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#include <am-allocator-policies.h>
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#include <am-hashmap.h>
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#include <am-string.h>
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#include <am-moveable.h>
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#include <string.h>
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namespace SourceMod
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{
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namespace detail
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{
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	class CharsAndLength
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	{
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	 public:
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	  CharsAndLength(const char *str)
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		: str_(str),
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		  length_(0)
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	  {
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		  int c;
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		  uint32_t hash = 0;
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		  while ((c = *str++))
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			  hash = c + (hash << 6) + (hash << 16) - hash;
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		  hash_ = hash;
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		  length_ = str - str_ - 1;
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	  }
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	  uint32_t hash() const {
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		  return hash_;
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	  }
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	  const char *chars() const {
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		  return str_;
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	  }
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	  size_t length() const {
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		  return length_;
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	  }
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	 private:
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	  const char *str_;
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	  size_t length_;
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	  uint32_t hash_;
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	};
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	struct StringHashMapPolicy
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	{
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		static inline bool matches(const CharsAndLength &lookup, const ke::AString &key) {
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			return lookup.length() == key.length() &&
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				   memcmp(lookup.chars(), key.chars(), key.length()) == 0;
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		}
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		static inline uint32_t hash(const CharsAndLength &key) {
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			return key.hash();
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		}
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	};
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}
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template <typename T>
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class StringHashMap
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{
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	typedef detail::CharsAndLength CharsAndLength;
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	typedef ke::HashMap<ke::AString, T, detail::StringHashMapPolicy> Internal;
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public:
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	StringHashMap()
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		: internal_(ke::SystemAllocatorPolicy()),
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		  memory_used_(0)
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	{
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		if (!internal_.init())
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			internal_.allocPolicy().reportOutOfMemory();
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	}
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	typedef typename Internal::Result Result;
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	typedef typename Internal::Insert Insert;
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	typedef typename Internal::iterator iterator;
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	// Some KTrie-like helper functions.
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	bool retrieve(const char *aKey, T *aResult = NULL)
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	{
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		CharsAndLength key(aKey);
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		Result r = internal_.find(key);
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		if (!r.found())
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			return false;
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		if (aResult)
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			*aResult = r->value;
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		return true;
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	}
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	bool retrieve(const char *aKey, T **aResult)
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	{
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		CharsAndLength key(aKey);
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		Result r = internal_.find(key);
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		if (!r.found())
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			return false;
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		*aResult = &r->value;
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		return true;
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	}
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	Result find(const char *aKey)
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	{
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		CharsAndLength key(aKey);
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		return internal_.find(key);
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	}
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	bool contains(const char *aKey)
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	{
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		CharsAndLength key(aKey);
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		Result r = internal_.find(key);
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		return r.found();
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	}
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	template <typename UV>
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	bool replace(const char *aKey, UV &&value)
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	{
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		CharsAndLength key(aKey);
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		Insert i = internal_.findForAdd(key);
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		if (!i.found())
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		{
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			memory_used_ += key.length() + 1;
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			if (!internal_.add(i, aKey))
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				return false;
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		}
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		i->value = ke::Forward<UV>(value);
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		return true;
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	}
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	template <typename UV>
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	bool insert(const char *aKey, UV &&value)
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	{
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		CharsAndLength key(aKey);
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		Insert i = internal_.findForAdd(key);
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		if (i.found())
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			return false;
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		if (!internal_.add(i, aKey, ke::Forward<UV>(value)))
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			return false;
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		memory_used_ += key.length() + 1;
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		return true;
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	}
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	bool remove(const char *aKey)
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	{
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		CharsAndLength key(aKey);
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		Result r = internal_.find(key);
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		if (!r.found())
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			return false;
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		memory_used_ -= key.length() + 1;
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		internal_.remove(r);
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		return true;
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	}
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	void remove(Result &r)
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	{
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		internal_.remove(r);
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	}
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	void clear()
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	{
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		internal_.clear();
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	}
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	iterator iter()
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	{
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		return internal_.iter();
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	}
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	size_t mem_usage() const
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	{
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		return internal_.estimateMemoryUse() + memory_used_;
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	}
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	size_t elements() const
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	{
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		return internal_.elements();
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	}
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	Insert findForAdd(const char *aKey)
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	{
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		CharsAndLength key(aKey);
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		return internal_.findForAdd(key);
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	}
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	// Note that |i->key| must be set after calling this, and the key must
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	// be the same as used with findForAdd(). It is best to avoid these two
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	// functions as the combined variants above are safer.
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	bool add(Insert &i)
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	{
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		return internal_.add(i);
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	}
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	// Only value needs to be set after.
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	bool add(Insert &i, const char *aKey)
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	{
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		if (!internal_.add(i, aKey))
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			return false;
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		return true;
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	}
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private:
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	Internal internal_;
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	size_t memory_used_;
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};
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}
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#endif // _include_sourcemod_hashtable_h_
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