141 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // vim: set ts=4 sw=4 tw=99 noet:
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| // =============================================================================
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| // SourceMod
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| // Copyright (C) 2004-2015 AlliedModders LLC.  All rights reserved.
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| // =============================================================================
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| //
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| // This program is free software; you can redistribute it and/or modify it under
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| // the terms of the GNU General Public License, version 3.0, as published by the
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| // Free Software Foundation.
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| // 
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| // This program is distributed in the hope that it will be useful, but WITHOUT
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| // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| // FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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| // details.
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| //
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| // You should have received a copy of the GNU General Public License along with
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| // this program.  If not, see <http://www.gnu.org/licenses/>.
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| //
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| // As a special exception, AlliedModders LLC gives you permission to link the
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| // code of this program (as well as its derivative works) to "Half-Life 2," the
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| // "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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| // by the Valve Corporation.  You must obey the GNU General Public License in
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| // all respects for all other code used.  Additionally, AlliedModders LLC grants
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| // this exception to all derivative works.  AlliedModders LLC defines further
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| // exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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| // or <http://www.sourcemod.net/license.php>.
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| #ifndef _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
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| #define _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
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| 
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| #include <stddef.h>
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| #include <stdint.h>
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| #include <IAdminSystem.h>
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| #include <amtl/am-function.h>
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| 
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| namespace SourcePawn {
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| class ISourcePawnEngine;
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| class ISourcePawnEngine2;
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| } // namespace SourcePawn
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| 
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| // SDK types.
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| #if defined(SM_LOGIC)
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| class ConCommandBase {};
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| class ConVar : public ConCommandBase {};
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| #else
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| class ConCommandBase;
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| class ConVar;
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| #endif
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| class KeyValues;
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| 
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| struct ServerGlobals
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| {
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| 	const double *universalTime;
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| 	float *interval_per_tick;
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| 	float *frametime;
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| };
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| 
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| namespace SourceMod {
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| 
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| class ISourceMod;
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| class IVEngineServerBridge;
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| class IFileSystemBridge;
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| class ITimerSystem;
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| class IPlayerManager;
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| class IGameHelpers;
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| class IMenuManager;
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| struct DatabaseInfo;
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| class IPlayerInfoBridge;
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| class ICommandArgs;
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| 
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| typedef ke::Function<bool(int client, const ICommandArgs*)> CommandFunc;
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| 
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| class CoreProvider
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| {
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| public:
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| 	/* Objects */
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| 	ISourceMod		*sm;
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| 	IVEngineServerBridge *engine;
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| 	IFileSystemBridge *filesystem;
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| 	IPlayerInfoBridge *playerInfo;
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| 	ITimerSystem    *timersys;
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| 	IPlayerManager  *playerhelpers;
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| 	IGameHelpers    *gamehelpers;
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| 	IMenuManager	*menus;
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| 	SourcePawn::ISourcePawnEngine **spe1;
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| 	SourcePawn::ISourcePawnEngine2 **spe2;
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| 	const char		*gamesuffix;
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| 	/* Data */
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| 	ServerGlobals   *serverGlobals;
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| 	void *          serverFactory;
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| 	void *          engineFactory;
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| 	void *          matchmakingDSFactory;
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| 	SMGlobalClass *	listeners;
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| 
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| 	// ConVar functions.
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| 	virtual ConVar *FindConVar(const char *name) = 0;
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| 	virtual const char *GetCvarString(ConVar *cvar) = 0;
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| 	virtual bool GetCvarBool(ConVar* cvar) = 0;
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| 
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| 	// Command functions.
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| 	virtual void DefineCommand(const char *cmd, const char *help, const CommandFunc &callback) = 0;
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| 
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| 	// Game description functions.
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| 	virtual bool GetGameName(char *buffer, size_t maxlength) = 0;
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| 	virtual const char *GetGameDescription() = 0;
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| 	virtual const char *GetSourceEngineName() = 0;
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| 	virtual bool SymbolsAreHidden() = 0;
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| 
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| 	// Game state and helper functions.
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| 	virtual bool IsMapLoading() = 0;
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| 	virtual bool IsMapRunning() = 0;
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| 	virtual int MaxClients() = 0;
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| 	virtual bool DescribePlayer(int index, const char **namep, const char **authp, int *useridp) = 0;
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| 	virtual void LogToGame(const char *message) = 0;
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| 	virtual void ConPrint(const char *message) = 0;
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| 	virtual void ConsolePrint(const char *fmt, ...) = 0;
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| 	virtual void ConsolePrintVa(const char *fmt, va_list ap) = 0;
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| 
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| 	// Game engine helper functions.
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| 	virtual bool IsClientConVarQueryingSupported() = 0;
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| 	virtual int QueryClientConVar(int client, const char *cvar) = 0;
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| 
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| 	// Metamod:Source functions.
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| 	virtual int LoadMMSPlugin(const char *file, bool *ok, char *error, size_t maxlength) = 0;
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| 	virtual void UnloadMMSPlugin(int id) = 0;
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| 
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| 	const char *	(*GetCoreConfigValue)(const char*);
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| 	void			(*DoGlobalPluginLoads)();
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| 	bool			(*AreConfigsExecuted)();
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| 	void			(*ExecuteConfigs)(IPluginContext *ctx);
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| 	void			(*GetDBInfoFromKeyValues)(KeyValues *, DatabaseInfo *);
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| 	int				(*GetActivityFlags)();
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| 	int				(*GetImmunityMode)();
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| 	void			(*UpdateAdminCmdFlags)(const char *cmd, OverrideType type, FlagBits bits, bool remove);
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| 	bool			(*LookForCommandAdminFlags)(const char *cmd, FlagBits *pFlags);
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| 	int             (*GetGlobalTarget)();
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| };
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| 
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| } // namespace SourceMod
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| 
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| #endif // _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
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