114 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _INCLUDE_SOURCEMOD_CLOGGER_H_
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| #define _INCLUDE_SOURCEMOD_CLOGGER_H_
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| 
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| #include "common_logic.h"
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| #include <stdio.h>
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| #include <amtl/am-string.h>
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| #include <bridge/include/ILogger.h>
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| 
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| enum LogType
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| {
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| 	LogType_Normal,
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| 	LogType_Error
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| };
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| 
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| enum LoggingMode
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| {
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| 	LoggingMode_Daily,
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| 	LoggingMode_PerMap,
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| 	LoggingMode_Game
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| };
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| 
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| class Logger : public SMGlobalClass, public ILogger
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| {
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| public:
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| 	Logger() : m_Day(-1), m_Mode(LoggingMode_Daily), m_Active(true), m_DamagedNormalFile(false), m_DamagedErrorFile(false)
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| 	{
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| 	}
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| public: //SMGlobalClass
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| 	ConfigResult OnSourceModConfigChanged(const char *key, 
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| 		const char *value, 
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| 		ConfigSource source,
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| 		char *error, 
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| 		size_t maxlength);
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| 	void OnSourceModStartup(bool late);
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| 	void OnSourceModAllShutdown();
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| 	void OnSourceModLevelChange(const char *mapName);
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| public:
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| 	void CloseLogger();
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| 	void EnableLogging();
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| 	void DisableLogging();
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| 	void LogMessage(const char *msg, ...);
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| 	void LogMessageEx(const char *msg, va_list ap);
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| 	void LogError(const char *msg, ...);
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| 	void LogErrorEx(const char *msg, va_list ap); 
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| 	void LogFatal(const char *msg, ...);
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| 	void LogFatalEx(const char *msg, va_list ap);
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| 	void LogToOpenFile(FILE *fp, const char *msg, ...);
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| 	void LogToOpenFileEx(FILE *fp, const char *msg, va_list ap);
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| 	/* This version does not print to console, and is thus thread-safe */
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| 	void LogToFileOnly(FILE *fp, const char *msg, ...);
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| 	void LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap);
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| private:
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| 	void _MapChange(const char *mapname);
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| 
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| 	void _CloseFile();
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| 	void _CloseNormal();
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| 	void _CloseError();
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| 	void _CloseFatal();
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| 
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| 	FILE *_OpenNormal();
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| 	FILE *_OpenError();
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| 	FILE *_OpenFatal();
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| 
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| 	void _LogFatalOpen(std::string &str);
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| 	void _PrintToGameLog(const char *fmt, va_list ap);
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| 	void _UpdateFiles(bool bLevelChange = false);
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| private:
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| 	std::string m_NormalFileName;
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| 	std::string m_ErrorFileName;
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| 	std::string m_CurrentMapName;
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| 
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| 	int m_Day;
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| 
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| 	LoggingMode m_Mode;
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| 	bool m_Active;
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| 	bool m_DamagedNormalFile;
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| 	bool m_DamagedErrorFile;
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| };
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| 
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| extern Logger g_Logger;
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| 
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| #endif // _INCLUDE_SOURCEMOD_CLOGGER_H_
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