80 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 sw=4 tw=99 noet :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2017 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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|  
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| #include "sp_vm_api.h"
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| #include <am-vector.h>
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| #include <am-string.h>
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| 
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| using namespace SourcePawn;
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| 
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| /**
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|  * Frame iterator cache which is safe for plugins to hold handles to,
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|  * unlike what you'd recieve from IPluginContext::CreateFrameIterator.
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|  */
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| class SafeFrameIterator
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| {
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| public:
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| 
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| 	/**
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| 	 * Struct which holds all of the cached values for each individual frame.
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| 	 */
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| 	struct FrameInfo
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| 	{	
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| 		std::string FunctionName;
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| 		std::string FilePath;
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| 		unsigned LineNumber;
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| 
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| 		FrameInfo(IFrameIterator *it)
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| 		{		
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| 			LineNumber = it->LineNumber();
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| 			
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| 			if (it->FunctionName())
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| 				FunctionName = it->FunctionName();
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| 			if (it->FilePath())
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| 				FilePath = it->FilePath();
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| 		}
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| 	};
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| 
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| 	SafeFrameIterator(IFrameIterator *);
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| 
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| 	bool Done() const;
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| 	bool Next();
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| 	void Reset();
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| 
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| 	int LineNumber() const;
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| 	const char *FunctionName() const;
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| 	const char *FilePath() const;
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| 
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| private:
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| 	size_t current;
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| 	std::vector<FrameInfo> frames;
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| };
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