291 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			291 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program.  If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation.  You must obey the GNU General Public License in
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* all respects for all other code used.  Additionally, AlliedModders LLC grants
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* this exception to all derivative works.  AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
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*/
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#include "detours.h"
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#include <asm/asm.h>
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ISourcePawnEngine *CDetourManager::spengine = NULL;
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IGameConfig *CDetourManager::gameconf = NULL;
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// Push 64-bit value onto the stack using two instructions.
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//
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// Pushing 0xF00DF00DF00DF00D:
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// push 0xF00DF00D
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// mov [rsp+4], 0xF00DF00D
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static inline void X64_Push_Imm64(JitWriter *jit, jit_int64_t val)
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{
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	jit->write_ubyte(IA32_PUSH_IMM32);
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	jit->write_int32(jit_int32_t(val));
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	if ((val >> 32) != 0)
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		IA32_Mov_ESP_Disp8_Imm32(jit, 4, (val >> 32));
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}
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// Jump to absolute 64-bit address using multiple instructions.
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//
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// Jumping to address 0xF00DF00DF00DF00D:
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// push 0xF00DF00D
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// mov [rsp+4], 0xF00DF00D
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// ret
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static inline void X64_Jump_Abs(JitWriter *jit, void *dest)
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{
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	X64_Push_Imm64(jit, jit_int64_t(dest));
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	IA32_Return(jit);
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}
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static inline void RelativeJump32(JitWriter *jit, void *target)
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{
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	jitoffs_t call = IA32_Jump_Imm32(jit, 0);
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	IA32_Write_Jump32_Abs(jit, call, target);
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}
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#if defined(_WIN64) || defined(__x86_64__)
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static inline bool IsShortJump(JitWriter *jit, void *target)
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{
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	int64_t diff = int64_t(target) - (int64_t(jit->outbase) + jit->get_outputpos() + OP_JMP_SIZE);
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	int32_t upperBits = (diff >> 32);
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	return upperBits == 0 || upperBits == -1;
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}
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#endif
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static inline void AbsJump(JitWriter *jit, void *target)
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{
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#if defined(_WIN64) || defined(__x86_64__)
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	if (IsShortJump(jit, target))
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		RelativeJump32(jit, target);
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	else
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		X64_Jump_Abs(jit, target);
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#else
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	RelativeJump32(jit, target);
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#endif
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}
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void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
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{
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	CDetourManager::spengine = spengine;
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	CDetourManager::gameconf = gameconf;
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}
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CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
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{
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	CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
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	if (detour)
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	{
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		if (!detour->Init(spengine, gameconf))
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		{
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			delete detour;
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			return NULL;
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		}
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		return detour;
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	}
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	return NULL;
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}
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CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, void *pAddress)
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{
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	CDetour *detour = new CDetour(callbackfunction, trampoline, pAddress);
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	if (detour)
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	{
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		if (!detour->Init(spengine, gameconf))
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		{
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			delete detour;
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			return NULL;
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		}
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		return detour;
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	}
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	return NULL;
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}
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CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
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{
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	enabled = false;
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	detoured = false;
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	detour_address = NULL;
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	detour_trampoline = NULL;
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	this->signame = signame;
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	this->detour_callback = callbackfunction;
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	spengine = NULL;
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	gameconf = NULL;
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	this->trampoline = trampoline;
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}
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CDetour::CDetour(void*callbackfunction, void **trampoline, void *pAddress)
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{
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	enabled = false;
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	detoured = false;
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	detour_address = pAddress;
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	detour_trampoline = NULL;
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	this->signame = NULL;
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	this->detour_callback = callbackfunction;
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	spengine = NULL;
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	gameconf = NULL;
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	this->trampoline = trampoline;
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}
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bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
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{
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	this->spengine = spengine;
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	this->gameconf = gameconf;
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	if (!CreateDetour())
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	{
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		enabled = false;
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		return enabled;
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	}
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	enabled = true;
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	return enabled;
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}
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void CDetour::Destroy()
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{
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	DeleteDetour();
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	delete this;
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}
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bool CDetour::IsEnabled()
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{
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	return enabled;
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}
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bool CDetour::CreateDetour()
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{
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	if (signame)
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	{
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		if (!gameconf->GetMemSig(signame, &detour_address))
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		{
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			g_pSM->LogError(myself, "Signature for %s not found in gamedata", signame);
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			return false;
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		}
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		if (!detour_address)
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		{
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			g_pSM->LogError(myself, "Sigscan for %s failed", signame);
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			return false;
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		}
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	}
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	else if (!detour_address)
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	{
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		g_pSM->LogError(myself, "Invalid function address passed for detour");
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		return false;
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	}
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#if defined(_WIN64) || defined(__x86_64__)
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	int shortBytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE);
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	detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, X64_ABS_SIZE);
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#else
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	detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE);
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#endif
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	JitWriter wr;
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	JitWriter *jit = ≀
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	jit_uint32_t CodeSize = 0;
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	wr.outbase = NULL;
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	wr.outptr = NULL;
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jit_rewind:
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	/* Patch old bytes in */
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	if (wr.outbase != NULL)
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	{
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#if defined(_WIN64) || defined(__x86_64__)
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		wr.outptr += shortBytes;
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		bool isShort = IsShortJump(jit, detour_address);
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		wr.outptr -= shortBytes;
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		if (isShort)
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			detour_restore.bytes = shortBytes;
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#endif
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		/* Save restore bits */
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		memcpy(detour_restore.patch, detour_address, detour_restore.bytes);
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		copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
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	}
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	wr.outptr += detour_restore.bytes;
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	/* Return to the original function */
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	AbsJump(jit, (unsigned char *)detour_address + detour_restore.bytes);
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	if (wr.outbase == NULL)
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	{
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		CodeSize = wr.get_outputpos();
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		wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
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		spengine->SetReadWrite(wr.outbase);
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		wr.outptr = wr.outbase;
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		detour_trampoline = wr.outbase;
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		goto jit_rewind;
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	}
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	spengine->SetReadExecute(wr.outbase);
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	*trampoline = detour_trampoline;
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	return true;
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}
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void CDetour::DeleteDetour()
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{
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	if (detoured)
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	{
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		DisableDetour();
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	}
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	if (detour_trampoline)
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	{
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		/* Free the allocated trampoline memory */
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		spengine->FreePageMemory(detour_trampoline);
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		detour_trampoline = NULL;
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	}
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}
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void CDetour::EnableDetour()
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{
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	if (!detoured)
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	{
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		DoGatePatch((unsigned char *)detour_address, detour_callback);
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		detoured = true;
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	}
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}
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void CDetour::DisableDetour()
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{
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	if (detoured)
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	{
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		/* Remove the patch */
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		ApplyPatch(detour_address, 0, &detour_restore, NULL);
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		detoured = false;
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	}
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}
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