--HG-- rename : core/ForwardSys.cpp => core/logic/ForwardSys.cpp rename : core/ForwardSys.h => core/logic/ForwardSys.h
		
			
				
	
	
		
			774 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			774 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
 | 
						|
 * vim: set ts=4 sw=4 tw=99 noet:
 | 
						|
 * =============================================================================
 | 
						|
 * SourceMod
 | 
						|
 * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
 | 
						|
 * =============================================================================
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or modify it under
 | 
						|
 * the terms of the GNU General Public License, version 3.0, as published by the
 | 
						|
 * Free Software Foundation.
 | 
						|
 * 
 | 
						|
 * This program is distributed in the hope that it will be useful, but WITHOUT
 | 
						|
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | 
						|
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | 
						|
 * details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License along with
 | 
						|
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 *
 | 
						|
 * As a special exception, AlliedModders LLC gives you permission to link the
 | 
						|
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 | 
						|
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | 
						|
 * by the Valve Corporation.  You must obey the GNU General Public License in
 | 
						|
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | 
						|
 * this exception to all derivative works.  AlliedModders LLC defines further
 | 
						|
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | 
						|
 * or <http://www.sourcemod.net/license.php>.
 | 
						|
 *
 | 
						|
 * Version: $Id$
 | 
						|
 */
 | 
						|
 | 
						|
#include <stdio.h>
 | 
						|
#include "sourcemod.h"
 | 
						|
#include "sourcemm_api.h"
 | 
						|
#include "LibrarySys.h"
 | 
						|
#include <sh_string.h>
 | 
						|
#include "CoreConfig.h"
 | 
						|
#include "Logger.h"
 | 
						|
#include "AdminCache.h"
 | 
						|
#include "sm_stringutil.h"
 | 
						|
#include "PlayerManager.h"
 | 
						|
#include "TimerSys.h"
 | 
						|
#include <IGameConfigs.h>
 | 
						|
#include "frame_hooks.h"
 | 
						|
#include "logic_bridge.h"
 | 
						|
 | 
						|
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
 | 
						|
SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
 | 
						|
SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, false, bool);
 | 
						|
SH_DECL_HOOK1_void(IVEngineServer, ServerCommand, SH_NOATTRIB, false, const char *);
 | 
						|
 | 
						|
SourceModBase g_SourceMod;
 | 
						|
 | 
						|
ILibrary *g_pJIT = NULL;
 | 
						|
SourceHook::String g_BaseDir;
 | 
						|
ISourcePawnEngine *g_pSourcePawn = NULL;
 | 
						|
ISourcePawnEngine2 *g_pSourcePawn2 = NULL;
 | 
						|
IdentityToken_t *g_pCoreIdent = NULL;
 | 
						|
IForward *g_pOnMapEnd = NULL;
 | 
						|
IGameConfig *g_pGameConf = NULL;
 | 
						|
bool g_Loaded = false;
 | 
						|
bool sm_show_debug_spew = false;
 | 
						|
bool sm_disable_jit = false;
 | 
						|
 | 
						|
typedef ISourcePawnEngine *(*GET_SP_V1)();
 | 
						|
typedef ISourcePawnEngine2 *(*GET_SP_V2)();
 | 
						|
typedef void (*NOTIFYSHUTDOWN)();
 | 
						|
 | 
						|
#ifdef PLATFORM_WINDOWS
 | 
						|
ConVar sm_basepath("sm_basepath", "addons\\sourcemod", 0, "SourceMod base path (set via command line)");
 | 
						|
#elif defined PLATFORM_LINUX || defined PLATFORM_APPLE
 | 
						|
ConVar sm_basepath("sm_basepath", "addons/sourcemod", 0, "SourceMod base path (set via command line)");
 | 
						|
#endif
 | 
						|
 | 
						|
void ShutdownJIT()
 | 
						|
{
 | 
						|
	NOTIFYSHUTDOWN notify = (NOTIFYSHUTDOWN)g_pJIT->GetSymbolAddress("NotifyShutdown");
 | 
						|
	if (notify)
 | 
						|
	{
 | 
						|
		notify();
 | 
						|
	}
 | 
						|
 | 
						|
	if (g_pSourcePawn2 != NULL)
 | 
						|
	{
 | 
						|
		g_pSourcePawn2->Shutdown();
 | 
						|
	}
 | 
						|
 | 
						|
	g_pJIT->CloseLibrary();
 | 
						|
}
 | 
						|
 | 
						|
SourceModBase::SourceModBase()
 | 
						|
{
 | 
						|
	m_IsMapLoading = false;
 | 
						|
	m_ExecPluginReload = false;
 | 
						|
	m_GotBasePath = false;
 | 
						|
}
 | 
						|
 | 
						|
ConfigResult SourceModBase::OnSourceModConfigChanged(const char *key, 
 | 
						|
									  const char *value, 
 | 
						|
									  ConfigSource source, 
 | 
						|
									  char *error, 
 | 
						|
									  size_t maxlength)
 | 
						|
{
 | 
						|
	if (strcasecmp(key, "BasePath") == 0)
 | 
						|
	{
 | 
						|
		if (source == ConfigSource_Console)
 | 
						|
		{
 | 
						|
			UTIL_Format(error, maxlength, "Cannot be set at runtime");
 | 
						|
			return ConfigResult_Reject;
 | 
						|
		}
 | 
						|
 | 
						|
		if (!m_GotBasePath)
 | 
						|
		{
 | 
						|
			g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), value);
 | 
						|
			g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), value);
 | 
						|
 | 
						|
			m_GotBasePath = true;
 | 
						|
		}
 | 
						|
 | 
						|
		return ConfigResult_Accept;
 | 
						|
	}
 | 
						|
	else if (strcasecmp(key, "DebugSpew") == 0)
 | 
						|
	{
 | 
						|
		sm_show_debug_spew = (strcasecmp(value, "yes") == 0) ? true : false;
 | 
						|
 | 
						|
		return ConfigResult_Accept;
 | 
						|
	}
 | 
						|
	else if (strcasecmp(key, "DisableJIT") == 0)
 | 
						|
	{
 | 
						|
		sm_disable_jit = (strcasecmp(value, "yes") == 0) ? true : false;
 | 
						|
		if (g_pSourcePawn2)
 | 
						|
			g_pSourcePawn2->SetJitEnabled(!sm_disable_jit);
 | 
						|
 | 
						|
		return ConfigResult_Accept;
 | 
						|
	}
 | 
						|
 | 
						|
	return ConfigResult_Ignore;
 | 
						|
}
 | 
						|
 | 
						|
static bool sSourceModInitialized = false;
 | 
						|
 | 
						|
bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late)
 | 
						|
{
 | 
						|
	const char *gamepath = g_SMAPI->GetBaseDir();
 | 
						|
 | 
						|
	/* Store full path to game */
 | 
						|
	g_BaseDir.assign(gamepath);
 | 
						|
 | 
						|
	/* Store name of game directory by itself */
 | 
						|
	size_t len = strlen(gamepath);
 | 
						|
	for (size_t i = len - 1; i < len; i--)
 | 
						|
	{
 | 
						|
		if (gamepath[i] == PLATFORM_SEP_CHAR)
 | 
						|
		{
 | 
						|
			strncopy(m_ModDir, &gamepath[++i], sizeof(m_ModDir));
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	const char *basepath = icvar->GetCommandLineValue("sm_basepath");
 | 
						|
	/* Set a custom base path if there is one. */
 | 
						|
	if (basepath != NULL && basepath[0] != '\0')
 | 
						|
	{
 | 
						|
		m_GotBasePath = true;
 | 
						|
	}
 | 
						|
	/* Otherwise, use a default and keep the m_GotBasePath unlocked. */
 | 
						|
	else
 | 
						|
	{
 | 
						|
		basepath = sm_basepath.GetDefault();
 | 
						|
	}
 | 
						|
 | 
						|
	g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), basepath);
 | 
						|
	g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), "%s", basepath);
 | 
						|
 | 
						|
	if (!StartLogicBridge(error, maxlength))
 | 
						|
	{
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Initialize CoreConfig to get the SourceMod base path properly - this parses core.cfg */
 | 
						|
	g_CoreConfig.Initialize();
 | 
						|
 | 
						|
	/* There will always be a path by this point, since it was force-set above. */
 | 
						|
	m_GotBasePath = true;
 | 
						|
 | 
						|
	/* Attempt to load the JIT! */
 | 
						|
	char file[PLATFORM_MAX_PATH];
 | 
						|
	char myerror[255];
 | 
						|
	g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/sourcepawn.jit.x86.%s",
 | 
						|
		GetSourceModPath(),
 | 
						|
		PLATFORM_LIB_EXT
 | 
						|
		);
 | 
						|
 | 
						|
	g_pJIT = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
 | 
						|
	if (!g_pJIT)
 | 
						|
	{
 | 
						|
		if (error && maxlength)
 | 
						|
		{
 | 
						|
			UTIL_Format(error, maxlength, "%s (failed to load bin/sourcepawn.jit.x86.%s)", 
 | 
						|
				myerror,
 | 
						|
				PLATFORM_LIB_EXT);
 | 
						|
		}
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	GET_SP_V1 getv1 = (GET_SP_V1)g_pJIT->GetSymbolAddress("GetSourcePawnEngine1");
 | 
						|
	GET_SP_V2 getv2 = (GET_SP_V2)g_pJIT->GetSymbolAddress("GetSourcePawnEngine2");
 | 
						|
 | 
						|
	if (getv1 == NULL)
 | 
						|
	{
 | 
						|
		if (error && maxlength)
 | 
						|
		{
 | 
						|
			snprintf(error, maxlength, "JIT is too old; upgrade SourceMod");
 | 
						|
		}
 | 
						|
		ShutdownJIT();
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	else if (getv2 == NULL)
 | 
						|
	{
 | 
						|
		if (error && maxlength)
 | 
						|
		{
 | 
						|
			snprintf(error, maxlength, "JIT is too old; upgrade SourceMod");
 | 
						|
		}
 | 
						|
		ShutdownJIT();
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	g_pSourcePawn = getv1();
 | 
						|
	g_pSourcePawn2 = getv2();
 | 
						|
 | 
						|
	if (g_pSourcePawn2->GetAPIVersion() < 3)
 | 
						|
	{
 | 
						|
		g_pSourcePawn2 = NULL;
 | 
						|
		if (error && maxlength)
 | 
						|
		{
 | 
						|
			snprintf(error, maxlength, "JIT version is out of date");
 | 
						|
		}
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!g_pSourcePawn2->Initialize())
 | 
						|
	{
 | 
						|
		g_pSourcePawn2 = NULL;
 | 
						|
		if (error && maxlength)
 | 
						|
		{
 | 
						|
			snprintf(error, maxlength, "JIT could not be initialized");
 | 
						|
		}
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	g_pSourcePawn2->SetDebugListener(logicore.debugger);
 | 
						|
 | 
						|
	if (sm_disable_jit)
 | 
						|
		g_pSourcePawn2->SetJitEnabled(!sm_disable_jit);
 | 
						|
 | 
						|
	sSourceModInitialized = true;
 | 
						|
 | 
						|
	/* Hook this now so we can detect startup without calling StartSourceMod() */
 | 
						|
	SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SourceModBase::LevelInit), false);
 | 
						|
 | 
						|
	/* Only load if we're not late */
 | 
						|
	if (!late)
 | 
						|
	{
 | 
						|
		StartSourceMod(false);
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::StartSourceMod(bool late)
 | 
						|
{
 | 
						|
	SH_ADD_HOOK(IServerGameDLL, LevelShutdown, gamedll, SH_MEMBER(this, &SourceModBase::LevelShutdown), false);
 | 
						|
	SH_ADD_HOOK(IServerGameDLL, GameFrame, gamedll, SH_MEMBER(&g_Timers, &TimerSystem::GameFrame), false);
 | 
						|
 | 
						|
	enginePatch = SH_GET_CALLCLASS(engine);
 | 
						|
	gamedllPatch = SH_GET_CALLCLASS(gamedll);
 | 
						|
 | 
						|
	InitLogicBridge();
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	SMGlobalClass *pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModStartup(false);
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
	g_pGameConf = logicore.GetCoreGameConfig();
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModAllInitialized();
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModAllInitialized_Post();
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Add us now... */
 | 
						|
	sharesys->AddInterface(NULL, this);
 | 
						|
 | 
						|
	/* We're loaded! */
 | 
						|
	g_Loaded = true;
 | 
						|
 | 
						|
	/* Initialize VSP stuff */
 | 
						|
	if (vsp_interface != NULL)
 | 
						|
	{
 | 
						|
		g_SourceMod_Core.OnVSPListening(vsp_interface);
 | 
						|
	}
 | 
						|
 | 
						|
	if (late)
 | 
						|
	{
 | 
						|
		/* We missed doing anythin gin this if we late-loaded. Sneak it in now. */
 | 
						|
		AllPluginsLoaded();
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we want to autoload, do that now */
 | 
						|
	const char *disabled = GetCoreConfigValue("DisableAutoUpdate");
 | 
						|
	if (disabled == NULL || strcasecmp(disabled, "yes") != 0)
 | 
						|
	{
 | 
						|
		extsys->LoadAutoExtension("updater.ext." PLATFORM_LIB_EXT);
 | 
						|
	}
 | 
						|
 | 
						|
	const char *timeout = GetCoreConfigValue("SlowScriptTimeout");
 | 
						|
	if (timeout == NULL)
 | 
						|
	{
 | 
						|
		timeout = "8";
 | 
						|
	}
 | 
						|
	if (atoi(timeout) != 0)
 | 
						|
	{
 | 
						|
		g_pSourcePawn2->InstallWatchdogTimer(atoi(timeout) * 1000);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static bool g_LevelEndBarrier = false;
 | 
						|
bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
 | 
						|
{
 | 
						|
	/* If we're not loaded... */
 | 
						|
	if (!g_Loaded)
 | 
						|
	{
 | 
						|
		/* Do all global initialization now */
 | 
						|
		StartSourceMod(true);
 | 
						|
	}
 | 
						|
 | 
						|
	m_IsMapLoading = true;
 | 
						|
	m_ExecPluginReload = true;
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	SMGlobalClass *pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModLevelChange(pMapName);
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	DoGlobalPluginLoads();
 | 
						|
 | 
						|
	m_IsMapLoading = false;
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModPluginsLoaded();
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!g_pOnMapEnd)
 | 
						|
	{
 | 
						|
		g_pOnMapEnd = forwardsys->CreateForward("OnMapEnd", ET_Ignore, 0, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	g_LevelEndBarrier = true;
 | 
						|
 | 
						|
	RETURN_META_VALUE(MRES_IGNORED, true);
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::LevelShutdown()
 | 
						|
{
 | 
						|
	if (g_LevelEndBarrier)
 | 
						|
	{
 | 
						|
		SMGlobalClass *next = SMGlobalClass::head;
 | 
						|
		while (next)
 | 
						|
		{
 | 
						|
			next->OnSourceModLevelEnd();
 | 
						|
			next = next->m_pGlobalClassNext;
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (g_pOnMapEnd != NULL)
 | 
						|
		{
 | 
						|
			g_pOnMapEnd->Execute(NULL);
 | 
						|
		}
 | 
						|
 | 
						|
		g_Timers.RemoveMapChangeTimers();
 | 
						|
 | 
						|
		g_LevelEndBarrier = false;
 | 
						|
	}
 | 
						|
 | 
						|
	g_OnMapStarted = false;
 | 
						|
 | 
						|
	if (m_ExecPluginReload)
 | 
						|
	{
 | 
						|
		scripts->RefreshAll();
 | 
						|
		m_ExecPluginReload = false;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool SourceModBase::IsMapLoading() const
 | 
						|
{
 | 
						|
	return m_IsMapLoading;
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::DoGlobalPluginLoads()
 | 
						|
{
 | 
						|
	char config_path[PLATFORM_MAX_PATH];
 | 
						|
	char plugins_path[PLATFORM_MAX_PATH];
 | 
						|
 | 
						|
	BuildPath(Path_SM, config_path, 
 | 
						|
		sizeof(config_path),
 | 
						|
		"configs/plugin_settings.cfg");
 | 
						|
	BuildPath(Path_SM, plugins_path,
 | 
						|
		sizeof(plugins_path),
 | 
						|
		"plugins");
 | 
						|
 | 
						|
	/* Load any auto extensions */
 | 
						|
	extsys->TryAutoload();
 | 
						|
 | 
						|
	/* Fire the extensions ready message */
 | 
						|
	g_SMAPI->MetaFactory(SOURCEMOD_NOTICE_EXTENSIONS, NULL, NULL);
 | 
						|
 | 
						|
	/* Load any game extension */
 | 
						|
	const char *game_ext;
 | 
						|
	if ((game_ext = g_pGameConf->GetKeyValue("GameExtension")) != NULL)
 | 
						|
	{
 | 
						|
		char path[PLATFORM_MAX_PATH];
 | 
						|
		UTIL_Format(path, sizeof(path), "%s.ext." PLATFORM_LIB_EXT, game_ext);
 | 
						|
		extsys->LoadAutoExtension(path);
 | 
						|
	}
 | 
						|
 | 
						|
	scripts->LoadAll(config_path, plugins_path);
 | 
						|
}
 | 
						|
 | 
						|
size_t SourceModBase::BuildPath(PathType type, char *buffer, size_t maxlength, const char *format, ...)
 | 
						|
{
 | 
						|
	char _buffer[PLATFORM_MAX_PATH];
 | 
						|
	va_list ap;
 | 
						|
 | 
						|
	va_start(ap, format);
 | 
						|
	vsnprintf(_buffer, PLATFORM_MAX_PATH, format, ap);
 | 
						|
	va_end(ap);
 | 
						|
 | 
						|
	/* If we get a "file://" notation, strip off the file:// part so we're left 
 | 
						|
	 * with an absolute path.  Note that the absolute path gets returned, so 
 | 
						|
	 * usage with relative paths here is completely invalid.
 | 
						|
	 */
 | 
						|
	if (type != Path_SM_Rel && strncmp(_buffer, "file://", 7) == 0)
 | 
						|
	{
 | 
						|
		return g_LibSys.PathFormat(buffer, maxlength, "%s", &_buffer[7]);
 | 
						|
	}
 | 
						|
 | 
						|
	const char *base = NULL;
 | 
						|
	if (type == Path_Game)
 | 
						|
	{
 | 
						|
		base = GetGamePath();
 | 
						|
	}
 | 
						|
	else if (type == Path_SM)
 | 
						|
	{
 | 
						|
		base = GetSourceModPath();
 | 
						|
	}
 | 
						|
	else if (type == Path_SM_Rel)
 | 
						|
	{
 | 
						|
		base = m_SMRelDir;
 | 
						|
	}
 | 
						|
 | 
						|
	if (base)
 | 
						|
	{
 | 
						|
		return g_LibSys.PathFormat(buffer, maxlength, "%s/%s", base, _buffer);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		return g_LibSys.PathFormat(buffer, maxlength, "%s", _buffer);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::CloseSourceMod()
 | 
						|
{
 | 
						|
	if (!sSourceModInitialized)
 | 
						|
		return;
 | 
						|
 | 
						|
	SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SourceModBase::LevelInit), false);
 | 
						|
 | 
						|
	if (g_Loaded)
 | 
						|
	{
 | 
						|
		/* Force a level end */
 | 
						|
		LevelShutdown();
 | 
						|
		ShutdownServices();
 | 
						|
	}
 | 
						|
 | 
						|
	/* Rest In Peace */
 | 
						|
	ShutdownLogicBridge();
 | 
						|
	ShutdownJIT();
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::ShutdownServices()
 | 
						|
{
 | 
						|
	/* Unload plugins */
 | 
						|
	scripts->Shutdown();
 | 
						|
 | 
						|
	/* Unload extensions */
 | 
						|
	extsys->Shutdown();
 | 
						|
 | 
						|
	if (g_pOnMapEnd)
 | 
						|
		forwardsys->ReleaseForward(g_pOnMapEnd);
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	SMGlobalClass *pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModShutdown();
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Delete all data packs */
 | 
						|
	CStack<CDataPack *>::iterator iter;
 | 
						|
	CDataPack *pd;
 | 
						|
	for (iter=m_freepacks.begin(); iter!=m_freepacks.end(); iter++)
 | 
						|
	{
 | 
						|
		pd = (*iter);
 | 
						|
		delete pd;
 | 
						|
	}
 | 
						|
	m_freepacks.popall();
 | 
						|
 | 
						|
	/* Notify! */
 | 
						|
	pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModAllShutdown();
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	if (enginePatch)
 | 
						|
	{
 | 
						|
		SH_RELEASE_CALLCLASS(enginePatch);
 | 
						|
		enginePatch = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (gamedllPatch)
 | 
						|
	{
 | 
						|
		SH_RELEASE_CALLCLASS(gamedllPatch);
 | 
						|
		gamedllPatch = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	SH_REMOVE_HOOK(IServerGameDLL, LevelShutdown, gamedll, SH_MEMBER(this, &SourceModBase::LevelShutdown), false);
 | 
						|
	SH_REMOVE_HOOK(IServerGameDLL, GameFrame, gamedll, SH_MEMBER(&g_Timers, &TimerSystem::GameFrame), false);
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::LogMessage(IExtension *pExt, const char *format, ...)
 | 
						|
{
 | 
						|
	IExtensionInterface *pAPI = pExt->GetAPI();
 | 
						|
	const char *tag = pAPI->GetExtensionTag();
 | 
						|
	char buffer[2048];
 | 
						|
	va_list ap;
 | 
						|
 | 
						|
	va_start(ap, format);
 | 
						|
	vsnprintf(buffer, sizeof(buffer), format, ap);
 | 
						|
	va_end(ap);
 | 
						|
 | 
						|
	if (tag)
 | 
						|
	{
 | 
						|
		g_Logger.LogMessage("[%s] %s", tag, buffer);
 | 
						|
	} else {
 | 
						|
		g_Logger.LogMessage("%s", buffer);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::LogError(IExtension *pExt, const char *format, ...)
 | 
						|
{
 | 
						|
	IExtensionInterface *pAPI = pExt->GetAPI();
 | 
						|
	const char *tag = pAPI->GetExtensionTag();
 | 
						|
	char buffer[2048];
 | 
						|
	va_list ap;
 | 
						|
 | 
						|
	va_start(ap, format);
 | 
						|
	vsnprintf(buffer, sizeof(buffer), format, ap);
 | 
						|
	va_end(ap);
 | 
						|
 | 
						|
	if (tag)
 | 
						|
	{
 | 
						|
		g_Logger.LogError("[%s] %s", tag, buffer);
 | 
						|
	} else {
 | 
						|
		g_Logger.LogError("%s", buffer);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
size_t SourceModBase::FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param)
 | 
						|
{
 | 
						|
	char *fmt;
 | 
						|
 | 
						|
	pContext->LocalToString(params[param], &fmt);
 | 
						|
 | 
						|
	int lparam = ++param;
 | 
						|
 | 
						|
	return atcprintf(buffer, maxlength, fmt, pContext, params, &lparam);
 | 
						|
}
 | 
						|
 | 
						|
const char *SourceModBase::GetSourceModPath() const
 | 
						|
{
 | 
						|
	return m_SMBaseDir;
 | 
						|
}
 | 
						|
 | 
						|
const char *SourceModBase::GetGamePath() const
 | 
						|
{
 | 
						|
	return g_BaseDir.c_str();
 | 
						|
}
 | 
						|
 | 
						|
unsigned int SourceModBase::SetGlobalTarget(unsigned int index)
 | 
						|
{
 | 
						|
	unsigned int old = m_target;
 | 
						|
	m_target = index;
 | 
						|
	return old;
 | 
						|
}
 | 
						|
 | 
						|
unsigned int SourceModBase::GetGlobalTarget() const
 | 
						|
{
 | 
						|
	return m_target;
 | 
						|
}
 | 
						|
 | 
						|
IDataPack *SourceModBase::CreateDataPack()
 | 
						|
{
 | 
						|
	CDataPack *pack;
 | 
						|
	if (m_freepacks.empty())
 | 
						|
	{
 | 
						|
		pack = new CDataPack;
 | 
						|
	} else {
 | 
						|
		pack = m_freepacks.front();
 | 
						|
		m_freepacks.pop();
 | 
						|
		pack->Initialize();
 | 
						|
	}
 | 
						|
	return pack;
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::FreeDataPack(IDataPack *pack)
 | 
						|
{
 | 
						|
	m_freepacks.push(static_cast<CDataPack *>(pack));
 | 
						|
}
 | 
						|
 | 
						|
Handle_t SourceModBase::GetDataPackHandleType(bool readonly)
 | 
						|
{
 | 
						|
	//:TODO:
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
const char *SourceModBase::GetGameFolderName() const
 | 
						|
{
 | 
						|
	return m_ModDir;
 | 
						|
}
 | 
						|
 | 
						|
ISourcePawnEngine *SourceModBase::GetScriptingEngine()
 | 
						|
{
 | 
						|
	return g_pSourcePawn;
 | 
						|
}
 | 
						|
 | 
						|
IVirtualMachine *SourceModBase::GetScriptingVM()
 | 
						|
{
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::AllPluginsLoaded()
 | 
						|
{
 | 
						|
	if (!g_Loaded)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	SMGlobalClass *base = SMGlobalClass::head;
 | 
						|
	while (base)
 | 
						|
	{
 | 
						|
		base->OnSourceModGameInitialized();
 | 
						|
		base = base->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
time_t SourceModBase::GetAdjustedTime()
 | 
						|
{
 | 
						|
	return ::GetAdjustedTime();
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::AddGameFrameHook(GAME_FRAME_HOOK hook)
 | 
						|
{
 | 
						|
	m_frame_hooks.push_back(hook);
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::RemoveGameFrameHook(GAME_FRAME_HOOK hook)
 | 
						|
{
 | 
						|
	for (size_t i = 0; i < m_frame_hooks.size(); i++)
 | 
						|
	{
 | 
						|
		if (m_frame_hooks[i] == hook)
 | 
						|
		{
 | 
						|
			m_frame_hooks.erase(m_frame_hooks.iterAt(i));
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::ProcessGameFrameHooks(bool simulating)
 | 
						|
{
 | 
						|
	if (m_frame_hooks.size() == 0)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	for (size_t i = 0; i < m_frame_hooks.size(); i++)
 | 
						|
	{
 | 
						|
		m_frame_hooks[i](simulating);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
size_t SourceModBase::Format(char *buffer, size_t maxlength, const char *fmt, ...)
 | 
						|
{
 | 
						|
	size_t len;
 | 
						|
	va_list ap;
 | 
						|
 | 
						|
	va_start(ap, fmt);
 | 
						|
	len = FormatArgs(buffer, maxlength, fmt, ap);
 | 
						|
	va_end(ap);
 | 
						|
 | 
						|
	return len;
 | 
						|
}
 | 
						|
 | 
						|
size_t SourceModBase::FormatArgs(char *buffer,
 | 
						|
								 size_t maxlength,
 | 
						|
								 const char *fmt,
 | 
						|
								 va_list ap)
 | 
						|
{
 | 
						|
	return UTIL_FormatArgs(buffer, maxlength, fmt, ap);
 | 
						|
}
 | 
						|
 | 
						|
void SourceModBase::AddFrameAction(FRAMEACTION fn, void *data)
 | 
						|
{
 | 
						|
	::AddFrameAction(FrameAction(fn, data));
 | 
						|
}
 | 
						|
 | 
						|
const char *SourceModBase::GetCoreConfigValue(const char *key)
 | 
						|
{
 | 
						|
	return g_CoreConfig.GetCoreConfigValue(key);
 | 
						|
}
 | 
						|
 | 
						|
int SourceModBase::GetPluginId()
 | 
						|
{
 | 
						|
	return g_PLID;
 | 
						|
}
 | 
						|
 | 
						|
int SourceModBase::GetShApiVersion()
 | 
						|
{
 | 
						|
	int api, impl;
 | 
						|
	g_SMAPI->GetShVersions(api, impl);
 | 
						|
 | 
						|
	return api;
 | 
						|
}
 | 
						|
 | 
						|
bool SourceModBase::IsMapRunning()
 | 
						|
{
 | 
						|
	return g_OnMapStarted;
 | 
						|
}
 | 
						|
 | 
						|
SMGlobalClass *SMGlobalClass::head = NULL;
 | 
						|
 |