sourcemod/gamedata/sdkhooks.games/game.bms.txt
2015-05-06 22:01:29 -04:00

129 lines
1.6 KiB
Plaintext

"Games"
{
"#default"
{
"Offsets"
{
"Blocked"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"EndTouch"
{
"windows" "106"
"linux" "107"
"mac" "107"
}
"FireBullets"
{
"windows" "119"
"linux" "120"
"mac" "120"
}
"OnTakeDamage"
{
"windows" "66"
"linux" "67"
"mac" "67"
}
"OnTakeDamage_Alive"
{
"windows" "287"
"linux" "288"
"mac" "288"
}
"PreThink"
{
"windows" "349"
"linux" "350"
"mac" "350"
}
"PostThink"
{
"windows" "350"
"linux" "351"
"mac" "351"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
"mac" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
"mac" "23"
}
"StartTouch"
{
"windows" "104"
"linux" "105"
"mac" "105"
}
"Think"
{
"windows" "48"
"linux" "49"
"mac" "49"
}
"Touch"
{
"windows" "105"
"linux" "106"
"mac" "106"
}
"TraceAttack"
{
"windows" "64"
"linux" "65"
"mac" "65"
}
"VPhysicsUpdate"
{
"windows" "155"
"linux" "156"
"mac" "156"
}
"Weapon_CanSwitchTo"
{
"windows" "281"
"linux" "282"
"mac" "282"
}
"Weapon_CanUse"
{
"windows" "275"
"linux" "276
"mac" "276"
}
"Weapon_Drop"
{
"windows" "278"
"linux" "279"
"mac" "279"
}
"Weapon_Equip"
{
"windows" "276"
"linux" "277"
"mac" "277"
}
"Weapon_Switch"
{
"windows" "279"
"linux" "280"
"mac" "280"
}
}
}
}