sourcemod/gamedata/sdktools.games/game.pf2.txt
dani a9eb3a0d45
Add gamedata for Pre-Fortress 2 (#2091)
* Added gamedated for pf2

* added support for beta testing

---------

Co-authored-by: Nicholas Hastings <nshastings@gmail.com>
2023-12-18 23:59:41 +00:00

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"Games"
{
"#default"
{
"Offsets"
{
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
"GiveNamedItem"
{
"windows" "401"
"linux" "402"
"mac" "402"
}
"RemovePlayerItem"
{
"windows" "271"
"linux" "272"
"mac" "272"
}
"Weapon_GetSlot"
{
"windows" "269"
"linux" "270"
"mac" "270"
}
"Ignite"
{
"windows" "209"
"linux" "210"
"mac" "210"
}
"Extinguish"
{
"windows" "213"
"linux" "214"
"mac" "214"
}
"Teleport"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "440"
"linux" "440"
"mac" "440"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
"mac" "132"
}
// CBaseEntity::SetModel(char const*)
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"WeaponEquip"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "419"
"linux" "420"
"mac" "420"
}
"GiveAmmo"
{
"windows" "252"
"linux" "253"
"mac" "253"
}
// Found in engine.so of SDK13
"SetUserCvar"
{
"windows" "18"
"linux" "58"
"mac" "58"
}
// Found in engine.so of SDK13
"SetClientName"
{
"windows" "17"
"linux" "57"
"mac" "57"
}
"InfoChanged"
{
"windows" "140"
"linux" "140"
"mac" "140"
}
}
"Keys"
{
"GameRulesProxy" "CTFGameRulesProxy"
"GameRulesDataTable" "tf_gamerules_data"
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "@?FireOutput@CBaseEntityOutput@@QAEXVvariant_t@@PAVCBaseEntity@@1M@Z"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}