317 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			317 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet:
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2009 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_INTERCOM_H_
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#define _INCLUDE_SOURCEMOD_INTERCOM_H_
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#include <sp_vm_api.h>
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#include <IHandleSys.h>
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#include <IShareSys.h>
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#include <IPluginSys.h>
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#include <IDBDriver.h>
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#include <sh_string.h>
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#include <sp_vm_api.h>
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#include <sh_vector.h>
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#include <IExtensionSys.h>
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#include <IForwardSys.h>
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using namespace SourceMod;
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using namespace SourcePawn;
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using namespace SourceHook;
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/**
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 * Add 1 to the RHS of this expression to bump the intercom file
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 * This is to prevent mismatching core/logic binaries
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 */
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#define SM_LOGIC_MAGIC		(0x0F47C0DE - 27)
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#if defined SM_LOGIC
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class IVEngineServer
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#else
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class IVEngineServer_Logic
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#endif
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{
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public:
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	virtual bool IsMapValid(const char *map) = 0;
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	virtual void ServerCommand(const char *cmd) = 0;
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};
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typedef void * FileHandle_t;
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typedef int FileFindHandle_t; 
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#if defined SM_LOGIC
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class IFileSystem
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#else
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class IFileSystem_Logic
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#endif
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{
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public:
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	virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
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	virtual const char *FindNext(FileFindHandle_t handle) = 0;
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	virtual void FindClose(FileFindHandle_t handle) = 0;
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	virtual FileHandle_t Open(const char *pFileName, const char *pOptions, const char *pathID = 0) = 0;
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	virtual void Close(FileHandle_t file) = 0;
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	virtual char *ReadLine(char *pOutput, int maxChars, FileHandle_t file) = 0;
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	virtual bool EndOfFile(FileHandle_t file) = 0;
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	virtual bool FileExists(const char *pFileName, const char *pPathID = 0) = 0;
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	virtual unsigned int Size(const char *pFileName, const char *pPathID = 0) = 0;
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};
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namespace SourceMod
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{
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	class ISourceMod;
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	class ILibrarySys;
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	class ITextParsers;
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	class IThreader;
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	class IRootConsole;
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	class IPluginManager;
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	class IForwardManager;
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	class ITimerSystem;
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	class IPlayerManager;
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	class IAdminSystem;
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	class IGameHelpers;
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	class IPhraseCollection;
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	class ITranslator;
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	class IGameConfig;
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}
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class IVEngineServer;
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class IFileSystem;
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class ConVar;
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class KeyValues;
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class SMGlobalClass;
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namespace SourceMod
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{
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	class IChangeableForward;
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}
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struct ServerGlobals
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{
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	const double *universalTime;
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	float *interval_per_tick;
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	float *frametime;
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};
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struct AutoConfig
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{
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	SourceHook::String autocfg;
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	SourceHook::String folder;
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	bool create;
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};
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enum LibraryAction
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{
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	LibraryAction_Removed,
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	LibraryAction_Added
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};
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class CNativeOwner;
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class SMPlugin : public IPlugin
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{
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public:
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	virtual size_t GetConfigCount() = 0;
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	virtual AutoConfig *GetConfig(size_t i) = 0;
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	virtual void AddLibrary(const char *name) = 0;
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	virtual void AddConfig(bool create, const char *cfg, const char *folder) = 0;
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	virtual void SetErrorState(PluginStatus status, const char *fmt, ...) = 0;
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};
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class IScriptManager
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{
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public:
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	virtual void LoadAll(const char *config_path, const char *plugins_path) = 0;
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	virtual void RefreshAll() = 0;
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	virtual void Shutdown() = 0;
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	virtual IdentityToken_t *GetIdentity() = 0;
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	virtual void SyncMaxClients(int maxClients) = 0;
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	virtual void AddPluginsListener(IPluginsListener *listener) = 0;
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	virtual void RemovePluginsListener(IPluginsListener *listener) = 0;
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	virtual IPluginIterator *GetPluginIterator() = 0;
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	virtual void OnLibraryAction(const char *name, LibraryAction action) = 0;
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	virtual bool LibraryExists(const char *name) = 0;
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	virtual SMPlugin *FindPluginByOrder(unsigned num) = 0;
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	virtual SMPlugin *FindPluginByIdentity(IdentityToken_t *ident) = 0;
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	virtual SMPlugin *FindPluginByContext(IPluginContext *ctx) = 0;
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	virtual SMPlugin *FindPluginByContext(sp_context_t *ctx) = 0;
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	virtual SMPlugin *FindPluginByConsoleArg(const char *text) = 0;
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	virtual SMPlugin *FindPluginByHandle(Handle_t hndl, HandleError *errp) = 0;
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	virtual bool UnloadPlugin(IPlugin *plugin) = 0;
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	virtual const CVector<SMPlugin *> *ListPlugins() = 0;
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	virtual void FreePluginList(const CVector<SMPlugin *> *list) = 0;
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	virtual void AddFunctionsToForward(const char *name, IChangeableForward *fwd) = 0;
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};
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class IExtensionSys : public IExtensionManager
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{
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public:
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	virtual IExtension *LoadAutoExtension(const char *name, bool bErrorOnMissing=true) = 0;
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	virtual void TryAutoload() = 0;
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	virtual void Shutdown() = 0;
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	virtual IExtension *FindExtensionByFile(const char *name) = 0;
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	virtual bool LibraryExists(const char *name) = 0;
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	virtual void CallOnCoreMapStart(edict_t *edictList, int edictCount, int maxClients) = 0;
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	virtual IExtension *GetExtensionFromIdent(IdentityToken_t *token) = 0;
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	virtual void BindChildPlugin(IExtension *ext, SMPlugin *plugin) = 0;
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	virtual void AddRawDependency(IExtension *myself, IdentityToken_t *token, void *iface) = 0;
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	virtual const CVector<IExtension *> *ListExtensions() = 0;
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	virtual void FreeExtensionList(const CVector<IExtension *> *list) = 0;
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};
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class AutoPluginList
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{
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public:
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	AutoPluginList(IScriptManager *scripts)
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		: scripts_(scripts), list_(scripts->ListPlugins())
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	{
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	}
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	~AutoPluginList()
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	{
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		scripts_->FreePluginList(list_);
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	}
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	const CVector<SMPlugin *> *operator ->()
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	{
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		return list_;
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	}
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private:
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	IScriptManager *scripts_;
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	const CVector<SMPlugin *> *list_;
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};
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class AutoExtensionList
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{
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public:
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	AutoExtensionList(IExtensionSys *extensions)
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		: extensions_(extensions), list_(extensions_->ListExtensions())
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	{
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	}
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	~AutoExtensionList()
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	{
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		extensions_->FreeExtensionList(list_);
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	}
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	const CVector<IExtension *> *operator ->()
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	{
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		return list_;
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	}
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private:
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	IExtensionSys *extensions_;
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	const CVector<IExtension *> *list_;
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};
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class CCommand;
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struct sm_core_t
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{
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	/* Objects */
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	ISourceMod		*sm;
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	ILibrarySys		*libsys;
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	IVEngineServer	*engine;
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	IFileSystem		*filesystem;
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	IRootConsole	*rootmenu;
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	ITimerSystem    *timersys;
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	IPlayerManager  *playerhelpers;
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	IAdminSystem	*adminsys;
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	IGameHelpers    *gamehelpers;
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	ISourcePawnEngine **spe1;
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	ISourcePawnEngine2 **spe2;
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	/* Functions */
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	ConVar *		(*FindConVar)(const char*);
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	unsigned int	(*strncopy)(char*, const char*, size_t);
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	char *			(*TrimWhitespace)(char *, size_t &);
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	void			(*LogError)(const char*, ...);
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	void			(*LogFatal)(const char*, ...);
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	void			(*Log)(const char*, ...);
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	void			(*LogToFile)(FILE *fp, const char*, ...);
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	void			(*LogToGame)(const char *message);
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	const char *	(*GetCvarString)(ConVar*);
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	size_t			(*Format)(char*, size_t, const char*, ...);
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	size_t			(*FormatArgs)(char*, size_t, const char*,va_list ap);
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	bool			(*gnprintf)(char *, size_t, const char *, IPhraseCollection *, void **,
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	                            unsigned int, unsigned int &, size_t *, const char **);
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	size_t			(*atcprintf)(char *, size_t, const char *, IPluginContext *, const cell_t *, int *);
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	bool            (*GetGameName)(char *buffer, size_t maxlength);
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	const char *    (*GetGameDescription)();
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	const char *    (*GetSourceEngineName)();
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	bool            (*SymbolsAreHidden)();
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	const char *	(*GetCoreConfigValue)(const char*);
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	bool			(*IsMapLoading)();
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	bool			(*IsMapRunning)();
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	int				(*Argc)(const CCommand &args);
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	const char *	(*Arg)(const CCommand &args, int arg);
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	int				(*LoadMMSPlugin)(const char *file, bool *ok, char *error, size_t maxlength);
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	void			(*UnloadMMSPlugin)(int id);
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	void			(*DoGlobalPluginLoads)();
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	bool			(*AreConfigsExecuted)();
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	void			(*ExecuteConfigs)(IPluginContext *ctx);
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	DatabaseInfo	(*GetDBInfoFromKeyValues)(KeyValues *);
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	const char		*gamesuffix;
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	/* Data */
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	ServerGlobals   *serverGlobals;
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	void *          serverFactory;
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	void *          engineFactory;
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	void *          matchmakingDSFactory;
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	SMGlobalClass *	listeners;
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};
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struct sm_logic_t
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{
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	SMGlobalClass	*head;
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	IThreader		*threader;
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	IProfiler		*profiler;
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	ITranslator		*translator;
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	const char      *(*stristr)(const char *, const char *);
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	bool			(*CoreTranslate)(char *,  size_t, const char *, unsigned int, size_t *, ...);
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	void            (*AddCorePhraseFile)(const char *filename);
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	unsigned int	(*ReplaceAll)(char*, size_t, const char *, const char *, bool);
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	char            *(*ReplaceEx)(char *, size_t, const char *, size_t, const char *, size_t, bool);
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	size_t          (*DecodeHexString)(unsigned char *, size_t, const char *);
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	IGameConfig *   (*GetCoreGameConfig)();
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	bool			(*OnLogPrint)(const char *msg);	// true to supercede
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	IDebugListener   *debugger;
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	void			(*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
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	void			(*AddNatives)(sp_nativeinfo_t *natives);
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	void			(*DumpHandles)(void (*dumpfn)(const char *fmt, ...));
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	IScriptManager	*scripts;
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	IShareSys		*sharesys;
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	IExtensionSys	*extsys;
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	IHandleSys		*handlesys;
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	IForwardManager	*forwardsys;
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	IdentityToken_t *core_ident;
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	float			sentinel;
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};
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typedef void (*LogicInitFunction)(const sm_core_t *core, sm_logic_t *logic);
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typedef LogicInitFunction (*LogicLoadFunction)(uint32_t magic);
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typedef ITextParsers *(*GetITextParsers)();
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#endif /* _INCLUDE_SOURCEMOD_INTERCOM_H_ */
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