101 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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| * vim: set ts=4 :
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| * =============================================================================
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| * SourceMod SDKTools Extension
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| * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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| * =============================================================================
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| *
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| * This program is free software; you can redistribute it and/or modify it under
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| * the terms of the GNU General Public License, version 3.0, as published by the
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| * Free Software Foundation.
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| * 
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| * This program is distributed in the hope that it will be useful, but WITHOUT
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| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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| * details.
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| *
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| * You should have received a copy of the GNU General Public License along with
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| * this program.  If not, see <http://www.gnu.org/licenses/>.
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| *
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| * As a special exception, AlliedModders LLC gives you permission to link the
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| * code of this program (as well as its derivative works) to "Half-Life 2," the
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| * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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| * by the Valve Corporation.  You must obey the GNU General Public License in
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| * all respects for all other code used.  Additionally, AlliedModders LLC grants
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| * this exception to all derivative works.  AlliedModders LLC defines further
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| * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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| * or <http://www.sourcemod.net/license.php>.
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| *
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| * Version: $Id$
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| */
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| 
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| #ifndef _INCLUDE_SOURCEMOD_VSOUND_H_
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| #define _INCLUDE_SOURCEMOD_VSOUND_H_
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| 
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| #include <sh_list.h>
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| #include "extension.h"
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| #include "CellRecipientFilter.h"
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| 
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| #define NORMAL_SOUND_HOOK		0
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| #define AMBIENT_SOUND_HOOK		1
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| 
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| typedef SourceHook::List<IPluginFunction *>::iterator SoundHookIter;
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| 
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| class SoundHooks : public IPluginsListener
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| {
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| public: //IPluginsListener
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| 	void OnPluginUnloaded(IPlugin *plugin);
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| public:
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| 	void Initialize();
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| 	void Shutdown();
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| 	void AddHook(int type, IPluginFunction *pFunc);
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| 	bool RemoveHook(int type, IPluginFunction *pFunc);
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| #if SOURCE_ENGINE >= SE_PORTAL2
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| 	void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
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| 	int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume, 
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| 		soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin, 
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| 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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| 		float soundtime, int speakerentity);
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| 	int OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample, 
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| 		float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin, 
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| 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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| 		float soundtime, int speakerentity);
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| #else
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| 	void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, 
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| 		soundlevel_t soundlevel, int fFlags, int pitch, float delay);
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| #if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
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| 	
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| 	void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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| 		soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
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| 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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| 		float soundtime, int speakerentity);
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| 	void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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| 		float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
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| 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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| 		float soundtime, int speakerentity);
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| #else
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| 	void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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| 		soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin, 
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| 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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| 		float soundtime, int speakerentity);
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| 	void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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| 		float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, 
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| 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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| 		float soundtime, int speakerentity);
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| #endif // SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
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| #endif // SOURCE_ENGINE >= SE_PORTAL2
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| private:
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| 	size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
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| 	void _IncRefCounter(int type);
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| 	void _DecRefCounter(int type);
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| private:
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| 	SourceHook::List<IPluginFunction *> m_AmbientFuncs;
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| 	SourceHook::List<IPluginFunction *> m_NormalFuncs;
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| 	size_t m_NormalCount;
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| 	size_t m_AmbientCount;
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| };
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| 
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| extern SoundHooks s_SoundHooks;
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| 
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| #endif //_INCLUDE_SOURCEMOD_VSOUND_H_
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