97 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod SDKTools Extension
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|  * Copyright (C) 2004-2011 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| 
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| #include "extension.h"
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| #include "clientnatives.h"
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| #include "iserver.h"
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| #include "iclient.h"
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| 
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| static cell_t smn_InactivateClient(IPluginContext *pContext, const cell_t *params)
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| {
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| 	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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| 	
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| 	if (player == NULL)
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| 	{
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| 		return pContext->ThrowNativeError("Invalid client index %d", params[1]);
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| 	}
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| 
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| 
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| 	if (!iserver)
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| 	{
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| 		pContext->ThrowNativeError("IServer is null");
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| 	}
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| 
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| 	IClient* pClient = iserver->GetClient(params[1] - 1);
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| 	if (pClient)
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| 	{
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| 		pClient->Inactivate();
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| 	}
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| 	else
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| 	{
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| 		pContext->ThrowNativeError("Could not get IClient for client %d", params[1]);
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| 	}
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| 
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| 	return 1;
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| }
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| 
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| static cell_t smn_ReconnectClient(IPluginContext *pContext, const cell_t *params)
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| {
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| 	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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| 	
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| 	if (player == NULL)
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| 	{
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| 		return pContext->ThrowNativeError("Invalid client index %d", params[1]);
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| 	}
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| 
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| 	if (!iserver)
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| 	{
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| 		pContext->ThrowNativeError("IServer is null");
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| 	}
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| 
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| 	IClient* pClient = iserver->GetClient(params[1] - 1);
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| 	if (pClient)
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| 	{
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| 		pClient->Reconnect();
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| 	}
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| 	else
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| 	{
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| 		pContext->ThrowNativeError("Could not get IClient for client %d", params[1]);
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| 	}
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| 	return 1;
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| }
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| 
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| sp_nativeinfo_t g_ClientNatives[] = 
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| {
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| 	{ "InactivateClient",	smn_InactivateClient	},
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| 	{ "ReconnectClient",	smn_ReconnectClient		},
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| 	{ NULL,					NULL					},
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| }; |