35 lines
		
	
	
		
			926 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			926 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| # vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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| import os
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| 
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| project = SM.HL2Project(builder, 'game.cstrike.ext')
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| project.sources += [
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|   'extension.cpp',
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|   'natives.cpp',
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|   'RegNatives.cpp',
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|   'timeleft.cpp',
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|   'forwards.cpp',
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|   'util_cstrike.cpp',
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|   '../../public/smsdk_ext.cpp',
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|   '../../public/CDetour/detours.cpp',
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|   '../../public/asm/asm.c',
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|   '../../public/libudis86/decode.c',
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|   '../../public/libudis86/itab.c',
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|   '../../public/libudis86/syn-att.c',
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|   '../../public/libudis86/syn-intel.c',
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|   '../../public/libudis86/syn.c',
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|   '../../public/libudis86/udis86.c',
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| ]
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| project.compiler.defines += ['HAVE_STRING_H'];
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| 
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| for sdk_name in ['css', 'csgo']:
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|   if sdk_name not in SM.sdks:
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|     continue
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|   sdk = SM.sdks[sdk_name]
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|   for arch in SM.archs:
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|     if not arch in sdk.platformSpec[builder.target.platform]:
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|       continue
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| 
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|     SM.HL2Config(project, 'game.cstrike.ext.' + sdk.ext, sdk, arch)
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| 
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| SM.extensions += builder.Add(project)
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