28d24a7f97
- renamed trans core file to core.phrases.txt - renamed trans common file to common.phrases.txt - added some backwards compat so this doesn't break everyone's plugins --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401019
112 lines
3.0 KiB
SourcePawn
112 lines
3.0 KiB
SourcePawn
/**
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* reservedslots.sp
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* Provides basic reserved slots.
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* This file is part of SourceMod, Copyright (C) 2004-2007 AlliedModders LLC
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Version: $Id$
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*/
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#pragma semicolon 1
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#include <sourcemod>
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public Plugin:myinfo =
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{
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name = "Reserved Slots",
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author = "AlliedModders LLC",
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description = "Provides basic reserved slots",
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version = SOURCEMOD_VERSION,
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url = "http://www.sourcemod.net/"
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};
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/* Maximum number of clients that can connect to server */
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new g_MaxClients;
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/* Handles to convars used by plugin */
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new Handle:sm_reserved_slots;
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new Handle:sm_hide_slots;
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new Handle:sv_visiblemaxplayers;
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public OnPluginStart()
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{
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LoadTranslations("plugin.reservedslots.txt");
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sm_reserved_slots = CreateConVar("sm_reserved_slots", "0", "Number of reserved player slots", 0, true, 0.0);
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sm_hide_slots = CreateConVar("sm_hide_slots", "0", "If set to 1, reserved slots will hidden (subtracted from the max slot count)", 0, true, 0.0, true, 1.0);
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sv_visiblemaxplayers = FindConVar("sv_visiblemaxplayers");
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}
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public OnMapStart()
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{
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g_MaxClients = GetMaxClients();
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}
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public OnConfigsExecuted()
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{
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if (GetConVarBool(sm_hide_slots))
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{
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SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
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}
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}
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public OnClientAuthorized(client, const String:auth[])
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{
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new reserved = GetConVarInt(sm_reserved_slots);
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if (reserved > 0)
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{
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new clients = GetClientCount(false);
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new limit = g_MaxClients - reserved;
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new flags = GetUserFlagBits(client);
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if (clients <= limit || IsFakeClient(client) || flags & ADMFLAG_ROOT || flags & ADMFLAG_RESERVATION)
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{
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if (GetConVarBool(sm_hide_slots))
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{
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SetVisibleMaxSlots(clients, limit);
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}
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return;
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}
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/* Kick player because there are no public slots left */
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KickClient(client, "%T", "Slot reserved", client);
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}
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}
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public OnClientDisconnect_Post(client)
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{
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if (GetConVarBool(sm_hide_slots))
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{
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SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
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}
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}
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SetVisibleMaxSlots(clients, limit)
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{
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new num = clients + 1;
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if (clients == g_MaxClients)
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{
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num = g_MaxClients;
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} else if (clients < limit) {
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num = limit;
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}
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SetConVarInt(sv_visiblemaxplayers, num);
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}
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