sourcemod/plugins/basecomm.sp
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

231 lines
6.6 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Communication Plugin
* Provides fucntionality for controlling communication on the server
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
* 1
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <sourcemod>
#include <sdktools>
#undef REQUIRE_PLUGIN
#include <adminmenu>
#pragma semicolon 1
public Plugin:myinfo =
{
name = "Basic Comm Control",
author = "AlliedModders LLC",
description = "Provides methods of controllingg communication.",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
new bool:g_Muted[MAXPLAYERS+1]; // Is the player muted?
new bool:g_Gagged[MAXPLAYERS+1]; // Is the player gagged?
new Handle:g_Cvar_Deadtalk = INVALID_HANDLE; // Holds the handle for sm_deadtalk
new Handle:g_Cvar_Alltalk = INVALID_HANDLE; // Holds the handle for sv_alltalk
new bool:g_Hooked = false; // Tracks if we've hooked events for deadtalk
new Handle:hTopMenu = INVALID_HANDLE;
new g_GagTarget[MAXPLAYERS+1];
#include "basecomm/gag.sp"
public OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("basecomm.phrases");
g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
g_Cvar_Alltalk = FindConVar("sv_alltalk");
RegConsoleCmd("say", Command_Say);
RegConsoleCmd("say_team", Command_Say);
RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice.");
RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat.");
RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat.");
RegAdminCmd("sm_unmute", Command_Unmute, ADMFLAG_CHAT, "sm_unmute <player> - Restores a player's ability to use voice.");
RegAdminCmd("sm_ungag", Command_Ungag, ADMFLAG_CHAT, "sm_ungag <player> - Restores a player's ability to use chat.");
RegAdminCmd("sm_unsilence", Command_Unsilence, ADMFLAG_CHAT, "sm_unsilence <player> - Restores a player's ability to use voice and chat.");
HookConVarChange(g_Cvar_Deadtalk, ConVarChange_Deadtalk);
HookConVarChange(g_Cvar_Alltalk, ConVarChange_Alltalk);
/* Account for late loading */
new Handle:topmenu;
if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
{
OnAdminMenuReady(topmenu);
}
}
public OnAdminMenuReady(Handle:topmenu)
{
/* Block us from being called twice */
if (topmenu == hTopMenu)
{
return;
}
/* Save the Handle */
hTopMenu = topmenu;
/* Build the "Player Commands" category */
new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
if (player_commands != INVALID_TOPMENUOBJECT)
{
AddToTopMenu(hTopMenu,
"sm_gag",
TopMenuObject_Item,
AdminMenu_Gag,
player_commands,
"sm_gag",
ADMFLAG_CHAT);
}
}
public ConVarChange_Deadtalk(Handle:convar, const String:oldValue[], const String:newValue[])
{
if (GetConVarInt(g_Cvar_Deadtalk))
{
HookEvent("player_spawn", Event_PlayerSpawn, EventHookMode_Post);
HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
g_Hooked = true;
}
else if (g_Hooked)
{
UnhookEvent("player_spawn", Event_PlayerSpawn);
UnhookEvent("player_death", Event_PlayerDeath);
g_Hooked = false;
}
}
public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
{
g_Gagged[client] = false;
g_Muted[client] = false;
return true;
}
public Action:Command_Say(client, args)
{
if (client)
{
if (g_Gagged[client])
{
return Plugin_Handled;
}
}
return Plugin_Continue;
}
public ConVarChange_Alltalk(Handle:convar, const String:oldValue[], const String:newValue[])
{
new mode = GetConVarInt(g_Cvar_Deadtalk);
new maxClients = GetMaxClients();
for (new i = 1; i <= maxClients; i++)
{
if (!IsClientInGame(i))
{
continue;
}
if (g_Muted[i])
{
SetClientListeningFlags(i, VOICE_MUTED);
}
else if (GetConVarBool(g_Cvar_Alltalk))
{
SetClientListeningFlags(i, VOICE_NORMAL);
}
else
{
if (mode == 1)
{
SetClientListeningFlags(i, VOICE_LISTENALL);
}
else if (mode == 2)
{
SetClientListeningFlags(i, VOICE_TEAM);
}
}
}
}
public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if (g_Muted[client])
{
SetClientListeningFlags(client, VOICE_MUTED);
}
else
{
SetClientListeningFlags(client, VOICE_NORMAL);
}
}
public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if (g_Muted[client])
{
SetClientListeningFlags(client, VOICE_MUTED);
return;
}
if (GetConVarBool(g_Cvar_Alltalk))
{
SetClientListeningFlags(client, VOICE_NORMAL);
return;
}
new mode = GetConVarInt(g_Cvar_Deadtalk);
if (mode == 1)
{
SetClientListeningFlags(client, VOICE_LISTENALL);
}
else if (mode == 2)
{
SetClientListeningFlags(client, VOICE_TEAM);
}
}