Logo
Explore Help
Sign In
UNLOZE/sourcemod
Watch 9
Star 0
Fork 0
Code Issues Pull Requests Releases Wiki Activity
Files
5dd68674087ab444b347d99cb5c924178748810f
sourcemod/core/msvc9
T
History
Scott Ehlert dc0ea197cd Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).
Right now, this is only used on L4D2 where it is needed.
2009-11-06 16:24:40 -06:00
..
sourcemod_mm.sln
SourceMod MSVC project files updated, windows tested and loading, gamedata fix.
2009-10-30 14:29:45 +13:00
sourcemod_mm.vcproj
Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).
2009-11-06 16:24:40 -06:00
Powered by Gitea Version: 1.27.3 Page: 12ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API